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Each [[companion]] has their own '''nightmare''' while trapped in the [[Fade]]. The maps are all the same, just the inhabitants are different.
 
Each [[companion]] has their own '''nightmare''' while trapped in the [[Fade]]. The maps are all the same, just the inhabitants are different.
After reasoning with the companion, and in some cases defeating hostile spirits, they are freed from their nightmare. Once freed, the companion will disappear and the [[Warden]] moves on.
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After reasoning with the companion, and in some cases defeating hostile spirits, they are freed from their nightmare. Once freed, the companion will disappear and the [[Warden]] moves on. Freed companions will appear to join in the fight against the [[Sloth Demon]].
   
 
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[[Alistair]] will believe he is with his sister [[Goldanna]] and her family. He invites The Warden for food, The Warden may persuade Alistair it's all a trick, or talk to his sister and kill "his family."
 
[[Alistair]] will believe he is with his sister [[Goldanna]] and her family. He invites The Warden for food, The Warden may persuade Alistair it's all a trick, or talk to his sister and kill "his family."
   
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*"Goldanna" ([[Human]], Normal)
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*[[Skeleton Archer]]s ([[Demon]], Critter)
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*[[Devouring Skeleton]]s ([[Demon]], Critter)
   
 
==Dog's Nightmare==
 
==Dog's Nightmare==
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==Leliana's Nightmare==
 
==Leliana's Nightmare==
 
[[Leliana]] will be praying with a revered mother, finding "peace," she won't remember the Warden. The Warden need only remind her of her "Dream," and because of the Demons' response she will realize something isn't right. Leliana will not help you, as she cowers in fear. After the battle, you may encounter a glitch upon speaking with her, which restarts the entire conversation. There is even still dialogue coming from the Revered Mother, at least, the spot she was standing in. Simply try to leave the area to overcome this glitch.
 
[[Leliana]] will be praying with a revered mother, finding "peace," she won't remember the Warden. The Warden need only remind her of her "Dream," and because of the Demons' response she will realize something isn't right. Leliana will not help you, as she cowers in fear. After the battle, you may encounter a glitch upon speaking with her, which restarts the entire conversation. There is even still dialogue coming from the Revered Mother, at least, the spot she was standing in. Simply try to leave the area to overcome this glitch.
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*[[Greater Shade]] ([[Demon]], Normal)
   
   
 
==Morrigan's Nightmare==
 
==Morrigan's Nightmare==
[[Morrigan]] will be talking to her mother, [[Flemeth]], and will not believe it is her and will tell the Warden to kill the spirit. (She will comment that the demon is even more annoying than her mother and that it cannot even create a good impression of Flemeth.)
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[[Morrigan]] will be talking to her mother, [[Flemeth]], and will not believe it is her and will tell the Warden to kill the spirit. She will comment that the demon is even more annoying than her mother and that it cannot even create a good impression of Flemeth.
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*"Flemeth" ([[Human]], Elite)
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==Oghren's Nightmare==
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{{Section-stub}}
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*[[Devouring Corpse]] ([[Demon]], Critter)
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*[[Enraged Corpse]] ([[Demon]], Critter)
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*[[Shambling Corpse]] ([[Demon]], Critter)
   
 
==Shale's Nightmare==
 
==Shale's Nightmare==
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==Sten's Nightmare==
 
==Sten's Nightmare==
 
[[Sten]] will be with the soldiers he came to [[Ferelden]] with. If you play on his honor and the fact he has to obey you, you can even get some approval out of it.
 
[[Sten]] will be with the soldiers he came to [[Ferelden]] with. If you play on his honor and the fact he has to obey you, you can even get some approval out of it.
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*Qunari Soldiers ([[Qunari]], Critter)
   
 
==Wynne's Nightmare==
 
==Wynne's Nightmare==
 
[[Wynne]] will believe that there are dead mages around which is her fault and will try to bury them, the Warden must convince her that she is in the Fade. Note: After freeing her from the illusions and killing them; you may end up in a glitch that cycles the conversation over and over again. You will not be able to leave as the game believes you are in combat. To free yourself from this glitch, walk just beyond the portal to leave and you should see a cut-scene that will allow you to continue your journey.
 
[[Wynne]] will believe that there are dead mages around which is her fault and will try to bury them, the Warden must convince her that she is in the Fade. Note: After freeing her from the illusions and killing them; you may end up in a glitch that cycles the conversation over and over again. You will not be able to leave as the game believes you are in combat. To free yourself from this glitch, walk just beyond the portal to leave and you should see a cut-scene that will allow you to continue your journey.
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*Dead Apprentice ([[Human]]/[[Elf]], Critter)
   
 
==Zevran's Nightmare==
 
==Zevran's Nightmare==
 
[[Zevran]] will be on a rack being 'trained' by the [[Antivan Crows]]. If you can convince him he is already a Crow, you can fight the two false Crows but Zevran doesn't help as he's terrified.
 
[[Zevran]] will be on a rack being 'trained' by the [[Antivan Crows]]. If you can convince him he is already a Crow, you can fight the two false Crows but Zevran doesn't help as he's terrified.
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*Crude Torturer ([[Elf]], Critter)
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*Cruel Torturer ([[Elf]], Critter)
   
 
}}
 
}}

Revision as of 00:57, June 21, 2010

Each companion has their own nightmare while trapped in the Fade. The maps are all the same, just the inhabitants are different. After reasoning with the companion, and in some cases defeating hostile spirits, they are freed from their nightmare. Once freed, the companion will disappear and the Warden moves on. Freed companions will appear to join in the fight against the Sloth Demon.

Template:DAOSpoiler

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