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A Master's Work is a quest granted by Wade in Dragon Age: Origins - Awakening. Master Wade needs a challenge. Find unique materials for him so he can craft some extraordinary items for the Warden-Commander.

Sub-quests

This is a Vigil's Keep quest with three sub-quests. These quests can be done in any order:

Heart of the Forest Heart of the Forest

Worked to the Bone Worked to the Bone

Golem's Might Golem's Might

Rewards

Heart of the Forest

Heartwood Shield Heartwood Shield

Heartwood Bow Heartwood Bow

Worked to the Bone

Vigilance (longsword) Vigilance (longsword)

Vigilance (greatsword) Vigilance (greatsword)

Golem's Might

Golem Shell Armor Golem Shell Armor

Notes

  • This quest will only trigger after completing one main plot quest. If you find any ingredients before that, Wade will be set as a plot character (arrow above his head), but he won't engage in proper conversation with the Warden, until the condition is met.

See also

Codex entry: Materials for Working with Dragonbone Codex entry: Materials for Working with Dragonbone

Codex entry: Materials for Working with Golem Shells Codex entry: Materials for Working with Golem Shells

Codex entry: Materials for Working with Heartwood Codex entry: Materials for Working with Heartwood

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