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<onlyinclude>{{QuestTransformer
 
<onlyinclude>{{QuestTransformer
|style={{{style|}}}
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|style = {{{style|}}}
|name = [[A Master's Work]]
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|name = [[A Master's Work]]
|image = A Master's Work.png
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|image = A Master's Work.png
|px = 260px
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|px = 260px
|caption = Caption here
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|start = Master [[Wade]]
|start = Master [[Wade]]
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|end =
|end =
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|location = [[Vigil's Keep]]
|prereqs = Prerequisites
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|previous = None
|location = [[Vigil's Keep]]
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|next = [[Heart of the Forest]] <br> [[Worked to the Bone]] <br> [[Golem's Might]]
|rewards = Various
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|appearances = [[Dragon Age: Origins - Awakening]]
|previous = None
 
|next = [[Heart of the Forest]], [[Worked to the Bone]], [[Golem's Might]]
 
|appearances = [[Dragon Age: Origins - Awakening]]
 
 
}}</onlyinclude>
 
}}</onlyinclude>
   
<!---descr="Several sentence lead section with bolded mention of '''article name'''."--->
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'''A Master's Work''' is a [[Side quests (Awakening)|side quest]] granted by [[Wade]] in ''[[Dragon Age: Origins - Awakening]]''. Master Wade needs a challenge. Find unique materials for him so he can craft some extraordinary items for [[the Warden-Commander]].
'''A Master's Work''' is a quest granted by [[Wade]] in ''[[Awakening]]''. Master Wade needs a challenge. Find unique materials for him so he can craft some extraordinary items for the [[Warden]].
 
   
==Sub-quests==
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== Sub-quests ==
This is a [[Vigil's Keep]] quest with three sub-quests. These quests can be done in any order:
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This is a [[Vigil's Keep]] quest consisting of three sub-quests. They can be done in any order:
   
 
{{:Heart of the Forest|style=iconmini}}{{clrl}}
 
{{:Heart of the Forest|style=iconmini}}{{clrl}}
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{{:Golem's Might|style=iconmini}}{{clrl}}
 
{{:Golem's Might|style=iconmini}}{{clrl}}
   
==Rewards==
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== Rewards ==
===Heart of the Forest===
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* 250 XP and 1 [[Unique equipment (Awakening)|unique item]] (below) from each sub-quest:
  +
  +
=== Heart of the Forest ===
 
{{:Heartwood Shield|style=iconmini}}{{clrl}}
 
{{:Heartwood Shield|style=iconmini}}{{clrl}}
 
{{:Heartwood Bow|style=iconmini}}{{clrl}}
 
{{:Heartwood Bow|style=iconmini}}{{clrl}}
   
===Worked to the Bone===
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=== Worked to the Bone ===
 
{{:Vigilance (longsword)|style=iconmini}}{{clrl}}
 
{{:Vigilance (longsword)|style=iconmini}}{{clrl}}
 
{{:Vigilance (greatsword)|style=iconmini}}{{clrl}}
 
{{:Vigilance (greatsword)|style=iconmini}}{{clrl}}
   
===Golem's Might===
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=== Golem's Might ===
 
{{:Golem Shell Armor|style=iconmini}}{{clrl}}
 
{{:Golem Shell Armor|style=iconmini}}{{clrl}}
   
  +
== Notes ==
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* This quest will only trigger after completing one main plot quest. If you find any ingredients before that, Wade will be set as a plot character (arrow above his head), but he won't engage in proper conversation with the Warden-Commander, until the condition is met.
   
==Notes==
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== See also ==
*This quest will only trigger after completing one main plot quest. If you find any ingredients before that, Wade will be set as a plot character (arrow above his head), but he won't engage in proper conversation with the Warden, until the condition is met.
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{{:Codex entry: Materials for Working with Dragonbone|style=iconmini}}{{clrl}}
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{{:Codex entry: Materials for Working with Golem Shells|style=iconmini}}{{clrl}}
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{{:Codex entry: Materials for Working with Heartwood|style=iconmini}}{{clrl}}
   
==See Also==
 
*[[Codex: Materials for Working with Dragonbone]]
 
*[[Codex: Materials for Working with Golem Shells]]
 
*[[Codex: Materials for Working with Heartwood]]
 
 
{{DEFAULTSORT:Master's Work, A}}
 
{{DEFAULTSORT:Master's Work, A}}
[[Category:Quests]]
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[[Category:Dragon Age: Origins - Awakening side quests]]
[[Category:Awakening Quests]]
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[[Category:Vigil's Keep side quests]]
[[Category:Side Quests]]
 

Latest revision as of 05:34, October 8, 2014


A Master's Work is a side quest granted by Wade in Dragon Age: Origins - Awakening. Master Wade needs a challenge. Find unique materials for him so he can craft some extraordinary items for the Warden-Commander.

Sub-quests Edit

This is a Vigil's Keep quest consisting of three sub-quests. They can be done in any order:

Ico Quest Heart of the Forest
Ico Quest Worked to the Bone
Ico Quest Golem's Might

Rewards Edit

  • 250 XP and 1 unique item (below) from each sub-quest:

Heart of the Forest Edit

IconeHeartwoodShield Heartwood Shield
Heartwood Bow Heartwood Bow

Worked to the Bone Edit

Vigilance longsword Vigilance (longsword)
Vigilance greatsword ico Vigilance (greatsword)

Golem's Might Edit

IconGolemShellArmor Golem Shell Armor

Notes Edit

  • This quest will only trigger after completing one main plot quest. If you find any ingredients before that, Wade will be set as a plot character (arrow above his head), but he won't engage in proper conversation with the Warden-Commander, until the condition is met.

See also Edit

Ico codex entry Codex entry: Materials for Working with Dragonbone
Ico codex entry Codex entry: Materials for Working with Golem Shells
Ico codex entry Codex entry: Materials for Working with Heartwood
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