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A Master's Work is a side quest granted by Wade in Dragon Age: Origins - Awakening after completing one main quest. Master Wade needs a challenge. Find unique materials for him so he can craft some extraordinary items for the Warden-Commander.

Sub-quests[]

This is a Vigil's Keep quest consisting of three sub-quests. They can be done in any order:

Heart of the Forest Heart of the Forest
Worked to the Bone Worked to the Bone
Golem's Might Golem's Might

Rewards[]

Heart of the Forest[]

Heartwood Shield Heartwood Shield
Heartwood Bow Heartwood Bow

Worked to the Bone[]

Vigilance (longsword) Vigilance (longsword)
Vigilance (greatsword) Vigilance (greatsword)

Golem's Might[]

Golem Shell Armor Golem Shell Armor

Codex entries[]

Codex entry: Materials for Working with Dragonbone Codex entry: Materials for Working with Dragonbone
Codex entry: Materials for Working with Golem Shells Codex entry: Materials for Working with Golem Shells
Codex entry: Materials for Working with Heartwood Codex entry: Materials for Working with Heartwood

Notes[]

  • This quest can only be triggered after completing a main quest. If the Warden-Commander finds any ingredients prior to initiating the quest, Wade will be set as a plot character (arrow above his head) and will not engage in proper conversation until the condition has been met.
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