A Master's Work is a side quest granted by Wade in Dragon Age: Origins - Awakening. Master Wade needs a challenge. Find unique materials for him so he can craft some extraordinary items for the Warden-Commander.

Sub-quests[edit | edit source]

This is a Vigil's Keep quest consisting of three sub-quests. They can be done in any order:

Heart of the Forest Heart of the Forest

Worked to the Bone Worked to the Bone

Golem's Might Golem's Might

Rewards[edit | edit source]

Heart of the Forest[edit | edit source]

Heartwood Shield Heartwood Shield

Heartwood Bow Heartwood Bow

Worked to the Bone[edit | edit source]

Vigilance (longsword) Vigilance (longsword)

Vigilance (greatsword) Vigilance (greatsword)

Golem's Might[edit | edit source]

Golem Shell Armor Golem Shell Armor

Notes[edit | edit source]

  • This quest will only trigger after completing one main plot quest. If you find any ingredients before that, Wade will be set as a plot character (arrow above his head), but he won't engage in proper conversation with the Warden-Commander, until the condition is met.

See also[edit | edit source]

Codex entry: Materials for Working with Dragonbone Codex entry: Materials for Working with Dragonbone

Codex entry: Materials for Working with Golem Shells Codex entry: Materials for Working with Golem Shells

Codex entry: Materials for Working with Heartwood Codex entry: Materials for Working with Heartwood

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