@Virrac I apologize for the confusion. The Silver Order is a title for the Ferelden Grey Wardens in an epilogue slide in DAA if you get them silverite armor. I tend to use it as a name for the group by default. I'm sorry about that.
^ I agree, as I mentioned that it was an assumption based on my personal World State of allying with the Architect and the fact that the Disciples disappear in the Epilogue slides regardless of what choice you make with the Darkspawn. It's why I also offer that if they aren't with the Disciples (mainly looking at a certain Dalish mage), they could be in the Korcari Wilds dealing with whatever remains of the horde above ground.
^ The pixels would be hilarious, though! Wish granted, but the tactics system sucks even worse than me trying to guess DAO my first time without any clue of what I was doing.
I wish they could better flesh out the whole DA2 story instead of it being rushed.
The idea of an open-world sandbox in Thedas would be incredible, but I'd honestly rather have historic campaigns over events in the past, honestly. If they choose to make it an RPG, they could do it like Leliana's Song, allowing us to play as Ameridan and others in the past, knowing how the major story checks out but allowing us to decide the minor details. The other example would be a game like Halo Wars but with Thedas, so we could see and take command of armies in previous conflicts from the Blights to the various Exalted Marches to the Qunari Wars.
^ There are only four members that we know of. Their names are stricken, hence the title "Forgotten Ones" implies. Also, I personally saw them as leaders of local resistance cells under the great Fen'Harel, where their names were kept hidden and they also had titles to protect family members from the wrath of the Evanuris, or something along those lines. That's just my theory, though.
^^ It could simply be an alliance of convenience instead of an actual trusting relationship. Whomever is helping us simply doesn't want Solas to succeed just as much as we don't.
^^^ I personally think the Forgotten Ones may be the Old Gods due to a personal theory, and that they are also former leaders in Fen'Harel's army back in ancient times, which explains why their names aren't easily remembered. As such, unless they're really not happy with Fen'Harel or they know his plan won't work, I can't imagine they'd help fight against him. I like that idea of a friendship/rivalry, though!
^ I would imagine their focus on "procreation" would be in freeing the rest of their kind from the Old Gods' song over actually giving birth for a long while, as this would be the best way to help the rest of Thedas to start to accept their new nation. Plus, there seems to be A LOT of Darkspawn in general, so that would be an unlikely problem that wouldn't truly have to be addressed for quite some time. Besides, I don't think the awakened Broodmothers we saw were freed from the horde's hive mind for the sake of bolstering the Architect's forces but rather his desire to free everyone trapped the the Call of the Old Gods.
@Zakkarius My theory hinges on a few conditions, to be honest. The first is that the possible alliance between the Architect and Ferelden's Wardens are limited particularly to the Grey Wardens of Virgil's Keep, not any of the Grey Wardens in other regions. It'd explain why Clarel doesn't try to reach out to the Disciples. The second is that the Disciples are trying to build a civilization in a thaig the Dwarves lost long ago. As such, the Grey Wardens could be helping them build their new kingdom, per se. The third is that Darkspawn are infecting Korcari Wilds and turning the area around southern Ferelden into a type of Blightland like the Anderfels is. As such, a constant watch of the area by the Grey Wardens would be implied, as well as small quests to hit larger raids by Darkspawn. As such, all of the Awakening companions would be easily accounted in either (or both) of these scenarios.
I could see a situation where something ancient and powerful sees what Solas is about to do and tries to help against it. Do I see them possessing the new MC? Not really, since I think that would be a stretch for some players to accept. However, I could see a weapon sliding from across the room into your hand or a path suddenly opening to allow you to escape. If they went down the path of help from a benevolent and powerful ally, I imagine it would be in that way over direct help of a spirit or Titan joining you in battle against Solas directly.
^^^ I have a theory that the Silver Order would be in the Korcari Wilds dealing with Darkspawn, if they're not in the Deep Roads on a different secret mission (possibly with the Disciples) that only they knew.
^ Wish granted, but you're still limited on how many spells/talents you're allowed to have.
I wish DA2 could've been set in a few other cities as well as Kirkwall, allowing us to see Highever, Starkhaven, and maybe even Ostwick.
Personally, I imagine that Corypheus used his Taint-control power on the few Grey Wardens in Ferelden first to get those he used in the attack on the Conclave due to their relatively small number. I also hope that several of the Awakening companions were able to escape this on missions away from the Virgil when the Darkspawn arrived, but that's mostly theory and hope.
^ Wish granted, but it ruins the relationship of Ferelden with the Grey Wardens in other countries, as well as with the leaders of those countries.
I wish several of the old specializations in DAO and DAA that disappeared could've returned in DAI.
^ Granted, but that means the all enemies are always five levels ahead of you.
I wish the the old tactics system of DAO was in the later games.
^ Wish granted, but you have to watch the sibling be eaten by the ogre instead of simply crushed in its hand.
I wish we could have multiple specializations again for both the MC and the companions.
For me, there's a part in each of the main quests (and DLCs) that has this build up. It's like that in the other games, too, which is why I really like the series. However, this is really that part in the whole game, I think, due to this being where everything changes in the game.
^ They were planning on giving an option of conscripting him after healing the Arl, but they dropped the idea. I wish we could've recruited him as another Grey Warden option, since he could've been an interesting companion with funny banter (especially with Wynne).
In DAO, I would've liked another Rogue and another Mage in particular, which I had planned on if I could add a few things to the game. There was a hope of possibly adding a Dalish Elf with the Ranger ability from the clan if you helped them by either killing Witherfang or reversing the curse. The Mage, kinda obviously, was recruiting Jowan. Both of them would have been inducted into the order at the end of the Landsmeet quest. Lanaya would've been fun, but I like her better as leader of the Dalish Clan. (Hope we see her again!) If Daveth could've survived, he would've been a fun companion! Another idea was giving a story to the Chasind Doomsayer in Lothering just to give a different perspective on Ferelden and the Chasind.
In DAA, Mhari was the big one. I wish she survived her Joining and a different person died. Beyond that, having a Disciple join you could've been an interesting twist.
In DA2, I wish you could've saved the twin sibling who dies as you escape Lothering. Having the three Hawke siblings stand together in a party could've been a lot of fun, especially in terms of banter. Beyond that, having an option to recruit Ketojan would've been epic!
In DAI, Scout would be fun, but I like her role as is and only wanted a full love story option over the tantalizing flirting they give us. Sigrid would've been an interesting view of Avvar life. Maybe being able to recruit a rebel mage would've been fun, though I can't think of one in particular, if only for the banter between the new mage and a certain Orlesian mage companion.
Two questions to answer: what is your party and what main quests have you done (or where is everyone's level at)? These will severely impact the answer.
Personally, I'd like to find out (if the game-makers decide to insert the Grey Warden Civil War as part of the main story) that one of the Grey Warden factions is members from the south fighting either on behalf or in memory of the Hero of Ferelden. That would be an epic honor of seeing our character return in a way, though being in person would be extremely unlikely.
For Hawke's case, I personally wish that whomever was left in the Fade (Hawke/Stroud/Alistair/Loghain choice) ends up being possessed by one of the Evanuris or Nightmare, escapes from Fade when Solas's plan to destroy the Veil has a mishap, and we have to do a battle to try and save the former ally we left behind.
Act 1 conversations with the little sibling is interesting, but it can be difficult. Act 3 is generally easier to do them.