Hmm... don't we see at least three versions/bodies of Corypheus since Legacy? The one that wakes up gets beaten up by Hawke, going into Larius/Janeka and making up a similar form later, albeit a bit more reddish apparently. That one gets blown up at the Conclave and then reformed from tainted warden flesh. Same at the Temple of Mythal. I've no clue how the guy looked when human, but when Wardens tried to kill him off (unsuccessfully) for the first time, he might have adopted his "iconic" form. Just random thoughts.
Elrensdottir? Not Elrenaja? :P
(I guess it is meant as a scandinavian patronym, so I added the russian equivalent)
What is a Dalish Covenant? I don't get it. Is that a Halo reference?
Dalish do accept city elves, depending on the individual clan of course. We have Pol among Sabrae training with his bow in DAO (and getting stomped by a Varterral later) and Lanaya, who managed to became her clan's First and may succeed Zathrien as Keeper.
I frequently get my self dragged into discussions about mages, so I would at least hope that they don't mess up Tevinter by going "all chaotic evil mustache twirling blood mages" that can only be saved from DOOM by converting them all to Andrastianism. The southern "white" version, for Tevinter's is HERESY !!!!!1
^ Oops. Forgot that. On the other hand, to go out on a limb, that "blue ball"/wisp could have contained both Mythals own soul/essence/whatever and Urthemiels in case the ritual was done.
Now I'm confused. I only battled the Arisho(n)k once with the full party (duel otherwise) and in there, I found his support, especially the two Saarebas far more dangerous than him. After his adds were down, it was basically just a matter of keeping him focused on Aveline and for Spirit Healer Hawke to be sufficiently close to aura-heal her. He had an awful lot of health, but apparently never used his terrible special moves that are otherwise doom to melee builds in the duel.
^ Ah, spoilsport!
I guess the main point still comes across. Be an obedient worshipper and you get a nice afterlife, else bad afterlife.
Highest ups for me are Morrigan, Merrill and Sigrun. Gave the vote to Merrill as Morrigan is going to win anyway.
"The whole point of DA2 was to push the mage/templar issue into everyone's face with exaggerated emphasis on 'poor mages'."
At lot of people appear to complain about that push. (Where's EzzyD when we could use him? :P)
I feel the game cannot decide which side to push. At first glance, it is about "poor mages", yes. On the other hand, we get to encounter a high number of a mages of the type "Chaotic Evil, power hungry, mustache-twirling mwahahaha -blood- mage" plus Orsino's useless harverster boss fight on the mage ending. In that light, I sometimes actually feel "the Templars" getting pushed.
"Fenris was the rare actively anti-mage companion."
I'd argue that Fenris is the most obvious "anti", but the whole party is split across the lines. The three mages are, somewhat obviously, not agreeing with him, simply because of survival instinct I guess. Aveline apparently prefers order and status quo as established, including submitting to authorities, even the insane ones like Merrydeath (though Aveline is not fully consistent in this) and having templars/circles, because that is the way it has always been. Sebastian thinks what the Chantry tells him to think. Varric does not care that much on first glance, but at the end, he's also boderline "pro-status quo". In the mage ending, he questions why "we are helping dangerous people to run amok", missing the point that the biggest amok person at this point is Meredith. The other way around, he gets all self-righteous and rambles about "defending their homes and innocents", while staying with a Hawke who aids Meredith in killing the circle mages despite that they did not blow up a "full church", Anders did that. Oh, and not to ignore Carver, he might get upset. He's "anti-mage" because of his disdain of the "special treatment" that his siblings got, in his eyes. Joining the Templars also may appear as a spiteful reaction from him. Why not choose another group to prove himself to that would not bring him into a conflict of interest (family vs. orders/dogma) sooner or later? The only one who apparently does not really care is Isabela.
I understand the notion about Fenris' learned slave-mindset (Stockholm syndrome if you want), but I think the chance to explore this concept with both him and the circle mages -and even city elves or andrastians in general, because they are also affected by it- was rather wasted. There's also the dichotomy with Fenris at least grudgingly respecting (a.k.a. high rivalry) even a mage Hawke, while lashing out at everyone else most of the time. I think that the game fails to check for Hawke's class in a lot of cases with regards to relation with Fenris.
In the end, everyone thinks they are right and are lashing out at others who disagree, trying to constantly go "I told you so" on each other. Fenris vs. Anders, both against Merrill, Merrill and Marethari against each other, and not to forget Meredith, the most self-righteous of the bunch.
Just removing them from the world would be enough. :D
That old sister/mother is probably the only one who gets it right.
In German, it is even more spot on:
"Außerdem brät der Erbauer keine Sünder." - "The Maker does not fry sinners."
Well, according to Chantry dogma, "He" most surely does. *lol*
The spiders (and bears!) are for lolz, and is ok with me. In terms of creator's pets, Bioware has done worse. Mass Effect's focus on Cerberus is beyond ridiculous for example and unlike FleMythal, their pet status is so obvious in-game that it hurts.
On the god vs. deity issue, I guess I'm a bit lost on the semantics. In my book, anything might be regarded as "god", "deity", "divine" or whatever - in the mind of a believer and nowhere else, as far as RL and settings like Dragon Age are concerned.
It has been a while for me, but does not DAI resolve the Kieran thing anyway? Either he does not exist or Flemythal takes that old god piece from him and either transfers it to Solas or sends it away through an Eluvian. Or a bit of both.
If you ask some fans, "false gods!!!!!!!11" is a more appropriate term. I don't care. Of course she's everywhere. As far as I'm concerned, Mythal is pretty close to being "the Maker". :P
Warden Nuggins' point about source bias is what made me get invested into DA in the first place, actually.
I just recently started messing with TES (Skyrim only) and its lore details also have "unreliable sources", like the in-game books, and the whole debate about a certain Jarl of Windhelm is pretty indicative how this can effect people in there as well. On the other hand, I tried to find out more about the infamous Tiber Septim a.k.a. "Talos", but was a bit disappointed that "some guy who conquered the world because the Greybeards said he could" was apparently everything there is. That combined with the "active gods" part actually made me get a least a sliver of understanding for the Thalmor, who are otherwise usually labeled "Nazi elves".
I' pretty divided about "Broody McBrooderson" (Name Copyright @Silver Warden). In my lastest two DA2 playthroughs, I did not mind him as much as before - Anders actually took that role for his manipulativeness.
The main gripe that I would have is that, unfortunately, supplemental material is increasingly incorporated into the games. DAI already did a questionable job in that regard, especially in case of the War of the Lions, which I found to be inadequately explained.
Now, if Bioware wants to prevent such issues for DA4, they better don't have Fenris or even any other of the comic characters that have a connection to him appear in the game at all, I guess. The main problem is, plain and simple, that he can die. Someone might come up wth an explanation how he got away from Danarius (again), but in case of him dying at the Gallows... well, I far as I'm aware, Leliana's miraculous reappearence in DAI was pretty heavily criticised, to say the least.
Giving him an independent side-story is fine, but preparing him to re-appear in DA4, especially as a potential party member is a totally different story. He's pretty divisive and he can die. "Choice and consequences" are well and good, but in this case that argument would be pretty moot, as choices regarding him are made by a different protagonist (unlike, say Mass Effect) up to a decade of in-game time ago. I suspect that there is also a lot of potential to "ruin" him as a character in the comic already, i.e. going full one-dimensional "Mages! I hate 'em all! Rawr!" (again?).
Merrill would pretty much have the same issues. I love her to bits, but besides just being able to die (while easier to sway to stick with a pro-Meredith Hawke), she's no less divisive for some. If one base-breaker elf from DA2 who might be dead returns, what about the other? :P
I actually asked one of the writers on uBSN and he responded that he would like to do something about her as well.
"I'm still kind of salty that his potential death in DA2 will probably prevent his return in DA4."
Same here for Merrill, actually. :P
"Considering that he can go from straight-up hating every mage in the beginning of the game to actively fighting for all mages I daresay he has some of the best character development in the game."
Agreed in principle. Given that on the first playthrough I witnessed (watching a friend), he had to be put down when taking the side of the circle mages, I actually thought he would be kinda... irredeamable in that regard. I actually like that it is not the case.
"Yet he gets along fine with Bethany, once he gets to know her as a responsible mage and when it comes to Anders and Merrill, well, he sort of has a point. I don't want to discuss them here, because that's off-topic, but considering that they're both headed down dark paths, it's not even bias on Fenris' part."
Have to disagree a bit. Granted, I guess I never got very far into the game with Bethany, but she has serious self-loathing issues. If he would not chew her out as much as the other two because she "rightfully" regards herself a monster, I bet my Hawke would be royally pissed.
In case of the other two, well Fenris and Anders are pretty much on the same page in terms of picking fights with each other, barking, whining and being hypocritical, with Anders being slightly more hypocrite and Fenris slightly more whiny. In case of Merrill though, I feel things are a bit different, as Fenris is nearly always stating to pick fights about "magic stuff", Merrill doesn't. By Act 3, some of their lines are pretty decent, such as
Merrill: "Breaking the things you love isn't restricted to mages, Fenris."
Fenris: "Sadly true."
His attacks after her personal quest are utterly unecessary though. And his concern is generally not friendly one. Fenris and Anders are usually in their own personal "I told you so!" mode, towards each other, and Merrill. She only tends to display this behaviour towards Marethari (and Marethari on her) though, not the two guys.
"I think what really makes me like him so much is that he has been heavily traumatized by his experiences and stays to himself a lot. Since he doesn't really have any friends, mostly because he keeps people at a distance, earning his respect, friendship and loyalty feels far more rewarding than for most other companions."
In case of relation, the thing is that most friendship points of his usually come from anti-mage choices, pretty much how Anders' uses his own relation meter to judge Hawke's stance on magic. Both those things have flaws. Long story short, my canon Hawke, as a mage, usually ends up with a "red" Fenris. I do like though how it is possible to finally "shove" him a bit into the direction of finding a role for himself (that isn't brooding) after "Alone".
"I think he has a great backstory, interesting design, a lot of character development, a fantastic voice actor and a unique, if heavily prejudiced perspective on a lot of matters and all of these things make him an amazing character."
To me, Fenris is typical Dragon Age source in essence, one of those that tell a story. Even if terribly biased, he does give some good glimpses into Tevinter details especially.
^ When deciding on Blood Mage with either Wardens or Hawkes in terms of gameplay, I do it because of the Blood Wound/Hemorrhage spells. I'm not sold on "cast from hitpoints". For me, the specialisation (only) becomes useful as soon as I hit levels 14 and 13 respectively.
Vivienne -is- insult with legs. Pair her with either Cole to make her freak out or at least get annoyed or Solas to fight her with her own weapons. :P
I get were Anders could come from. Anyone ever seen those circle robes? The female version has a Chantry sunburst thingy hiding the crotch section. I guess he wonders why someone could wear something like that -voluntarily-. *lol*
Any similar comment from anyone towards Erimond fits. Dorian's just being honest. The implied double meaning isn't quite his fault. :D
^ I wonder if Cullen ever considered the thread of demotion or DA's equivalent of a court-martial. Or a simply a Uriah gambit, i.e. sending the Scout on a mission they would not survive.
What Silver Warden posted a few days ago about Merrill.
Hmm, now I'm curious about one thing @Warden Nuggins - did you play the German localisation of DAO? I'm pretty fond of Leliana's german voice actress, she perfectly does both the soft/sweet and "dangerous" parts for Leliana. Well, of any sweet-and-dangerous character she ever voiced. *lol*
Most of my wardens are females, with the exception of one obligatory Morrigan romancer, who's either a Dalish or an Amell mage. All my Hawkes and Inqs to date are girls. I don't put much thought into my characters acting sufficiently "male" or "female", honestly. My ID card shows male, but I don't think about it a lot.
I've thought a while about starting some thread/poll asking for gender of players in relation to some pivotal plot decisions. At times, I observed that -apparently- quite a few players who are fond of defending what they call a necessary necessity - the Circles and the Chantry's (mis)treatment of mages - -openly- show gender as male, while quite a few players -openly- stating theirs as female tend to be against it. Well, I'm some odd guy. *lol*
On the other hand...
does this mage Hawke who just smushed Sith Lady/Andraste cosplayer Stannard with support of her dear Merrill after vehemently opposing the templar hag for the better part of a decade look "feminine"? :P
That is the "welcome wagon" ogre, isn't it? Yep, that list is ridiculous. The immunities to burning/shocked as well as the greater spirit res are is basically just there to make it last even longer than it already does, that means, annoying the player.
I once went there on around lvl. 15 (IIRC), basically to get access to the merchant selling crafting stuff and was beating on that thing for the better part of 10 minutes on the easiest difficulty setting. Blackwall and a shield-specced Bull were constanly flying around while mage Adaar and Solas attacked from range. And Valta did nothing because she's apparently coded to follow the Inq on an extremely short leash and I did not want to get "sufficiently" close to the big oaf for her to join in.
I don't you how far you are into it @ Engraved Rogue, but SPOILER ALERT
The enemies stay just as ridiculous. A certain blue-black band of enemies is already rather tough, but their earth shakers have pretty high resistance to both cold -and- fire, leaving only electricity to hit them for full damage. Not great for Rift Mages, due to the odd Weaken+Shock=Sleep interaction. The final boss is an unwelcome change in gameplay for me, due to small space and instant-kill capabilites it has by knocking the party into the bottomless pit. I loathe do-or-die mechanics.
I guess I misread the post. But isn't Idunna still the only one who -more or less- successfully tries to apply BM body/mind control to a PC? I cannot remember anybody else now. Also, I wonder if the controlling aspect of BM is really always mind control or just steering the body with the victim being trapped in their own body, so to speak.
^ Idunna, the "Exotic Wonder of the East" from DA2 might count, though it is more body control.
As Nuggalopes have horns and hooves on the hind legs, I suspect they could taste more like goats then pigs. Or and unholy trinity of goat, pig and bunny. And perhaps a bit of elcor.