War table

In Dragon Age: Inquisition, the war table is used to send advisors and their forces to complete various operations in order to unlock locations, receive rewards, gain influence and/or progress the story. There are two types of operations – mission operations and scouting operations.

Mission operations take time to complete and generally gain the Inquisition rewards and/or influence. The rewards and overall completion time may change depending on the advisor deployed.

Mission timers run in real time, independently of the save file's time. Any save created after the mission is begun will count down the timer, even when the file is not the "active" file (i.e. The file loaded upon selecting 'Continue' on the title screen), and even when the system is powered off and unplugged. This allows operations that are otherwise quite long (18–24 hours long without agents) to be completed within a reasonable period of real world time.

To combat this, recruited agents lower completion times by 5% for the advisor to which they are assigned. Additionally, some operations have a preferred advisor who can complete the task 20% faster, however this doesn't always lead to an ideal result. The times presented here are without agents but with the preferred advisor time reduction taken into account.

Scouting operations are always completed instantly and cost power instead.

While at the table, the advisors will engage in dialogue with each other.

Haven
Unless otherwise indicated, all war table operations obtained in Haven will still be available when the Inquisitor reaches Skyhold.



Skyhold
Many operations become available after the Inquisition relocates to Skyhold. Many operations may require that the Inquisitor speak extensively to party members at various times to unlock them.

Bugs

 * In some cases, the timer for the operations are reset each time the console is turned off. This can be very problematic when an operation takes a day or longer. One can either leave the console on until the operations are finished, or can make use of the timer exploit, and set the time and/or date forward.
 * At Skyhold the banner behind Josephine is the same as Cullen's instead of her own.