Quests (Dragon Age Legends)

Quests in Dragon Age Legends.

The Darkspawn Source


 * Quest description


 * Quest complete description

Locate the Emissary


 * Quest description
 * Quest complete description

Hunt the Darkspawn
 * Quest Description
 * Quest complete: Knowing that your efforts are vital to keeping the citizens of Kaiten safe, you continue to doggedly hunt down the darkspawn scourge. The Emissary is still out there, and he is all the stands between you and glory.

Track your Enemy
 * Quest: "Legendary heroes must be of single mind and purpose." Ravi advises you, sensing your frustration with being unable to locate the darkspawn leader. "You must remain vigilant until the land of Kaiten is cleansed of the latest darkspawn scourge."
 * Quest complete description

The Rascal Raspin


 * Quest description
 * Quest complete

Raspin’s Remnants
 * Quest: "Although you defeated Reaspin, remnants of his gang are still impeding you progress. Clear out any of the thugs that get in your way."
 * Quest Complete

Locate Lukesh


 * Quest: "With the Planascene Pass cleared, travel into the heart of the Planascene Forest to find my old friend, the mage Lukesh and my son Eiton."


 * Quest complete: "You have made it to the forest edge, but Lukesh’s home is well protected, and for good reason. To reach it you will need to recover a key that is hidden dip with the forest."

Tanner’s Gang


 * Quest: "Raspin’s Lieutenant, Tanner must have splintered off and made the Planascene Forest his home. You’ll have to get through him to reach the key that will guide you to Lukesh. You can choose to face the gang head on or try an sneak up on them by taking the longer, northern path around the encampment."


 * Quest complete: "With Tanner out of the way, I need you to head further into the forest. Maker speed you on your journey. As each day passes, my concern for Lukesh and Eiton grows and grows."

Hidden Key
 * Quest: "Follow this broken path until you find a decaying caravan. Hidden inside is the amulet which will grant you access past the barriers put up by Lukesh."


 * Quest Complete: "The amulet is not here... Watch out!

Quest title (Ambush?)
 * Quest
 * Quest Complete: "Between the missing amulet and the ambush by these demonic forces, my fears appear justified. Without the amulet you will need to take the long way around."

The Long Way
 * Quest
 * Quest Complete: "The first leg of your route to Lukesh's house is complete. Unfortunately, that was the easy part."

Upriver
 * Quest: "The entrance to the safe house where Lukesh guards Eiton is found in a dense and tangled bog. Follow this constrained path upriver until it opens up. Judging from the journey so far, I expect the resistance you face will only get more ferocious."


 * Quest complete: "You have reached the bog. Unfortunately, it is such a tangled web that I cannot easily guide you to the tunnel that will take you to Lukesh's safe house."

Halfway Home
 * Quest: "Search the bog. When you find the tunnel that leads to dwarven ruins, you'll have found the correct route."
 * Quest complete

Aeducan's Gift
 * Quest: Find the next marker on the path to Lukesh's safe house.


 * The Gift
 * Quest
 * Quest complete: You are very close, the statue is in plain sight. However a nest of darkspawn is blocking your progress.
 * Helping Hand
 * Quest: Help these lost darkspawn by sending them back to the maker, where they belong. They are the only thing standing between you and the safe house I pray hold my son.
 * Quest complete: Well done. Quickly now, head to the safe house and find Lukesh and Eiton.
 * Quest Title
 * Quest: Save Eiton: There's the safe house, and it's under assault. Maker help you dispatch of these demons and save my son.
 * Quest complete: Maker be praised, both Lukesh and Eiton are alive! But this fight is not over yet.