Console (Origins)

The developer console allows you to perform functions in the game which are not normally possible (multiple classes, new items, kill all enemies on screen, immortality, etc).

'''Warning: It is very important to note that all codes have the ability to potentially break your game/saves. Use with caution and remember to back up your saved games.'''

Core Class Specializations
''Note: Mages can not access the Talent Menu and Warriors and Rogues can not access the Spell Menu, but spells and abilities added will appear on the first slot of the action bar, and all passive bonuses such as lock picking from Deft Hands remain intact as long as the core class is enabled. For Mages all Talent skills passive or otherwise must be added via console, for Warriors and Rogues all spells must be added via console. Deft Hands is only active if the Rogue Core Class is active, so Warriors and Mages must activate the Rogue Class (4020) in order to pick locks. ''

Added Note: The above allows for some interesting combinations, for example a Warrior can be given the Haste and Mass Heal spells, and it's possible to play a dual class Warrior/Rogue with full access to all rogue and warrior talents.

Rogue

 * Rogue
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 603
 * Dirty Fighting
 * 21
 * Combat Movement
 * 3002
 * Coup De Grace
 * 3023
 * Feign Death
 * 3026
 * Below the Belt
 * 708
 * Deadly Strike
 * 777
 * Lethality
 * 3069
 * Evasion
 * 100001
 * Deft Hands
 * 100002
 * Improved Tools
 * 100003
 * Mechanical Expertise
 * 100004
 * Device Mastery
 * 100075
 * Stealth
 * 100076
 * Stealthy Item Use
 * 100077
 * Combat Stealth
 * 100078
 * Master Stealth
 * }
 * Combat Stealth
 * 100078
 * Master Stealth
 * }


 * Dual Weapon
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 6
 * Dual-Weapon Training
 * 8
 * Dual-Weapon Finesse
 * 5
 * Dual-Weapon Expert
 * 3036
 * Dual-Weapon Mastery
 * 11
 * Dual Striking
 * 9
 * Riposte
 * 10
 * Cripple
 * 7
 * Punisher
 * 3044
 * Dual-Weapon Sweep
 * 3035
 * Flurry
 * 717
 * Momentum
 * 3043
 * Whirlwind
 * }
 * 3043
 * Whirlwind
 * }


 * Archery
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 34
 * Melee Archer
 * 500
 * Aim
 * 33
 * Defensive Fire
 * 35
 * Master Archer
 * 803
 * Pinning Shot
 * 805
 * Crippling Shot
 * 804
 * Critical Shot
 * 802
 * Arrow of Slaying
 * 3071
 * Rapid Shot
 * 3072
 * Shattering Shot
 * 801
 * Suppressing Fire
 * 800
 * Scattershot
 * }
 * 800
 * Scattershot
 * }


 * Assassin
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 3060
 * Mark of Death
 * 56
 * Exploit Weakness
 * 3059
 * Lacerate
 * 3058
 * Feast of the Fallen
 * }
 * }


 * Bard
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 3045
 * Song of Valor
 * 701
 * Distraction
 * 705
 * Song of Courage
 * 1000
 * Captivating Song
 * }
 * }


 * Ranger
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 1004
 * Summon Wolf
 * 91
 * Summon Bear
 * 93
 * Summon Spider
 * 92
 * Master Ranger
 * }
 * }


 * Duelist
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 709
 * Dueling
 * 3050
 * Upset Balance
 * 3049
 * Keen Defense
 * 3051
 * Pinpoint Strike
 * }
 * }

Warrior

 * Warrior
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 14
 * Powerful
 * 808
 * Threaten
 * 17
 * Bravery
 * 3021
 * Death Blow
 * 19
 * Precise Striking
 * 3041
 * Taunt
 * 3016
 * Disengage
 * 20
 * Perfect Striking
 * }
 * Perfect Striking
 * }


 * Dual Weapon
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 6
 * Dual-Weapon Training
 * 8
 * Dual-Weapon Finesse
 * 5
 * Dual-Weapon Expert
 * 3036
 * Dual-Weapon Mastery
 * 11
 * Dual Striking
 * 9
 * Riposte
 * 10
 * Cripple
 * 7
 * Punisher
 * 3044
 * Dual-Weapon Sweep
 * 3035
 * Flurry
 * 717
 * Momentum
 * 3043
 * Whirlwind
 * }
 * 3043
 * Whirlwind
 * }


 * Archery
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 34
 * Melee Archer
 * 500
 * Aim
 * 33
 * Defensive Fire
 * 35
 * Master Archer
 * 803
 * Pinning Shot
 * 805
 * Crippling Shot
 * 804
 * Critical Shot
 * 802
 * Arrow of Slaying
 * 3071
 * Rapid Shot
 * 3072
 * Shattering Shot
 * 801
 * Suppressing Fire
 * 800
 * Scattershot
 * }
 * 800
 * Scattershot
 * }


 * Weapon and Shield
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 617
 * Shield Bash
 * 1
 * Shield Pummel
 * 3073
 * Overpower
 * 38
 * Assault
 * 704
 * Shield Defence
 * 37
 * Shield Balance
 * 12
 * Shield Wall
 * 36
 * Shield Expertise
 * 3074
 * Shield Block
 * 13
 * Shield Cover
 * 3030
 * Shield Tactics
 * 2
 * Shield Mastery
 * }
 * 2
 * Shield Mastery
 * }


 * Two-Handed
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 3024
 * Pommel Strike
 * 28
 * Indomitable
 * 3000
 * Stunning Blows
 * 3
 * Critical Strike
 * 3025
 * Sunder Arms
 * 3001
 * Shattering Blows
 * 4
 * Sunder Armor
 * 3032
 * Destroyer
 * 3028
 * Mighty Blow
 * 718
 * Powerful Swings
 * 27
 * Two-Handed Strength
 * 3031
 * Two-Handed Sweep
 * }
 * 3031
 * Two-Handed Sweep
 * }


 * Champion
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 3037
 * War Cry
 * 3038
 * Rally
 * 42
 * Motivate
 * 3039
 * Superiority
 * }
 * }


 * Templar
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 23
 * Righteous Strike
 * 3017
 * Cleanse Area
 * 52
 * Mental Fortress
 * 25
 * Holy Smite
 * }
 * }


 * Berserker
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 700
 * Berserk
 * 48
 * Resilience
 * 3006
 * Constraint
 * 3009
 * Final Blow
 * }
 * }


 * Reaver
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 3065
 * Devour
 * 3066
 * Frightening Appearance
 * 3067
 * Aura of Pain
 * 713
 * Blood Frenzy
 * }
 * }

Mage

 * Mage
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 200254
 * Arcane Bolt
 * 200255
 * Arcane Shield
 * 200256
 * Staff Focus
 * 200257
 * Arcane Mastery
 * }
 * }


 * Primal
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 10001
 * Flame Blast
 * 10204
 * Flaming Weapons
 * 10003
 * Fireball
 * 10002
 * Inferno
 * 11002
 * Rock Armor
 * 12004
 * Stone Fist
 * 11116
 * Earthquake
 * 11124
 * Petrify
 * 13001
 * Winter's Grasp
 * 11007
 * Frost Weapons
 * 13002
 * Cone of Cold
 * 13000
 * Blizzard
 * 14001
 * Lightning
 * 14000
 * Shock
 * 14002
 * Tempest
 * 10211
 * Chain Lightning
 * }
 * Tempest
 * 10211
 * Chain Lightning
 * }


 * Creation
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 10104
 * Heal
 * 10200
 * Rejuvenate
 * 10210
 * Regeneration
 * 10207
 * Mass Rejuvenation
 * 10206
 * Heroic Offense
 * 10202
 * Heroic Aura
 * 10203
 * Heroic Defense
 * 10208
 * Haste
 * 11001
 * Glyph of Paralysis
 * 10601
 * Glyph of Warding
 * 17000
 * Glyph of Repulsion
 * 17028
 * Glyph of Neutralization
 * 11006
 * Spell Wisp
 * 11113
 * Grease
 * 11005
 * Spellbloom
 * 12008
 * Stinging Swarm
 * }
 * Spellbloom
 * 12008
 * Stinging Swarm
 * }


 * Spirit
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 10400
 * Spell Shield
 * 10401
 * Dispel Magic
 * 10900
 * Anti-Magic Ward
 * 11003
 * Anti-Magic Burst
 * 10704
 * Mana Drain
 * 11004
 * Mana Cleanse
 * 17001
 * Spell Might
 * 11000
 * Mana Clash
 * 12005
 * Walking Bomb
 * 10500
 * Death Syphon
 * 12011
 * Virulent Walking Bomb
 * 10508
 * Animate Dead
 * 12006
 * Mind Blast
 * 17019
 * Force Field
 * 10209
 * Telekinetic Weapons
 * 11123
 * Crushing Prison
 * }
 * Telekinetic Weapons
 * 11123
 * Crushing Prison
 * }


 * Entropy
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 11106
 * Weakness
 * 11107
 * Paralyze
 * 11122
 * Miasma
 * 11110
 * Mass Paralysis
 * 11112
 * Vulnerability Hex
 * 11111
 * Affliction Hex
 * 11114
 * Misdirection Hex
 * 11100
 * Death Hex
 * 11115
 * Disorient
 * 11108
 * Horror
 * 11121
 * Sleep
 * 11109
 * Waking Nightmare
 * 15002
 * Drain Life
 * 17002
 * Death Magic
 * 11101
 * Curse of Mortality
 * 15003
 * Death Cloud
 * }
 * Curse of Mortality
 * 15003
 * Death Cloud
 * }


 * Shape Shifter
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 17008
 * Spider Shape
 * 17010
 * Bear Shape
 * 17007
 * Flying Swarm
 * 17009
 * Master Shapeshifter
 * }
 * }


 * Spirit Healer
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 10509
 * Group Heal
 * 10504
 * Revival
 * 10506
 * Lifeward
 * 10507
 * Cleansing Aura
 * }
 * }


 * Arcane Warrior
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 17023
 * Combat Magic
 * 17020
 * Aura of Might
 * 17022
 * Shimmering Shield
 * 17021
 * Fade Shroud
 * }
 * }


 * Blood Mage
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell !scope="col"|ID !scope="col"|Spell
 * 10700
 * Blood Magic
 * 10701
 * Blood Sacrifice
 * 10702
 * Blood Wound
 * 10703
 * Blood Control
 * }
 * }

War Dog

 * Dog
 * {|border="1" cellspacing="1" cellpadding="1" width="750"

!scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent !scope="col"|ID !scope="col"|Talent
 * 90017
 * Growl
 * 90048
 * Dread Howl
 * 90049
 * Combat Training
 * 90015
 * Overwhelm
 * 90050
 * Fortitude
 * 90016
 * Charge
 * 90047
 * Shred
 * 90051
 * Nemesis
 * }
 * Nemesis
 * }