Ostagar

Representing the furthest point of encroachment by the ancient Tevinter Imperium into the barbarian lands of the southeast, the fortress of Ostagar was once one of the most important defensive Imperial holdings south of the Waking Sea. It stood at the edge of the Korcari Wilds and watched for any signs of invasion by the barbarians today known as the Chasind Wilders. Straddling a narrow pass in the hills, the fortress needed to be by passed in order for the Wilders to reach the fertile lowlands of the north and proved to be exceedingly difficult for the Wilders to attack due to its naturally defensible position. Like most other Imperial holdings in the south, Ostagar was abandoned after Tevinter's collapse during the First Blight. It was successfully sacked by the Chasind Wilders and then, as the Chasind threat dwindled following the creation of the modern nation of Ferelden, fell to ruin completely.

It has remained unmanned for centuries, though most of the walls still stand, as does the tall Tower of Ishal, named after the great Archon that ordered its construction, and Ostagar remains a testament to the magical power of the Imperium that created it.

The ancient outpost was remanned by the King's encampment during the fifth Blight and the first battle of the current blight occured here between the king's forces and the dark spawn. Loghain retreated as soon as the beacon signal was lit, causing the deaths of Duncan and king Cailan.