Talk:Save game editing

I and some other people have been trying to figure out some of the details in the savegames and so far most of that has been added to the toolset wiki.

It's also possible to change item's material type. The values for each type can be found in the toolset directory\Source\2DA\TS_System.xls. Item's in the savegame are located under:
 * SAVEGAME_PLAYERCHAR -> SAVEGAME_PLAYERCHAR_CHAR -> SAVEGAME_EQUIPMENT_ITEMS
 * SAVEGAME_PARTYLIST -> SAVEGAME_PARTYPOOLMEMBERS -> [One of the indexes] -> SAVEGAME_EQUIPMENT_ITEMS
 * SAVEGAME_PARTYLIST -> SAVEGAME_BACKPACK

It is inadvisable to edit the material type and/or other item stats while the items are equipped due to the way item bonuses are added and removed when (un)equipping items. Instead items should be edited while they are located in the backpack. To make it easiest to locate the desired item it should first be equipped then unequipped to place it at the top of the backpack (most recently acquired item) because it will then show up at the buttom of the backpack list in the savegame (highest number). The attribute to be changed to update the itemtype is SAVEGAME_ITEM_MATERIALTYPE.

It is also possible to make stackable items unlimited (i.e. health potions and not armors even though they appear to stack) by finding the item in the savegame backpack list and setting the SAVEGAME_ITEM_INFINITE attribute to 1. Ostenjdk 22:40, December 7, 2009 (UTC)