Classes and specializations (Origins)

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Specializations further define and customize The Warden. Specializations are linked to your character's starting class, warrior, rogue, or mage and you are able to take two specializations per character, but no more. Most companions also join the party with a specialization and are able to take one additional specialization, assuming prerequisites are met.

Specializations are achieved in two steps. Firstly, all specializations require unlocking, whether it be a trainer (e.g. the person who can teach it to you), a manual, or something else. A specialization can be unlocked at any level.

Secondly, in order to actually use the specialization you must spend specialization points. You receive one specialization point at level 7 and the other at level 14. Taking a specialization grants a one time bonus to attributes, and allows you to spend talent points on talents tied to that specialization. Specialization points can be saved for later levels.

It is possible to activate a specialization mid-level, by using the "Level Up" button on the Character's stats sheet. The 'plus' icon next to a character portrait disappears when you complete the skills part of levelling up, but this button will be active if you have unspent specialization points. If you do not, it will be greyed out.

All specializations you unlock in Dragon Age: Origins will stay unlocked on subsequent replays, allowing you to specialize as soon as you gain a specialization point.