Neria

"I've never been so tested in my life."

Neria is a player-controlled protagonist in Dragon Age: Inquisition's multiplayer.

Background
Neria was born into the Ralaferin clan, and was chosen as Keeper Elindra's apprentice. Trained from youth to defend and serve people, she takes great pride in her magic and her role as Elindra's First. Now within the Inquisition as a Dalish emissary, Neria does all she can to see that the interests of the Dalish are not forgotten amidst the chaos.

Tier 1
Barrier - You create a shimmering protective barrier that acts as temporary additional health. The Barrier decays naturally over time. Elegant Defense - You have learned to cast Barrier with a more stable magical pattern. Each time a barrier you have cast expires, the abilities cooldown time is reduced.
 * Barrier: 2004
 * Area of Effect: 4 Meters
 * Cooldown Time: 24 seconds
 * Cost: 50 Mana
 * Unlocks Rejuvenating Barrier and Elegant Defense
 * Unlocks Tier 2 (Rejuvenating Barrier)
 * Upgrades Barrier
 * Cooldown reduction: 4 seconds

Tier 2
Tier 2 is unlocked with Barrier, which allows Rejuvenating Barrier.

Rejuvenating Barrier - When you or your allies have an active barrier, the beneficial energy invigorates them and helps them recover mana or stamina more quickly. Fade Step - You let invisible waves of magic carry you forward, blurring ahead a short distance. Frost Step - Passing through enemies hurts them and leaves them chilled. Fade Cloak - You surround yourself with the magic of the Veil itself. You are briefly invulnerable and can pass through enemies unharmed. Decloaking Blast - If you rematierialize inside an enemy, they're blasted back with massive force.
 * Mana Regeneration: 35%
 * Passive: +3 Constititution
 * Unlocks Fade Step, Fade Cloak and Peaceful Aura
 * Unlocks Tier 3 (Peaceful Aura)
 * Duration: 2 Seconds
 * Cooldown Time: 12 Seconds
 * Unlocks Frost Step
 * Upgrades Fade Step
 * Ice Damage: 300% Weapon Damage
 * Chill Duration: 8 Seconds
 * Duration: 2 seconds
 * Cooldown time: 12 seconds
 * Cost: 20 Mana
 * Unlocks Decloaking Blast
 * Upgrades Fade Cloak
 * Spirit Damage: 1000% Weapon Damage

Tier 3
Tier 3 is unlocked with Rejuvenating Barrier, which unlocks Peaceful Aura.

Peaceful Aura - Your aura of tranquility makes enemies less likely to attack you in battle, even when you damage them. Reinforced Barrier - Casting Barrier on a target also gives them a bonus to damage resistance. Proud - The Keeper has devoted herself to the Dalish way of life, living few others as adept as she is with Elven magic.
 * Threat Reduction: 50%
 * Passive: +3 Willpower
 * Unlocks Proud, Reinforced Barrier, and Cycle of Life
 * Unlocks Tier 4 (Cycle of Life)
 * Damage Resistance: 10%
 * Passive: +3 Willpower
 * Passive: +3 Constitution, +3 Willpower, +3 Magic

Tier 4
Tier 4 is unlocked with Peaceful Aura, which unlocks Cycle of Life.

Cycle of Life - Even should you fall, you give your allies the strength to fight on harder in your name. Mana Surge - Your barrier explodes into wild magic when enemies destroy it. The blast freezes all nearby enemies and allows you to cast your next spell without consuming mana. Guardian Spirit - A protective barrier springs into place around you automatically when you are badly injured.
 * Health Amount: 100%
 * Damage Bonus: 50%
 * Duration: 10 Seconds
 * Cooldown Time: 60 Seconds
 * Passive: +3 Constitution
 * Unlocks Mana Surge, Guardian Spirit and Nature's Shield
 * Unlocks Tier 5 (Nature's Shield)
 * Area of Effect: 3 meters
 * Freeze Duration: 2 seconds
 * Passive: +3 Magic
 * Barrier: 100%
 * Cooldown time: 60 Seconds
 * Passive: +3 Constitution

Tier 5
Tier 5 is unlocked with Cycle of Life, which unlocks Nature's Shield.

Nature's Shield - The entire party gains increased resistance to Fire, Ice, Electric and Spirit damage. Knight Protector - You're adept with defensive magic. Barriers you create take longer to naturally decay. Veiled Riposte - Whenever you have a barrier active, enemies who attack you will take damage in return.
 * Damage Resistance: 10%
 * Passive: +3 Willpower
 * Unlocks Knight Protector, Veiled Riposte, and Winter Stillness
 * Unlocks Tier 6 (Winter Stillness)
 * Barrier Decay Reduction: 35%
 * Passive: +3 Constitution
 * Damage Returned: 20%
 * Passive: +3 Magic

Tier 6
Tier 6 is unlocked with Nature's Shield, which unlocks Winter Stillness.

Winter Stillness - By standing still, you enter into a meditative state that restores your mana at an enhanced rate and reduces all cooldown times. Static Cage - You trap enemies inside an electricity field that paralyzes those that try to leave. Lightning Cage - Static Cage is now powerful enough to hurt or even kill enemies who leave its boundaries. Whenever an enemy in the cage takes damage, a lightning bolt strikes them, dealing bonus electricity damage Disruption Field - You fill an area with magical energy that slows and weakens your enemies. Enemies larger than the field are immune. Stasis Lock - Enemies caught in the disruption field are slowed to a stop over the course of several seconds. Striking them ends the effect.
 * Medication Idle Threshold: 3 seconds
 * Mana Generation Rate Bonus: 50%
 * Passive: +3 Willpower
 * Unlocks Static Cage, Disruption Field, and Strength of Spirits
 * Unlocks Tier 7 (Strength of Spirits)
 * Duration: 8 Seconds
 * Area of Effect: 9 Meters
 * Paralyzed Duration: 2 Seconds
 * Cooldown Time: 32 Seconds
 * Cost: 65 Mana
 * Unlocks Lightning Cage
 * Electricity Damage: 50% Weapon Damage
 * Speed Reduction: 50%
 * Radius: 3 meters
 * Duration: 10 Seconds
 * Cooldown Time: 24 seconds
 * Cost: 65 Mana
 * Unlocks Stasis Lock
 * Speed Reduction: 99%
 * Duration: 5 Seconds

Tier 7
Tier 7 is unlocked with Winter Stillness, which unlocks Strength of Spirits.

Strength of Spirits - Your barriers draw on the magic of the fade to absorb more energy before depleting.
 * Barrier Bonus: 50%

Tier 1
Chain Lightning - You unleash a blast of lightning that shocks one target and arcs to nearby enemies. Arcing Surge - Chain Lightning arcs farther and hits more targets:
 * Distance: 5 meters
 * Number of hits: 4
 * Electric Damage: 250% Weapon Damage
 * Shocked Duration: 8 Seconds
 * Cooldown Time: 8 seconds
 * Cost: 50 Mana
 * Unlocks Arcing Surge and Clean Burn
 * Unlocks Tier 2 (Clean Burn)
 * Distance Bonus: 4 meters
 * Additional Hits: 2

Tier 2
Tier 2 is unlocked by Chain Lightning, which unlocks Clean Burn.

Clean Burn - Your spells burn away anmbient magic that would otherwise slow down your casting. Every spell you cast shortens your active cooldown times. Mind Blast - You send enemies staggering with an explosion of willpower that drives them back and makes them less likely to target you again. Fortifying Blast - Each enemy you strike with Mind Blast increases your protective barrier as you turn their pain into your power. Dispel - You remove hostil magic and status effects from allies while stripping beneficial effects from enemies. Transmute Magic - Dispelling magic and status aeffects increases your own spells' damage and barrier generation for a brief duration.
 * Cooldown reduction: 1 Second
 * Passive: +3 Willpower
 * Unlocks Mind Blast, Dispell, and Conductive Current
 * Unlocks Tier 3 (Conductive Current)
 * Area of Effect: 5 Meters
 * Cooldown time: 8 Seconds
 * Cost: 20 Mana
 * Eldritch Detonator
 * Unlocks Fortifying Blast
 * Barrier: 10%
 * Size: 5 Meters
 * Cooldown Time: 8 Seconds
 * Cost: 35 mana
 * Eldritch Detonator
 * Unlocks Transmute Magic
 * Barrier: 50%
 * Damage Bonus: 25%
 * Duration: 10 Seconds

Tier 3
Tier 3 is unlocked by Clean Burn, which unlocks Conductive Current.

Conductive Current  - The more magical energy you expend, the more damage your spells do.
 * Damage Bonus: 5% for every 10% missing mana
 * Passive: +3 Magic
 * Unlocks: Veilstrike, Lightning Bolt,