Talk:The Siege of Vigil's Keep

Bug Workaround
A number of times I have tried to defend the Vigil as a change from saving Amaranthine, and I don't know if it is a game bug or something introduced by one of the 'added content' but it became inevitable that each time it would not end. Each time, when you have dispatched the darkspawn, Seneschal Varel is swinging at the gate, unkillable but making no progress either.

I come here and see, "When defending the gates, the quest possibly won't renew after killing droves of darkspawn, causing you to fight a never ending horde.", which may be the same issue ?

Luckily I now have a "teleport" spell content loaded, so any mage in my party can get to the battlements high above the action. From there you may just see the Herald, far down the road. Standing right on the edge of the parapet I found basic staff attacks would reach him, and some area spells would just catch him at their edge too. Having the patience to keep at it until he is gone, finally the game is able to move on. It looks like the problem is all down to a mislocated Herald who is normally neither in sight nor reachable.

Hope this helps anyone experiencing the same issue. 86.144.40.149 (talk) 18:31, May 30, 2012 (UTC)