Blood of the First

Merrill has a unique knowledge of Keeper lore and blood magic. While this mode is active, she sacrifices her own health to obtain a deeper pool of energy for casting spells. When Blood of the First is in use, she can cast Wounds of the past but cannot be healed by conventional spells or potions.

Effect: Spellcasting consumes health instead of mana Effect: Immune to conventional healing Cost ratio: 1 health provides 2 mana

Reserved: 50% of mana Cooldown: 20s

Type: sustained mode