Talk:Earthquake

I don't know if it's a bug or if it's intended to be this way, but the spell only requires a physical resistance check for higher rank targets (this includes lieutenants+ and the player party). All normal targets (names displayed in white color) slip without any checks.

Also, due to animation problems, some targets are immune, cause they are lacking the proper slip animations, it seems. This includes the werewolves, for example, shrieks as well. Since the animation stuff is hard-coded into the engine, the only way to fix this through scripting is to substitute the knockdown effect for the slip effect for those creatures that lack the proper slip animations...unless they lack the knockdown animations as well, in which case it will become complicated... WRFan (talk) 20:55, July 3, 2010 (UTC)