Creation spells (Origins)

Creation spells, are spells that give mages the ability to cure and defend their allies, and also allows them to damage their enemies.

Healing Spells
Heal

Activated

Range:

The caster causes flesh to knit miraculously, healing an ally for a moderate amount instantly.

Cure

Activated

Range:

The caster shunts reparative energy, curing an ally of effects like sleep or paralysis.

Regeneration

Activated

Range:

The caster infuses an ally with beneficial energy, greatly accelerating health regeneration for a short time.

Purify

Activated

Range:

The caster channels a stream of purifying energy to allies, curing them of injuries and effects while instantly healing them by a moderate amount.

Magical Enhancements
Heroic Offense

Activated

Range:

The caster enhances an ally's aptitude in battle, granting a bonus to attack.

Heroic Aura

Activated

Range:

The caster protects an ally with an aura that shrugs off many missile attacks.

Heroic Defense

Activated

Range:

The caster shields an ally with magic, granting bonuses to defense, cold resistance, electricity resistance, fire resistance, nature resistance, and spirit resistance, although at a penalty to movement speed.

Haste

Sustained

Range:

While this mode is active, the caster imbues the party with speed, allowing them to move and attack significantly faster, although the spell drains mana rapidly.

Glyphs
Glyph of Paralysis

Activated

Range:

The caster inscribes a glyph on the ground that paralyzes the first enemy to enter, unless it passes a physical resistance check. A single caster can maintain a limited number of Glyphs of Paralysis at once.

Glyph of Warding

Activated

Range:

The caster inscribes a glyph of protection on the ground, bestowing nearby allies with bonuses to defense and mental resistance, as well as a bonus against missile attacks.

Glyph of Repulsion

Activated

Range:

The caster inscribes a strange glyph on the ground that knocks back enemies unless they pass a physical resistance check.

Glyph of Neutralization

Activated

Range:

The caster inscribes a glyph on the ground that neutralizes all magic, dispelling all effects, draining all mana, and preventing spellcasting or mana regeneration within its bounds.

Summoning Spells
Spell Wisp

Sustained

Range:

The caster summons a small wisp, which grants a small bonus to spellpower for as long as this mode is active.

Grease

Activated

Range:

The caster summons a grease slick that slows anyone who walks on it, as well as causing them to slip unless they pass a physical resistance check. If the grease is set on fire, it burns intensely for a time. Friendly fire possible.

Spellbloom

Activated

Range:

The caster creates an energizing bloom of magic that grants anyone nearby, friend or foe, a bonus to mana regeneration.

Stinging Swarm

Activated

Range:

A swarm of biting insects descend on the target, dealing a large amount of damage over a short time. If the targeted creature dies before the swarm dissipates, the insects will jump to another nearby enemy.