Vigil's Keep

Vigil's Keep is a fortress in Amaranthine. When Amaranthine fell to the Orlesians, the Howe family did not surrender. Instead, they chose the fortress Vigil's Keep as their base of operations. When the Orlesians were defeated, Vigil's Keep was the first place that the flag of Amaranthine was raised again. After this, it became the new home of the Howe family.

Recently the Keep has been given to the Grey Wardens.

Origin Background
What happens in this area depends on the player's Origin. The fortress is the home of the Howe family, when in the Human Noble Origin, it is Rendon Howe who sent to kill the Couslands. Despite the fact that Rendon Howe is dead by the time the player comes here, the remaining family members still live here, and could become a big impact on the Human Noble Origin.

Areas in the Keep
Interior - This area houses the Nobles as well as your Companions. It is also the first place you are able to buy Runes and Runecrafting materials.

Exterior - This area is home to a few merchants and other interactive folks to talk to. One of those merchants is a very familiar smith who is ALWAYS looking for a challenge. Bring Wade different ores and he will outfit your troops with equipment made from those ores.

Basement - Darkspawn may be coming up through the ancient tunnels below the Keep. Some say they may stretch all the way to the Deep Roads.

Dungeon - Where prisoners of the Keep are kept. One in particular.