Vigilance (longsword)

History
Vigilance is the reward from Worked to the Bone. There are three unique items found throughout the land which opens a dialogue with Wade. The master smith will ask for additional ingredients to help in the creation of a masterpiece (tier 9 weapons and armor). The final item is determined by the choices made during a dialogue with the master smith.

Crafting
Unlike other crafted weapons, Master Wade uses a series of questions to assist in the customization of Vigilance. Vigilance can be either a longsword or a greatsword, however the bonuses are the same for either type of weapon.

Vigilance Base:

 * +1 to all attributes
 * +0.5 armor penetration
 * +2 attack

Balance Preference:

 * Raw power: +1.5 armor penetration, 5 fire damage
 * Flexible: +6 attack, 5 ice damage

Materials Preference:

 * Sharp: 3% critical strike chance, 15% critical/backstab damage
 * Easy to swing: +0.5 combat stamina/mana regen, +50 stamina
 * Defensive: +6 defense, +10% chance to dodge attacks
 * 'Whatever you think is best, Wade': +3 to all attributes

Results
Because of the choices that can be made, Vigilance can have different bonuses.

For example, selecting both raw power and sharpness will result in a sword with the following qualities:
 * +1 to all attributes
 * +0.5 armor penetration
 * +2 attack
 * +1.5 armor penetration
 * +5 fire damage
 * +3% critical strike chance
 * +15% critical.backstab damage

Trivia

 * If the Warden has Wade craft Vigilance, it is mentioned in the epilogue.

Bugs

 * There is a common bug that causes this weapon to have the same appearance as Starfang. Disabling the Warden's Keep DLC will cause the weapon to display correctly.