Beraht's Favor

Background
Oskias, one of Beraht's smugglers, has been holding his own pockets. Find Oskias and show him exactly how Beraht feels about being cheated. Oskias was last seen in Tapster's Tavern.

Walkthrough
En route to Orzammar Commons, the beggar Goilinar may be intimidated to give away more details of Oskias' whereabouts. Enter Orzammar Commons (Codex Entry: The City of Orzammar). Here, you catch a glimpse of the area that will later become very important in the main quest. Both Olinda and Ademaro are merchants who you may trade “generic items” and gears with; conversing with Unna (who is located in the open area next to Tapster's Tavern) will yield Codex Entry: The Castes; conversing with Kasch will yield some further Casteless humiliation and an opportunity for some excellent role-playing on the player's part. You may not enter the Proving Ground just yet. Oskias, the one Beraht has sent you after, is in Tapster's Tavern.

(Add the area: Orzammar Commons (Dwarf Commoner Origin))

Upon meeting him, Oskias will deny ever cheating Beraht. However, with enough Persuasion, or if Leske just threatens to search his bags, Oskias will confess his smuggling Lyrium ores without Beraht's permission. With this information, the Warden can choose to do any of the following:


 * Kill Oskias, which will yield two Lyrium nuggets and 13 coins but without the option of selling them to Olinda, or to anyone in the game (even if the Warden later gives Beraht only one nugget)
 * Accept a bribe of one nugget from Oskias, with Leske’s blessing if he’s offered a fair cut
 * Accept a bribe of two nuggets from Oskias (with intimidation),

If the bribe is accepted, you may sell the Lyrium nugget(s) to Olinda, at a low price of 30 silvers each.

If you have no nuggets left to convince Beraht your innocence, purchase a leather helmet from the other merchant and equip it. Other items purchased will not protect your money, the items will be taken by Beraht as well and you end up with less overall when you sell them back to Olinda. [confirmation pending]

If you choose to sell only one of the nuggets, have point in Coercion, and give Leske a fair cut in the deal (so that he will back you up when Beraht questions), you may be able to keep all your belongings without Beraht confiscating them.

Jarvia and Beraht will be waiting Beraht's Shop, as indicated in the map. As noted, depending on your actions, dialogue choices and your persuasive power, the tense conversation will lead to either half of your belongings being taken or none at all. The next quest will be given regardless of the outcome.