Ogre

Ogres are the massive, brutish shock troopers of the darkspawn horde. Dwarfing their darkspawn bertheren, Orges attack opponents with brute force and monumental strength, acting as living siege weapons, overwhelming melee fighters and force multipiers. Standing above even the normal Ogres are the Ogre Alphas; these monstrosities are no larger, but are far tougher, and are usually accompanied by shrieks.

In Dragon Age: Origins - Awakening, two new types of ogres appear the Armored Ogre and the Ogre Commander.

Locations
, The Fade

(Climax)

(Climax) , The Fade

Background
Ogres are born from broodmothers who were once female qunari. This suggests that ogres are a recent addition to the ranks of the darkspawn; qunari are newcomers to Thedas. The ogre's possession of horns stems from the fact that most qunari are born with horns.

Named

 * Uthkiel the Crusher in The Fade (Darkspawn Invasion)

Trivia

 * When the killing blow to an ogre is from a melee attack there will usually be a special death animation. This is a mixed blessing, as the character performing the animation is still vulnerable to attack, yet cannot move or otherwise take actions until the animation is complete.
 * The Ogre Commander in the Deep Roads under Vigil's Keep, has either a bug or a very limited move set to where he only does the headbutt charge move where he knocks the warden-commander down, over and over again, and in most cases (unless you start the battle with a shield and the sustained talent shield wall or juggernaut on, or a different resistance power (like indomitable)) it will be a never ending fatal cycle that you can't get out of.
 * A statue of an Ogre can be found in Mass Effect 2 through the  Kasumi - Stolen Memory downloadable content.