The Lost Swords

The Lost Swords is a side quest in Dragon Age II.

Acquisition
Once Act 3 is reached, speak with Taarbas the Qunari in Hightown. He was sent by the Qunari to collect the lost swords of the fallen Qunari soldiers, and bring them back.

Walkthrough
There are 10 swords spread throughout Kirkwall and the surrounding areas.

1. Hightown, Korval's blades - costs 3 gold, found under "Other" items

2. Lowtown, Weaponsmithy - costs 3 gold, found under "Other" items

3. Lowtown (Night), found in rubble in the Foundry district

4. The Gallows, weapon shop - costs 3 gold, found under "Other" items

5. Anders's Clinic, found in a box

6. Docks (Night), found in a pile of bones in Harbor master's office area, behind a column on the right side as player enters

7. Docks (Night) found in a locked chest (master difficulty) in the Western warehouse district

8. De Launcet Mansion, in Hightown, which is accessed during the On The Loose quest - in the room shown on the map in the southeastern corner of the hightown estates. There are Master-grade traps on the floor immediately in front of the chest, so bring a skilled rogue along to disarm.

9. The Wounded Coast, found up the west path campsite, in pile of bones

10. The Wounded Coast, found in a pile of bones where you fought the rogue Qunari in Act 1

Rewards
Each sword handed in gives 1200 experience.

The first time you turn in a sword to Taarbas, he asks you if coin is required as a reward. If you ask for payment, the reward will be 30 silver per sword.

If you ask for no payment, you are rewarded with a class-specific weapon named Bassrath-Kata after having found all ten swords.

For a warrior specialized in two-handed weapons, a two-handed greatsword is awarded. It has no rune slots, does 35 physical damage for 57 DPS, +126 Attack, +6% critical chance, +10% physical damage, and +11 damage vs. humans. It requires 39 strength.

For a mage, a staff is awarded. It has no rune slots, does 42 fire damage for 57 DPS, +46 mana, +5 mana regeneration rate, +26% healing by this character, and +13 damage vs. humans. It requires 39 magic.

For a rogue, a dagger is awarded. It has no rune slots, does 39 physical damage for 72 DPS, +4% critical chance +9% critical damage +6% physical damage +12 damage vs humans. It requires 39 dexterity.