Korbin

Korbin is a player-controlled protagonist in Dragon Age: Inquisition's multiplayer.

Background
Korbin is a highly regarded warrior from Orzammar who volunteered for the Legion of the Dead. As a result of the alliance between the dwarven king and the Inquisition, Korbin now fights on the surface against Thedas' greatest threats.

Ability Tree
Korbin begins the game with Shield Wall and Payback Strike already trained.

Guardian

(A) Shield Wall: You stand firm and block incoming attacks at the cost of stamina. Each block adds to your guard. You move much more slowly while sustaining this ability. •Upgrade, Chevalier's Step: When you use Shield Wall your movement is not slowed as much. You are also protect nearby allies by giving them improved armor (Range: 4 meters, Armor Bonus: 30%) -(P) Adamant: You've trained hard, and you know how to make the most of whatever armor you're wearing. Armor Bonus: +20%, Constitution: +3 -(P) Turn the Bolt: Your expertise with the shield protects you against ranged attacks from the front. Damage reduction: 50%, Constitution +3

(P) Resilience: You don't flinch, don't blink, and don't back down. Enemies that hit you with melee attacks are staggered by recoil. Stun change: 5%, Stun duration: 2 seconds, Constitution +3. -(A)Challenge: Your powerful shout carries across the battlefield, taunting a targeted enemy and improving your guard. Duration: 8 seconds, Guard +10%, Cooldown: 16 seconds, Cost: 20 Stamina. •Upgrade, Throw the Guantlet: Successfully hitting a target with Challenge gets your blood pumping, temporarily increasing your stamina regeneration. +15 Stamina per second (unknown duration, probably tied to Challenge). -(A) Combat Roll: You dive and roll to where the battle needs you to be, whether it's escaping from a group or moving to flank an opponent. Cooldown: 2 seconds, Cost: 20 stamina. •Upgrade, Roll with It: You can now use Combat Roll to recover from most disabling conditions (will update later with list of known conditions).