Sandal Feddic

"Enchantment?"

Sandal is a rune savant and the adopted son of Bodahn, the traveling dwarven merchant.

Background
Sandal and his adoptive father are surfacers, dwarves who have left Orzammar for the surface to have dealings with humans and other species. Bodahn found Sandal abandoned during one of his many expeditions into the Deep Roads, and has since adopted him, caring for him as if a biological son. According to Bodahn, Sandal may be lyrium addled due to the exposure to lyrium in the Deep Roads.

Bodahan claims the Circle of Magi declared Sandal a savant. As such, Sandal is unable to care for himself, and has a limited mental capacity for common tasks (such as conversation, where he usually replies with one word answers), while excelling at enchanting and, to a lesser degree, runecrafting. Sandal can enchant weapons if you provide the runes.

Dragon Age II
{{SpoilerDA2| Bodahn and Sandal make an appearance in Dragon Age II, playing the same role in Dragon Age: Origins as a vendor and enchanter. They accompany Hawke and their companions on Bartrand Tethras' Deep Roads expedition, providing supplies for the party.

You first meet with Sandal at the Dwarven Merchant's Guild in Hightown. There is a minor quest where you must go searching for him when he wanders off in the Deep Roads. You encounter him unharmed, and surrounded by dead darkspawn, when questioned, he hands you an enchantment and states "Boom". Upon further inspection of the area, there is also a frozen ogre in mid-charge, when inquired about this, Sandal simply says "Not enchantment."

After you get back the Amell Estate he sets up shop there with Bodahn, even giving you his "Special Rune".

Bodahn will mention the Witch Hunt DLC saying they left the mage tower where Sandal was researched for help, because he didn't like their greedy eyes. As if they wanted to keep him forever, he left beforehand.

He last appears in the Gallows with your storage chest, as well as selling all of Bodahn's wares and enchantments after "slaying" several Mages, Templars, Demons and even a giant Pride Demon in a similar fashion to what happened at the end of Origins at Fort Drakon.

Over the course of Dragon Age: Origins, its DLC and Dragon Age II, Sandal's speaking abilities slowly improve, showing that his apparent mental impairment may not be permanent.

Sandal's Prophecy
While in the Hawke Estate, Sandal will make a mysterious and foreboding prophecy: "One day the magic will come back. All of it. Everyone will be just like they were. The shadows will part, and the skies will open wide. When he rises, everyone will see."

He also fearfully mentions that he is visited in the night by an "old lady" and says, "she has a scary laugh", possibly referring to Flemeth. }}

Dragon Age: Origins

 * "Hello."
 * "Goodbye."
 * "Enchantment? Enchantment!"
 * "Thank you, ser."

Dragon Age II

 * "Boom."
 * "Not enchantment!"
 * "You like the shiny?"
 * "I want some pie."
 * "I saw something nasty in the woodshed." (Reference to "Cold Comfort Farm" novel and film.)
 * "She's pretty." (regarding Merrill)
 * "She smells like cinnamon buns." (regarding Orana)
 * "He's funny." (regarding Anders)
 * "I want to go home"

Dialog
Sandal: Can I have some Salamanders, please?

Bodahn: Don't do it, that's where the boom comes from, I think.

Sandal: One day the magic will come back. All of it. Everyone will be just like they were. The shadows will part, and the skies will open wide. Bodhan: Huh. What's this? Sandal: When he rises, everyone will see. Bodhan: By the ancestors, what's gotten into you, my boy? Sandal: Enchantment? Bodhan: Hmph. That's more like it.

Trivia

 * Sandal's over-exposure to lyrium in the Deep Roads may have caused him to gain both his ability as an enchanter and possibly some other 'magical side-effects'.
 * When he appears in Fort Drakon the corpses surrounding him belong exclusively to darkspawn, and he is covered in blood (if you have this option turned on). No defenders of other races are present (alive or among the bodies) which points to Sandal doing all the killing. How he did it is unknown.
 * In Dragon Age II, in the final mission of the game, he appears a second time surrounded by the corpses of abominations and demons, mirroring the same instance from the first game before the Warden fights the Archdemon.
 * When he appears in Dragon Age II he'll be found along with plenty of Darkspawn Corpses which according to him he blew up with an enchantment, next to him however there is a frozen Ogre. According to Sandal was done by "not enchantment!", which points to theories of Sandal being the only "dwarven mage" of sorts.
 * When talked to in Hawke's Estate, Sandal will sometimes mention a scary old witch telling him bad things in his head. Whether it refers to Flemeth or not remains to be officially seen.
 * When examining the upstairs banister in your Hightown Mansion in Dragon Age II Hawke notices handprints on the chandelier. Hawke suggests Sandal has been swinging from it.
 * Shortly after getting your Hightown Mansion in Dragon Age II and you speak with your Mabari Sandal will be in a "conversation" with it where they bark back and forth. Bodahn says they're having a good conversation.
 * There is a slight continuity error with Sandal in the timeline. Sandal is seen, a year after the Battle of Denerim, in Kirkwall with his father Bodahn, on the Deep Roads Expedition. He stays in Kirkwall for the next three years, yet he is seen in Witch Hunt, which happens two and a half years after the Blight. Sandal cannot be in both places at once, though this is likely to be an oversight by the developers.