World map (Origins)

The World Map is used to navigate between the different locations that comprise Ferelden.

Initial Locations

 * Brecilian Outskirts
 * Camp
 * Circle Tower
 * Denerim
 * Flemeth's Hut
 * Frostback Mountains
 * Lake Calenhad Docks
 * Lothering
 * Redcliffe Castle
 * Redcliffe Village

Visible Locations (no direct travel)

 * Aeducan Thaig
 * Battlefield
 * Caridin's Cross
 * Dalish Camp
 * East Brecilian Forest
 * Korcari Wilds
 * Ortan Thaig
 * Ostagar
 * Redcliffe Dungeons
 * The Dead Trenches
 * The Dragon's Lair
 * The Elven Tombs
 * Werewolf Lair
 * West Brecilian Forest

Quest Locations

 * Battlefield
 * Caravan
 * Civil War (This quest must be completed before conclusion of the Landsmeet).
 * Kadan-Fe Hideout
 * Refugees
 * Village of Haven

DLC Locations

 * Honnleath
 * Soldier's Peak
 * Sulcher's Pass

Geography

 * Dragon's Peak

Encounters
There appear to be two types of encounters while travelling from one location to another: scripted and pseudo random. Regardless of the type of encounter, it is advisable to thoroughly explore/loot the area as these encounters cannot be revisited (with one exception).

Scripted
As the name suggests, these occur after having triggered some flag - note that the game may overtly advertise this fact to you sometimes, but other times it will not. Typically, this will be quest-related, gift-related, or companion-related (having a specific party member at a specific time).

Pseudo random
These encounters are typically isolated battles (an occasional item, conversation, etc), such as encountering an allied patrol battling darkspawn or getting jumped by darkspawn yourself. They have no directly discernible impact on the game, but it is a good opportunity for XP and other goodies.

Bugs
When leaving the Camp (and occasionally other places), if the Warden selects "Back to Area Map", then goes back to the World Map, every location will be greyed out and travel will be impossible. The solution is to quit the World Map, and reenter the relevant transition.