Talk:Vigil's Keep - Basement

Prisoners
You get to a point, before the Avaar chamber, where you fight some crazed ghouls, but there are also a few normal Humans down there locked up. They ask to be let out. You can let them out, ask for a bribe to let them out, tell them it's safer in their cell, or just blow them off.

Thinking back to Origins, I'd say 2/3 of the people locked up deserved to be (IMO), and the ones who didn't were locked up by a bad guy (Howe). Given that this is a GW tower, and the only other prisoner you could have met prior to this point is someone who tried to kill you, I'm guessing these prisoners are probably in there for a good reason, but none of the dialogue options allow you to investigate why they're locked up. I tend to tell them they're probably safer in the cell, and once the basement is cleared, if you come back, the cell is empty (so I guess the castelan let them out or moved them). Has anyone taken another route, or know the impact of the other options? Servius 03:03, April 22, 2010 (UTC)