Varric Tethras/Approval

In Act 1, you can talk to Varric in his room at the Hanged Man. He will ask you about killing the Ogre.


 * Diplomatic + All questions + Diplomatic:
 * Humour + All questions + Diplomatic:
 * Diplomatic + All questions + Humour:
 * Humour + Humour:
 * Humour + Aggressive:
 * Aggressive + Aggressive:
 * Humour + All questions + Humour:

Friendship
Varric likes to talk and likes Hawkes who do too. Solving problems and gaining advantage through diplomacy, outright lies, and even blackmail will impress him, while straightforward violence and thuggery leaves him cold. He also responds well to joking, flirting and sarcasm and to mild greed. Beneath his silver tongue, however, he's a goodhearted person and will appreciate Hawkes who look out for their families and are kind to dwarves.

Act 1


 * Bait and Switch: Accepting the quest with the answer "Make it worth my time"
 * A Business Discussion: Depending on the final dialogue choice, either for a cautious approach or  for a charming response can be earned.
 * The Deep Roads Expedition: if you agree to find Sandal. The Deep Roads Expedition:  Agree to find the Warden's for Carver or Bethany
 * An Errant Letter: Tell Thrask you will keep his secret
 * Magistrate's Orders: Killing Kelder
 * Questions and Answers: if you choose the following dialog options:
 * "Maker, that's big!"
 * "So does insomnia." or "You're looking for excitement?"
 * Tranquility: Promise not to harm Anders while talking to Lirene
 * Tranquility: Making a donation of 1 Gold after talking to Lirene
 * The Way It Should Be: if after you rescue Donnic, you use a witty response.
 * Wayward Son: Let Varric deal with the Slaver leader
 * The First Sacrifice: You can earn if while talking to Ghyslain you investigate -Don't you want her back? and then choose "And you wonder why she's gone."

Act 2


 * Family Matter: if you kill Bartrand without healing or allow Anders to heal Bartrand and he then allow him to leave.
 * Repentance: if the player chooses the dialogue option, "That's a good point." or "Don't listen to her..."
 * An Update: if the player agrees to go visit Bartrand

Rivalry
To earn rivalry with Varric, choose aggressive responses that glorify violence and combat, and show a lack of interest in his stories, his friendship, and your place in Kirkwall.

Act 1


 * Bait and Switch: if you choose the aggressive option when he tells you about the Grey Warden with a map.
 * A Business Discussion: Suggest making the warden talk (aggressive option).
 * The Deep Roads Expedition: if you tell Bohdan that you won't look for Sandal.
 * Loose Ends: Meeran: if Hawke completes the job and kills Lord Harimann after the latter explains he convinced the Viscount to send aid to Ferelden.
 * Questions and Answers: if you choose the following dialog options:
 * "Bloodlust."
 * "Have you any war stories?"
 * Shepherding Wolves: Agree to help Ketojan Threaten to kill Sister Petrice
 * Tranquility: Threaten Lirene for the information
 * The Way It Should Be: if you choose the aggressive option to answer insult with blood after discovering the satchel.

Act 2


 * Plans for the Future: if you choose the aggressive option (indicating you may leave Kirkwall).