User talk:HD3

Welcome
Hi, welcome to the Dragon Age Wiki! Thanks for joining! I hope that you will stick around and continue to help us improve the wiki. Please leave a message on my talk page if I can help with anything! -- D-day (Talk) 05:55, 16 December 2012

Hello
Hello there! I am just letting you know that the Community Project you signed up for is now active ! Please check here for more info. Also don't forget to join us in IRC, it's important!

Yours, 20:12, December 20, 2012 (UTC)

Quick note
Hi, first off, thanks for all the work you've been doing. I just wanted to let you know that when pages are proposed for splits, merges, deletions etc., it is common practice to wait one week. Even though the talk page consensus was unanimous, the Watchers page still had a day to go. It's also a good idea to leave a note on the talk page when you've closed an open proposal. Thanks! 06:28, January 8, 2013 (UTC)
 * Heh, I'm from Australia too, but I apparently I forgot to count . Thanks for adding the note! 08:08, January 8, 2013 (UTC)

Chat
Hey HD3, why don't you come from the chat a little, it's about A Tale of Orzammar. 15:08, January 28, 2013 (UTC)

Character Images
Hey HD3. I noticed that you uploaded some character images a few minutes ago. I wanted to tell you that pictures of much better quality are being taken when you talking with the characters because of the camera focusing on them and not on the background.

A quick example would be:
 * File:Arl Leonas Bryland.png
 * File:A b2.png

Obviously you'll need to disable the dialogue showing on the top of the screen or instead use this mod to circumvent that. 09:38, February 27, 2013 (UTC)

News
Hey HD3, I hope you are doing great!

After I finally managed to have a discussion with Tierrie, I have added the download link of A Tale of Orzammar to the main page. However, I could use your help in petitioning him in adding a hyperlink on the row in character profiles to this page. See you around! 21:33, March 4, 2013 (UTC)


 * Hey, HD3! I didn't manage to catch up with you in the chat. Have you thought at all about my idea? :-) 11:59, March 22, 2013 (UTC)

Grand Cleric Elemena
After she talked (and the cutscenes ended), I opened up my journal and checked her name. However there is another way. I assign the fight with Loghain to an unrecruited character (console magic) so once the duel starts I am outside the fight and I can roam around the Landsmeet Chamber checking the names of all the participants ;) I hope this answers to your question. 15:42, March 26, 2013 (UTC)

Rogueish Loghain
Hey, there. :)

Just here to say that I added the category as I believed young Loghain was indeed a rogue. In The Stolen Throne he wears a light armour and uses a bow. I suposse warriors can do those things as well, but still. :)

I started a talk page on Loghain, but no one answered. :) Henio0 (talk) 09:57, April 1, 2013 (UTC)

I can see why you would be inclined to that notion sure, but since the novels don't follow the same gameplay rules the actual games do i think it makes more sense to list him as the class we can confirm, as well as the one more people would probably know him from.-HD3 (talk) 10:13, April 1, 2013 (UTC)

A matter of outmost importance
HD3, please check a topic that I opened up in the Main Page. I'm pretty sure you'd be interested in replying. Thanks! 15:40, April 3, 2013 (UTC)


 * I made a new reply to the topic offering an idea/suggestion. I'd like to hear your thoughts on it. Cheers! 11:00, April 10, 2013 (UTC)

Hello again! I just went all over your uploaded files in the wiki and added categories or licensing here and there. For future reference (in order to do it on your own next time), provided that you are interested of course, you can check these changes in Special:Contributions/Viktoria Landers. Take care! 09:18, April 12, 2013 (UTC)

No need for ereasing
I think you didn't have to erease 4th variant from Vael Family page. 62.87.248.184 (talk) 14:39, April 27, 2013 (UTC)

It doesn't really contribute anything unique about the Family History though. Sebastian's reaction is also already covered on his own character article as well as the Last Straw article. The 4th variant really just amounts to "he doesn't abandon you". Which i think we can safely say is presumed unless specifically noted as being otherwise, as in the case of Alistair and Loghain.

Also would you make an account please. All these random IP addresses showing up all over the case are hard to keep track of, it's a little confusing.-HD3 (talk) 14:44, April 27, 2013 (UTC)


 * Then I think Sebastian's note also isn't needed. As for the account I rather remain anonymous.62.87.248.184 (talk) 16:35, April 27, 2013 (UTC)


 * What note are you referring to? I don't see any note.

P.S Are you really anonymous if we always know it's you?-HD3 (talk) 16:39, April 27, 2013 (UTC)

Harassment
I don't believe that anyone's response to an online discussions should be "lawyer up or go home", but, I can understand that people do over react when offended. However in this case, it reads like he over reacted to your comments. Thanks for bringing it to my attention. -- 19:50, May 4, 2013 (UTC)

Removal of game names from location articles
Hi there. I have noticed that you rewrote a number of articles about Dragon Age II locations and removed mention of the game from the lead sections. I strongly disagree with these changes and think that they should be discussed first on the forum. Currently most of our leads follow the style "X is a Y in Z" (with the exception of lore articles), and I think that we should keep it. It's essential information that should be available without having to potentially scroll the page and look in the infobox. 15:15, July 1, 2013 (UTC)

While i certainly would not support universal removal of the applicable game name from the lead-in, i do feel very strongly that holding such a policy as universal is both a questionable practice and in reality, something that has already been ignored to a considerable extent. A vast number of articles, character articles in particular, do not carry this style. I imagine due to issues similar to labeling an NPC such as Meredith as "the chief antagonist" in "dragon age 2" being an unmarked spoiler if nothing else.

While i certainly understand your concerns about wanting essential information easily locatable at the top of the article, given that the info box universally appears at the top of the article (usually immediately next to the lead in which outlines which game is relevant) mentioning the game seems largely redundant. The obvious exception of course being when the article's subject's role has shifted singificantly between installments. E.G Alistair being a companion in DA:O and only appearing as an npc in DA:2, would certainly warrant such a distinction in the lead-in rather than relying on the Appearances section of the info-box.

Perhaps maintaining the current lead-in style while extending the exception to character articles would be an effective solution? Anyway, given the weight of your concern i will not make any further such changes to any location articles until we've reached a consensus. -HD3 (talk) 01:57, July 2, 2013 (UTC)

I moved the discussion to Forum:Game names in the lead sections to attract more opinions and answered you there. I hope you don't mind. 08:10, July 2, 2013 (UTC)

I actually try to avoid the forums as much as possible.-HD3 (talk) 08:23, July 2, 2013 (UTC)

I don't think you can't change a site-wide policy via user talk page, it is usually done in the "Wiki discussion" subforum. Any consensus we reach will be just for the two of us. But I will oblige.

My reply to the previous message:

It is not really a policy, the closest we have is LEAD that states: "The lead should be capable of standing alone as a concise overview of the article, establishing context, and explaining why the subject is interesting or notable." Can you explain why mentioning the game is a questionable practice? I don't think that potential spoilers are a problem since "major character" instead of "the chief antagonist" would work just as well.

While the infobox appears next to the lead, the appearances row does not. For example, see Alistair. On my machine there is a distance of 1135 pixels from the top of the monitor to the row. A lot of people won't even see it until they scroll the page. And the infobox is meant to be redundant – it is a summary of the article after all. 08:46, July 2, 2013 (UTC)

Well you can return the post to the forums if you feel it is going to be a significant contribution to our shared understanding of course.

To the issue at hand:

I feel it is a questionable policy because having to repeat ""X" is a character in "Y"" at the top of every page is both largely self evident and unnecessary. People are intelligent enough that they could work out that an article with a person's name is a character article without us having to explicitly state "X is a character in Dragon Age". So the only essential information contained in such a statement is which installment they appear in. That i agree with you should be clearly marked.

You cite the Alistair page as an example of how someone might be forced to scroll down to see the bottom of the infobox to know which installment they appear in. I'm not sure why expecting someone to scroll down slightly would be such a bad thing. But anyway, that's a moot point because in the overwhelming majority of articles the bottom of the infobox appears in the initial load of the page without having to scroll down at all. E.G Meredith and Elthina. Pages with infoboxes large enough that you must scroll down to see the appearance column are more an exception than a rule. All our affiliated wikias, Mass Effect, Assassin's Creed etc, employ a similar policy regarding lead-ins for character articles E.G h http://masseffect.wikia.com/wiki/Saren_Arterius, http://assassinscreed.wikia.com/wiki/Paul_Bellamy.

-HD3 (talk) 10:36, July 2, 2013 (UTC)

I don't think that we should say "is a character/location in X" every time. It can be "is the Knight-Commander of the Templars of Kirkwall during the events of X." or "is elven mage met during the quest Y in X". It also doesn't have to be in the very first sentence of the lead.

Even when the infobox is fully visible, the appearances are as far from the lead as it can be in the infobox. I believe that this information is so important that it should be among the first things visitor sees.

As far as I know, affiliation with wikis is purely for promotion purposes, it doesn't mean that we encourage their policies. I really like the UESP wiki style with separate namespaces for Lore and each game. Unfortunately, this is not allowed on the Wikia platform. I also like Fallout wiki style where the game is mentioned at the very top of the infobox but not in the lead: Moira, Bob. 11:31, July 2, 2013 (UTC)

I don't cite the other wikis as a way to try and prove we've fallen out of line with established policy. I only bring them up as an example because they follow a very similar article template without having to go so far as explicitly state the primary game/novel title in the lead-in. Yet they persist just fine and without complaint or confusion.

I agree certainly that the information is important enough to warrant mention near the head of the article and should be among the first thing people see. The problem is it already is among the first thing people see in most cases. They always look at the picture first and in most articles the "Appears in" section is about 3 centimeters/1 inch below that requiring no scrolling at all. It also saves us having to shoe horn a mention of the games title into a lead in which would otherwise be in-world decryption.

I agree the Fallout wiki style's solution would solve all our problems certainly, but that's outside my abilities so I am afraid we'd have to ask someone more knowledgeable about such things.

Since we both seem to agree that this information is important enough that it should be clearly marked at the head of the article, the issue seems to be about to what extent to make it explicit. I would contend that a section of the readily available portion of the article designated for quick and easy reference is probably enough in most cases. Since you seem to feel so strongly about the need for an accompanying phrase, i must concede we should probably open this to a wider discussion.-HD3 (talk) 12:11, July 2, 2013 (UTC)

Yes, it appears we reached a stalemate. I restored the forum discussion – Forum:Game names in the lead sections. 12:38, July 2, 2013 (UTC)

Decimus
Hi again. I didn't remove the spoiler tag from the background section as it wasn't there to begin with :) This is the page before my edit – http://dragonage.wikia.com/wiki/Decimus?oldid=495456 16:44, July 2, 2013 (UTC)

So you didn't remove the mention of the starkhaven circle's loss or cover it under the spoiler tag...?-HD3 (talk) 16:46, July 2, 2013 (UTC)

I split one spoiler into two and did nothing else. I didn't edit text and I didn't change what text is covered by spoilers. 17:04, July 2, 2013 (UTC)

MotA maps
Hey. I uploaded a map from the game textures on the Dungeons page. The only problem is it's semi-transparent, so it looks ugly with the default gradient background of the wiki. I'll experiment with the styling and upload the rest of the maps later. 10:04, July 3, 2013 (UTC)


 * At the very least we can use them as placeholders until we get better quality images.-HD3 (talk) 10:05, July 3, 2013 (UTC)


 * I think the pictures themselves are as high quality as you can get. The problem is with the thumbnails. You can see that if click on a thuhmbnail and view the full image. 10:21, July 3, 2013 (UTC)

I meant it might be better if we could get in game images of the maps rather than using second hand ones produced by other sites. Partly for legal reasons and partly because they're sometimes cluttered with unexplained markers.-HD3 (talk) 10:23, July 3, 2013 (UTC)


 * I think there is some misunderstanding here. The file I uploaded is a texture that I personally extracted from the game files. 10:29, July 3, 2013 (UTC)


 * Oh i see. You're right i completely misunderstood. If you're doing that, you might want to consider broadening your scope. There is a huge number of location articles, for Dragon age II in particular which lack map images. Even just the semi-transparent image would be a big improvement.-HD3 (talk) 10:32, July 3, 2013 (UTC)

part of civil war
I consider Howe's asslaut on Highiver as a part of the Fereldan Civil War and I started this topic on it's talk page. However I need to discuss it with others before I extend the article, so I invite you to discuss, if you're interested.78.8.10.229 (talk) 17:54, July 6, 2013 (UTC)

Deceased
There's no way to put in hidden categories on the wiki. Plus, I wouldn't recommend putting "Deceased" as a category. The story line currently takes place within the same time frame, but, as we enter the 3rd game, we're no longer sure who dies or who does not. Additionally, certain characters may die depending on player's choice. So the deceased state is also relative to each player's playthrough. In summary, I'd leave off marking certain characters as Deceased. -- 05:55, July 18, 2013 (UTC)

Bodahn and Sandal
Here are the stuff, if anything else is needed let me know.

Bodahn's Goods:

Roughwork Bound Staff Enchanted Staff Boots Dalish Belt (+3 health) Belt (+9 attack) ×4 Health Potion ×2 Lyrium Potion ×3 Stamina Draught ×2 Injury Kit This store is only the one in Hightown, not the Deep Roads one.

Sandal's Store:

1st version Mace (+45 health) Carved Wooden Staff (+17% fire damage) Superior Helmet (4% physical damage) Superior Boots (+2 mana/stamina regeneration, +6% fire damage) Ring (+3% physical damage) Ornate Rogue's Ring (+23 defense) ×15 Health Potion ×5 Lyrium Potion ×6 Stamina Draught ×3 Injury Kit

2nd version Gives you nothing else but the potions, draught and kit mentioned above.

Bodahn's Goods (in the Deep Roads): Dagger Dagger (a weaker one) Blade of Calling (appears only on a presumably much higher level, and on first occasion it was a sword with damage bonus, then it's a mere dagger - I don't know where to put it) Wooden Staff (also appears on a higher level) Circle Weavers - Minor Asabas-Saar Eva (helmet on higher level) Andraste's Grace (+5% healing to this character) Ring (+2 mana/stamina regeneration) Twisted Amulet (+21 stamina, on higher level) Ring of Minor Cantrips (+5% fire damage, on higher level) ×4 Health Potion ×2 Lyrium Potion ×3 Stamina Draught ×2 Injury Kit

Not sure from which point do the "higher level" items appear, I went once as a level 2, then twice as a level 50, which is quite the difference. Nothing changes when you level up on the spot. Also signing, since I forgot to do that the last time. --Margerard (talk) 04:27, July 22, 2013 (UTC)

Hey!
Hey HD3! I hope you're doing great!

You recently uploaded three images in your user page which however lack proper licensing. As I wasn't sure which is the appropriate license for them, I added the No license template. However you can remove that and add the appropriate license. A list of licenses can be found here.

I also need your help to verify a claim as I cannot access DA2. In the page, it says that Nuncio Caldera Lanos is a noble. Is that true? 13:10, August 5, 2013 (UTC)


 * That's alright. And thanks for your help with Nuncio! Not sure why you put a spoiler template though xD Oh and you can reply in your talk page next time in order to keep the conversation in one place ;-) 09:29, August 6, 2013 (UTC)

You left me some messages in the chat, which however I didn't get a chance to answer back. You can always try to privately contact me via e-mail too ;-) 15:43, August 9, 2013 (UTC)

I don't have your e-mail. There's no need anyway, it's not exceptionally important. It can wait.-HD3 (talk) 15:46, August 9, 2013 (UTC)

re: Equipment Images
There we go, brighter and closer! I took some with Sigrun in the splintmail armor too, which is lighter in color, but I think she wound up looking better with her default armor. Kelcat (talk) 03:50, August 13, 2013 (UTC)


 * Yeah that's much better. You might want to try croping the images a little smaller, ideally you want something about the size of something like Heirsplitter-HD3 (talk) 04:43, August 13, 2013 (UTC)

Hey
Hey HD3, I replied in your recent message which you posted in my talk page. Cheers! 13:25, August 20, 2013 (UTC)


 * Also, could you take care of this page? It needs a bit of love too :( 12:30, August 26, 2013 (UTC)


 * Huh, I thought it was missing some vital information. Anyway, HD3 I'm still waiting for that link on the forum discussion. I also tried to catch you a few times in the chat, but you quit very soon after you join :( 14:44, August 27, 2013 (UTC)


 * http://dragonage.wikia.com/wiki/Forum:Game_names_in_the_lead_sections?t=20130706070707

Here's the discussion. I warn you, it's very long and rambling and goes off topic several times.-HD3 (talk) 04:43, August 28, 2013 (UTC)

Images
Hey! Great work on all the recent image uploads. I just wanted to ask that you add the appropriate categories and licensing when you upload them. Thanks! 06:19, September 4, 2013 (UTC)


 * Quite right, my mistake sorry. I'll rectify this at once.-HD3 (talk) 06:47, September 4, 2013 (UTC)


 * No problems . I've added them to your recent uploads so you don't have to worry about those. 06:49, September 4, 2013 (UTC)


 * Oh well thanks very much. I'll remember to add these in the future.-HD3 (talk) 06:55, September 4, 2013 (UTC)

As I promised
I'm letting you know of which articles I supplied with new pictures: Mask of the Imperium Helm of the Messenger Dusty Traveler's Hood Dusty Traveler's Slippers Dusty Traveler's Armguards Basic Longbow Lineage I'll see to it later if I can take area pictures in Hightown. -- 16:47, October 3, 2013 (UTC)

Only between us
You undid my edition of Meredith's page. I tried to replace too emotional words to make it sound more neutral and you undid it with no discussion.62.87.243.116 (talk) 07:31, October 11, 2013 (UTC)

There were a lot of phrasing problems in your edits that were misleading. For instance "she went as far as to request the Right of Annulment" replaced with "after discovery of Tarohne's experiments she requested the Right of Annulment" suggest that Meredith's decision to request the Right was directly based on this event, an assertion for which we have no proof.

The part at the end about paranoia, is justified since it's clear she's under the idol's influence at that point rather than acting purely on her own agency. "This serves to lose senses completelly" is a really awkward turn of phrase too.

As for the section in the first part, i was just about to reword that.-HD3 (talk) 07:40, October 11, 2013 (UTC)

I am not native English speaker, that's why you saw those rewording problems. I simply tried to erease emotional words like obsession. I mentioned Terohne's experiments because Karras mentions this after that incident. I'll try again and if I make new mistakes, I wish to fix them myself.62.87.243.116 (talk) 07:46, October 11, 2013 (UTC)


 * Yes but Karras may mention Tahrone afterwards but he doesn't mention Tahrone's experiment was the cause of Meredith requesting the Right. Unless you can find a quote that specifically identifies it was Meredith's reaction to Tahrone's experiment, it should be left out.-HD3 (talk) 07:54, October 11, 2013 (UTC)
 * It's not about causes and effects, but about chronology.62.87.243.116 (talk) 08:03, October 11, 2013 (UTC)


 * Not in this case. It's a character article about Meredith. Not every exchange between extremist elements of the mages and templars in the game. You have to prove Meredith was involved somehow for it to warrant a mention. -HD3 (talk) 08:05, October 11, 2013 (UTC)

Why did you remove demons from Kirkwall Rebelion I added? It's obvious mages summoned them.78.8.241.192 (talk) 07:49, October 25, 2013 (UTC)StubbornMageSlayer

Your Templar sympathies are clouding your objectivity, Dalish Fan. It's established that enough death can weaken the Veil and we know the Veil is already weaker in Kirkwall than most places. With the amount of people being killed that night, it would be more than enough to allow Demons to come through without any help from Mages. We never see a Mage actually summon a demon, only one get turned into an abomination against her will. Finally, the Demons once they are there attack both the mages and Templars and anyone else they encounter for that matter. If we were going to add the Demons listing to the article, it would have to be as a third side.-HD3 (talk) 08:34, October 25, 2013 (UTC)
 * Trust me, I considered adding demons to Kirkwall rebellion not on side of mages but as a 3rd party, but I saw blood mages. One of them was near the statue of Champion and the demons weren't fighting he but Hawke. Templars can't summon demons, mages can. I was also attacked by a small group of rebel templars and blood mages supported by demons, those ones are in same team and attck Hawke no matter what side was picked. I can't be sure if some mages were desperate enough to summon demons, undead and arcane horrors or if those demons acted on their own. However the demons were there and we can't ignore them. I'll make demons as a 3rd party and I'll ignore the team of rebel templars and maleficarum.

Dalish fan is my former alias, because the Elves would sympathise more mages than templars. I simply no longer trust mages and that's why I invented a new alias and I didn't want others to question my opposition to mages. Qunari also don't trust magic just like templars, but alias QunariTemplar would sound hilarious, so I made an alias showing only mistrust for mages, not neccessery aligence to templars or qunari.78.8.241.192 (talk) 10:26, October 25, 2013 (UTC)StubbornMageSlayer

Sorry for intruding the "only between us" section but I'd like to give my opinion on this matter. I think it's clear that some mages summoned demons at least in the beginning of the conflict. There are a few instances that the writers clearly attempted to show that aspect to us; the fact that not all mages are "innocent" and some eventually succumb to blood magic and demon summoning while the weaker ones become possessed in the process too. In the later parts of the conflict, however - and after enough blood is being spilled - it is indeed clear that the Veil is totally sundered and demons just pass through without an invitation.

Subsequently I think it's suitable to follow the style of the Battle of Soldier's Peak. Demons in the beginning are controlled by the mages and afterwards are a totally independent force, by being marked as a 3rd party of the conflict. I'd like to hear your thoughts about it. 11:04, October 25, 2013 (UTC)


 * First of all, "StubbornMageSlayer"

I checked the enemy group formations for the final quest before i reverted your edit. I do try to be thorough. I would also question the logic of assuming enemy AI direction as an expression of loyalty for story purposes.

Secondly that still doesn't change the fact that demons are seen attacking both Templars and Mages. Whether they were summoned by the mages or not, is periphery, They cannot be simply classified as the mages' allies with complete accuracy as by the end of the battle, the demons are acting as an independent force attacking both sides. This is why i suggested the entry as a third party.

P.S As for your "alias", you can call yourself the "Knight-Commander's Casual Friday Socks" for all i care. If you had a single account name I would just use that, but you keep changing it. Since I can't be bothered explaining the many problems behind the reasoning for your new handle, I'll just ask you to kindly remember this a User's talk page and not the place for such discussion. If I wanted to listen to people's hyperbolic opinions I would read the forums. -HD3 (talk) 11:11, October 25, 2013 (UTC)

I think the entry of the Demons as a third party in a similar vein to Soldier's Peak is appropriate. That's why i suggested it. In my first response. -HD3 (talk) 11:12, October 25, 2013 (UTC)

I asked Terrie for delating The Circle MAge page.78.8.156.76 (talk) 15:31, October 30, 2013 (UTC)

Reverting an edit
I recently undid an edit you made. You then undid that edit, reverting it back to your original. Perhaps I was in the wrong to begin with, though I don't believe I was, but I gave a reason for undoing your edit when I did. You did not give a reason for reverting back. I would greatly appreciate knowing why. I will not undo it at the moment, because maybe I was wrong. If I was I apologize, but I do think it's worth discussion instead of some kind of edit war. 72.196.14.33 (talk) 01:05, October 15, 2013 (UTC)


 * "(Removed info that's already mentioned in the background info, unnecessarily added.) "

For starters, the Howe family isn't mentioned anywhere in the background section of the article at all. The only mention they get on that page is that Vigil's Keep is stated to be their home before it was given by a third party to the grey wardens. Since their expulsion wasn't clear, I elected to make a slight clarification which also brought it into line with the other location articles for Noble's residences see Arl of Denerim's Estate and Castle Cousland. It could probably use further clarification if I am being honest.

As for failing to consult you, I would have explained this on your talk page but all you have are these anonymous accounts which nobody can be sure are being checked.-HD3 (talk) 01:13, October 15, 2013 (UTC)


 * You could have used the talk page for Vigil's Keep; that's what it's there for. When I used the word "background" I meant "history," so that is definitely my bad. I do agree that the page could actually do with more info on it once belonging to the Howes. The reason I removed the information that I did was not because it was bad, but I felt it was unnecessary. What you added didn't actually improve the article - as you yourself even just said, it already mentioned in the article that Vigil's Keep was once home to the Howes, and all you had added was that it was "was formerly the seat of the Howe Family", which was already mentioned.


 * As for the Arl of Denerim's Estate and the Castle Cousland pages, neither of those pages have a section set apart specifically for history. The page for Vigil's Keep does, and the Howes owned it in the past, which means it's part of its history. I think possibly adding more information relevant to the Howes and their connection to Vigil's Keep is not a bad idea, though.


 * I'm also terribly sorry that my being an anonymous user bothers you so much, and think if we continue this discussion it should be done so on the talk page for Vigil's Keep. 72.196.14.33 (talk) 01:33, October 15, 2013 (UTC)

De Launcet family
I think Elsa provides some information about the De Launcet family. Unfortunately I do not own a copy to check it out myself. Perhaps some extra info can be retrieved when first entering Chateau Haine's courtyard as a character there talks about the two De Launcet sisters. 12:46, October 15, 2013 (UTC)

Eh, i am not even totally convinced the de launcet family really warrant their own page to be honest.-HD3 (talk) 12:51, October 15, 2013 (UTC)

But if you want to spend your time on it,


 * Elsa states that they have not seen Emile since he was a child.
 * The de Launcet came to the Free Marches over three decades ago.

Mark of the Assassin
 * Dulci de Launcet said something Isolde found "horrible"
 * Elegant says not to make eye contact with either daughter
 * Babbete de Launcet mocks Bann Perrin over the knickers incident in Leiliana's Song
 * Fifi mocks Hawke for having to work for a living
 * Babbete insults her sister, saying that dressing like a turnip would be a step up for her.

That's about it. There's very little information which is why i question the whole endeavor. -HD3 (talk) 13:13, October 15, 2013 (UTC)


 * Also, how do you not have a copy of Dragon Age 2? -HD3 (talk) 13:20, October 15, 2013 (UTC)


 * Thanks! I'll see what kind of info we can extract and inject into the article. As for DA2, I have played it in an internet cafe, never purchased a copy for my PC. Though I plan to do so soon. 19:53, October 17, 2013 (UTC)

Wasn't Leandra also meant to marry the Comte de Launcet before leaving Kirkwall with Malcolm? I remember Gamlen saying that and Bethany mentions it when Hawke gives her that painting of Leandra. Welshman15 (talk) 14:18, October 15, 2013 (UTC)

Yes, that is already covered on one of the character pages.-HD3 (talk) 14:22, October 15, 2013 (UTC)

Golems of Amgarrak
Is there anything else you'd think that needs to be further checked in this DLC? I'm considering to make a walkthrough. Also I'm sorry for undoing your edit in Hower's page, I wasn't aware of the talk page discusion. 18:39, November 2, 2013 (UTC)

Back Alley (Dragon Age II)
I've done some tweaks at your request about the Golems of Amgarrak pages you recently added. In Dragon Age II, Dougal Gavorn's encounter is made in a Kirkwall's alley named Back Alley, a name shared by an Origins location too. Could you write a page about it? 15:01, November 5, 2013 (UTC)


 * Hey, I forgot to ask before you left, if you're still interested in this. 11:49, January 16, 2014 (UTC)


 * Well I can write up the page but I don't have DA2 installed so I don't know how much of the information I could add. I could try and work off videos of the quest on DA2 on youtube but that would be it. So for all those reasons I think it might be better if someone with access to a working copy of DA2 should do it. Also i replied to your comment about the Brosca Family on the article's talk page. -HD3_Sig.png 04:53, January 17, 2014 (UTC)

Bonny Lem
Hey! You added a note to Bonny Lem awhile back. What info is still missing that needs to be added? Kelcat (talk) 17:59, November 27, 2013 (UTC)

Chat
Sorry, I wasn't here when you tried to contact me. Was it something important? If so, you can let me know either here or I also have my e-mail linked to my account. -- 08:28, January 19, 2014 (UTC)

DA2 pics
HD3, I need pictures of two locations in DA2. Are you interested?! 00:38, March 6, 2014 (UTC)

Sorry, I can't help you I am afraid.-

Recent image uploads
Hey HD3, I just wanted to thank you for all the great images you've been uploading recently, and make a request that you create a == Licensing == section with a tag on any future images. Thanks again. 11:33, April 13, 2014 (UTC)


 * Well, I'd like to add here, that an appropriate image category should also be added to the file. *poofs* 14:46, April 13, 2014 (UTC)


 * I knew there was a reason I thought uploading the images felt too quick. Sorry, it's been a while since I did this. I'll get back into good habits and resume tagging everything properly.-HD3_Sig.png 01:32, April 14, 2014 (UTC)

Deepstalker runner
I was thinking to write a page about deepstalker runners, but I have no idea where one encounters them. Any ideas? :P 17:51, April 14, 2014 (UTC)


 * I had completely forgotten they existed until I looked up the Deepstalkers just now. If they're Deepstalkers though it's probably a safe bet that they're in the Deep Roads. So start from orzammar and just wander the deep roads until you find one. Failing that, you could try when you investigate the deep roads running under Vigil's Keep in awakening. Those I think would be the places most likely to encounter them. Make sure you grab an image and try to figure out what abilities they use. I'd expect it will be the same abilities as the other deepstalkers. Good Luck. -HD3_Sig.png 23:55, April 14, 2014 (UTC)

Lookin' good
Loving all the new images you’ve added, they look awesome :D I’m so glad you got to the acquisition of the Awakening codexes (codices? whatever) -- they've been missing for ages and I've been too distracted by shiny new games to start new DA:O playthroughs. --Kelcat (talk) 23:26, April 16, 2014 (UTC)

Thank you Kelcat, I'm glad you think so. The images we needed for DA2 was one thing I really wanted to get sorted out. I'm just sorry I didn't have the information on hand to finish the last couple of Awakening codex entries. I'll have to leave that task in someone else's capable hands alas.- 01:50, April 17, 2014 (UTC)

Wounded Coast icon
Hey there! All icons should be square shaped because otherwise they break things. Could you upload a square version of File:Wounded Coast Icon.png? Thanks! 10:22, April 20, 2014 (UTC)

huh? it is square.- 10:28, April 20, 2014 (UTC)

Allright I've uploaded a better quality image.- 11:21, April 20, 2014 (UTC)


 * Done. 11:53, April 20, 2014 (UTC)

Uploaded image names
Hey! Do you know if there is a way to rename uploaded images? Ones like could really use an easier and more identifiable name, but I don't see a rename option in the edit dropdown. --Kelcat (talk) 07:14, April 24, 2014 (UTC)


 * I'm sure there must be. I'm afraid I don't know it though, you might have to ask KC or someone else though. In the interim just save the image and re-upload it under an intelligible file name I guess and we can delete that one later.-HD3_Sig.png 08:41, April 24, 2014 (UTC)

Re:Quotes Final Wording
Hi, they all look good to me You may have noticed that Vikki posted in the thread discussing this, but go ahead and add them to the guidelines for now. I think we can count the numbers issue as something relatively minor which can be edited if opinion changes later. 19:05, May 1, 2014 (UTC)

Quotes
Just a heads up that I'm starting on the Origins characters first, using. Only 328 in this category! ;) --Kelcat (talk) 23:21, May 3, 2014 (UTC)

Initial statistics
I see I overlooked Soldier and Tower Guard when updating initial statistics. Are there any other pages that I missed? 16:07, May 13, 2014 (UTC)

Quotes
Hey there! I think Anders has major enough roles in both Awakening and DA2 that he warrants several quotes for each game, rather than just 4 in DA2. Maybe it would be best to allow 8 quotes for each game where the character is a companion, especially with the upcoming DA:I where Varric will have as major a role as he does in DA2. Otherwise it's kind of hard to weigh which game would qualify for the most quotes if they have equally sizable roles in each. Thoughts? --Kelcat (talk) 00:24, May 17, 2014 (UTC)

If they're full companions in multiple games then sure. I didn't think we were considering any other approach for that scenario. Pursuant to the guidelines about notability etc etc of course. - 03:45, May 17, 2014 (UTC)


 * Good deal. I'm going to restore a couple of his DA2 quotes, as I think they're fitting. Other than that, I'm pretty sure all the character pages have been cleaned up. I marked all the edit summaries, in case someone thinks quotes I removed are better than ones I kept. --Kelcat (talk) 05:49, May 20, 2014 (UTC)


 * Good good. Keep up the good work, let me know how it's going or if there any queries.-HD3_Sig.png 13:51, May 20, 2014 (UTC)

Grey Wardens at the prison
Hey there. I just read your correction to the Seekers about Legacy. When I played it last it was Act 1 and with the latest patch, and Cassandra says they were actually at the site of the prison, and it was destroyed, and the Grey Wardens who were there didn't mention Larius/Janeka. Do you know if she says something different (like that the Wardens wouldn't let them enter) depending on the Act it's played at, or in the unpatched version?

Thanks. Henio0 (talk) 08:20, May 30, 2014 (UTC)

I was playing in act 3 with the latest patch. I know at the start Cassandra says the seekers tried to survey the area but the grey wardens sent them away. I do remember her saying the wardens didn't mention larius (or janeka if you went with her) but I don't know regarding the rest of it sorry. - 08:25, May 30, 2014 (UTC)

I might play through Legacy again in a different act to see if she says the same thing she did in act 1. Thanks :) Henio0 (talk) 08:27, May 30, 2014 (UTC)

No problem, let me know how it goes. - 08:30, May 30, 2014 (UTC)

In fact, I just searched for a video, and here Cassandra says nothing about the Wardens not being cooperative. Are you sure you got that right? Henio0 (talk) 08:36, May 30, 2014 (UTC)

Absolutely. about 0:32 seconds in. I got the same line about the wardens when i played through as well.- 08:42, May 30, 2014 (UTC)

Ah, you mean the intro, not the outro. I believe she is referring to Chantry as an organisation, not the Seekers, before the events of Legacy. The Chantry wanted to know what the Wardens were hiding, but the Wardens wouldn't tell them. Then Legacy happened, Corypheus was freed and the prison destroyed. THEN the Seekers arrived there, and Wardens cooperated with them then. Henio0 (talk) 08:50, May 30, 2014 (UTC)

Possibly, "turned away by the Grey Wardens" sounds (at least to me) a lot like its tied to a geographical locale. You get "turned away" from the club because you don't meet the dress code. It just seems like an odd way to phrase it if we're just referring to the chantry sending inquiring letters though. Plus earlier Cassandra refers to herself as a "Seeker of the Chantry" rather than one of the Seekers of Truth (likely referncing the Templars and Seekers rebelling against chantry authority to indicate her position). Which would suggest she sees her detachment as still part of the chantry hierarchy. I guess it depends on what time they arrived at the prison site (which I don't think cassandra ever gives an exact year for does she?) Plus if the chantry was going to send someone to investigate the site, the Seekers of Truth seem like the most likely choice (presuming the incident she refers was a literal visit to the prison and it occured prior to the Seekers and Templars abandoning chantry authority) - 09:00, May 30, 2014 (UTC)

We'll just have to disagree then, because I still think the Chantry investigated before the Legacy happened. :) Anyway, it's not that important and I was just curious. :) Thanks for induluging me. Henio0 (talk) 19:58, May 30, 2014 (UTC)

No sweat, have a good one.- 04:27, May 31, 2014 (UTC)

Re:Recent Edits
Heya HD3, sorry I only just noticed your message on my talkpage. I can assure you that you've done nothing at all to offend me, the fact that we've been on opposing sides in various editing conflicts is entirely coincidental. It's in large part down to the fact that I do have a habit of embroiling myself in many of the editing conflicts that occur, nearly always picking a side. Stubbornness, or a sign that I care too much I guess!

Anyway, I can promise you that there's nothing personal, I too regard you with great respect as an editor, and apologise if anything I said came across as personal, it almost certainly was not intended. Alexsau1991 (talk page) 19:26, June 25, 2014 (UTC)

Re:Wikia issue
Hi HD3, this is a good point. I'd suggest two methods of dealing with this problem: A) Removing (Formerly) entirely, or B) Adding dates relevent to the title. So, for Zevran, we could put Antivan Crow (Prior to 9:30 Dragon)

Option B would obviously be consistent with how we handle titles on other pages (such as Justinia V) and so I think that would be my personal preference. However, if we're dealing with Zevran specifically, it might be best to remove (Formerly) altogether since (as you point out) it's unclear if he ever did actually leave the Crows.

In short, I'd suggest that users should use their own judgement in cases such as this, though as always, feel free to start a forum with your own proposal if it's something you feel strongly about  21:11, July 12, 2014 (UTC)

Hi, just to let you know the forum's up. Sorry it took longer than usual! 00:34, July 16, 2014 (UTC)

Rollback rights
Hi, I just noticed that you don't already have rollback and patroller rights. Would you be interested in having those tools? 07:45, September 8, 2014 (UTC)

Sure, anything I can do to be of use.- 11:28, September 8, 2014 (UTC)


 * Great! I'm sure you'll put the tools to good use.  23:56, September 8, 2014 (UTC)

Best Served Cold Dialogue Options
Well, I couldn't get fraps to work on my laptop. Grr. However, I took screenshots, so I can present them to you in a slideshow format. I'll summarize what I've found out so far:

1) If you side with Meredith at the rally, you still have the option to show the mages mercy at the end of Best Served Cold. Cullen will still agree to show the mages mercy. When you return to the Gallows, you can ask Cullen what will happen to the conspirators, and the answer does not differ from what he says when you side with Orsino at the rally. You still have the option to "name names" even if you made pro-mage options during the bulk of the quest. You can also tell Meredith she's mad or that she must "let it go."

2) If you side with Orsino at the rally and continue to blame the templars and side with the mages during On the Loose and Best Served Cold, you cannot communicate with Meredith at the end of Best Served Cold. Thus, there is no option to "name names." Orsino doesn't ask who was behind the plot. The only accusation you can make is to call Meredith crazy or say it's not her fault. However, you still have the option to attack Keran or turn him in during the warehouse portion of the quest, and you can still tell Cullen that no mage should be spared when he arrives at the Wounded Coast. I haven't made these choices yet, however, as I was being as pro-mage as possible to see if Keran, Samson, etc. can still be turned in. They can't.

When I have more time this week, I'll see what happens when you side with Orsino at the rally but then make nothing but pro-templar choices during the main quests in Act 3. I will also see what happens when all the neutral options are made. --Death by Cheese (talk) 05:07, September 22, 2014 (UTC)


 * Sweet, thank you so much Cheese. Does Cullen still tell you that mages were sedated/locked up & Templars were suspended without pay if you side with meredith at the rally? Also provided you take all the pro-mage options and spare Alain and everyone possible, who gets mentioned if you choose the name names option & how does that differ from the tell meredith she's paranoid option?

Screenshot slideshow would work fine too if Fraps is being stupid. Try to grab one of every sentence for the varying options if possible though. Although we just really need to get the gist of it for every option except siding with meredith and then going totally pro-mage which is almost completely lacking in details of any sort, especially with regards to Cullen's reaction to sparing them & Meredith's differing options if you go pro-mage after siding with her.

- 05:35, September 22, 2014 (UTC)


 * How would you like me to send you the screenshots? I have the Side with Meredith/pro-mage Best Served Cold options ready to go. I can grab the other screenshots later. --Death by Cheese (talk) 07:15, September 22, 2014 (UTC)


 * Oops, Ignore the above question. I just created an album on G+. https://plus.google.com/photos/100400528498159057621/albums/6061790144723970081?authkey=CLaZqpun3Zr2ZQ --Death by Cheese (talk) 07:26, September 22, 2014 (UTC)


 * I see you spotted the bug where Carver defaults to Templar armour even if he is a grey warden. That happened to me once when I quit during the fight and re loaded just before it. Look great, I am curious though, do you have screenshots for what happens if you take all the pro game options after siding with meredith but then refuse to name names? Both or either alternate options

- 07:43, September 22, 2014 (UTC)


 * I don't have those options, but I can get them for you sometime tomorrow. Or later today, I mean. (It's about 1AM here.) I have a pretty good set of saves now. I didn't before (I had to burn through several quests to get there), but I do now! --Death by Cheese (talk) 07:48, September 22, 2014 (UTC)


 * Tremendous! That'll round out the pro-mage options entirely I think. Great work so far cheese, thanks a tonne.

- 07:49, September 22, 2014 (UTC)


 * No problemo! --Death by Cheese (talk) 07:53, September 22, 2014 (UTC)

Well, I can't get to sleep, so I went ahead and did quick screenshots of the other outcomes. https://plus.google.com/photos/100400528498159057621/albums/6061816059835195985?authkey=COPmzqvHkJuQlwE

Of note: If Hawke tells Meredith she's mad, Hawke will NOT receive the Hearth shield. Hawke receives the shield only from selecting the other two options (Naming names, or "let it go.") I tested each outcome three times to make sure. Also, telling Meredith she's mad does not allow Hawke to talk to Orsino. He will continue to coldly tell Hawke there's no need to be in his office.

One more thing: I noticed on this wiki that there's a note at the end of Best Served Cold that if you side with Meredith there is an option to investigate and learn some interesting things about her. This did not happen for me. If the "interesting things" are referring to learning about her sister, that happens during On The Loose, not Best Served Cold. Unless there are other conditions to trigger this particular investigation option that I'm not aware of. --Death by Cheese (talk) 09:18, September 22, 2014 (UTC)


 * Wasn't sure if you saw the above yet, and I was wondering if there were any other dialogues you wanted me to test. --Death by Cheese (talk) 21:24, September 23, 2014 (UTC)


 * Thanks Cheese, that's pretty much everything except any option to turn Keran over to the templars if there is any unique dialogue for that path.

- 00:52, September 24, 2014 (UTC)


 * Ah, no problem. I can test all options for Keran. --Death by Cheese (talk) 01:22, September 24, 2014 (UTC)

I'll organize my screenshots soon, but I thought I'd outline what I found about Keran (and some other characters you turn in):

--Death by Cheese (talk) 07:03, September 24, 2014 (UTC)
 * No conditions spare Keran from being included when Hawke "names names," even if Hawke says "I agree" at the warehouse or tells Keran to "get out of here," and even if Hawke sides with the mages in all instances at The Wounded Coast. Poor Keran! However, even if his name is turned in to Meredith, he can be found in front of The Hanged Man during the day after the quest. The only way to permanently lose Keran is to straight up kill him at the docks.
 * If Hawke tells Cullen Alain was "one of Grace's," when Hawke names names, Alain will be included. He will not be in the Gallows after the quest.
 * If you tell Cullen to go easy on Alain, he will not be among the names handed into Meredith. The next dialogue options, "kill them all," "give Samson another chance," and "be merciful" do not affect Alain's fate. Even if Hawke says "kill them all," if Hawke previously told Cullen not to hurt Alain, Alain will be alive in the Gallows after the quest, and he will not be turned in to Meredith.
 * If Hawke tells Cullen to give Samson another chance, Samson will not be among the names given to Meredith. This is the only way to spare Samson if Hawke "names names."
 * Thrask, Keran and Grace are always included among Hawke's list of conspirators. If you name names:
 * The dialogue options you must make to be the most ruthless are: Kill Keran>Tell Cullen Alain is one of Grace's>"Kill them All." You will turn in all names to Meredith, and Keran (obviously), Alain and Samson no longer appear at the Gallows or Lowtown at night.
 * The dialogue options you must make to be the most merciful (to known characters, anyway) are: Agree with Keran or tell him to run away (he'll still be turned in but still appears in front of The Hanged Man)>Tell Cullen not to hurt Alain>Tell Cullen to give Samson another chance.
 * However, when you tell Cullen to give Samson another chance, when Hawke speaks to Cullen again in the Gallows, his answer to the question about the conspirators is the same as when you tell him to "kill them all."
 * During dialogue when you first encounter Samson on the Wounded Coast, neither defending the mages nor defying the mages matters in any of the quest's ultimate outcomes. There are probably friendship/rivalry gains, but my companions are maxed out except for Sebastian, and I didn't have him in my party at this point.

I finally organized the screenshots, and decided it would be easier to just summarize the choices my Hawke made before she "names names." I forgot to add that I tested all of these outcomes with a diplomatic mage Hawke, so I don't know if a sarcastic or aggressive Hawke, or a non-mage Hawke have unique options. And as I said above, nothing my Hawke did spared Keran from the names given to Meredith. Anyway, here are the screenshots: https://plus.google.com/photos/100400528498159057621/albums/6062923397977822161?authkey=CI2S3eSo6JW0tgE --Death by Cheese (talk) 08:46, September 25, 2014 (UTC)

Sweet. Thanks so much Cheese, I really appreciate all your hard work. I've already updated some of the relevant pages with the information you got us. I'll add the rest soon. Thanks again. - 08:52, September 25, 2014 (UTC)

No problem! It was actually pretty interesting to see all of these outcomes. Some of them I've never made before.--Death by Cheese (talk) 09:16, September 25, 2014 (UTC)

How to Frame a Templar
Hi. Don't understand, what you meant when removing my note. Could you please explain to me? -- CompleCCity (talk) 07:24, September 24, 2014 (UTC)


 * In short, the note you added was completely incomprehensible. I have no idea what it was intended to say. It may well be a valid entry but honestly it didn't make any sense. Try re-phrasing it in a more readable manner.

- 07:25, September 24, 2014 (UTC)


 * "The bug can be avoided, when doing the task in the Gallows before speaking to Ser Roderick, as mentioned in the walkthrough." -- Better? -- CompleCCity (talk) 07:39, September 24, 2014 (UTC)


 * Vastly. Feel free to go head and add it.

- 07:50, September 24, 2014 (UTC)


 * Thanks. Done. You know, English's not my mother tongue … -- CompleCCity (talk) 07:58, September 24, 2014 (UTC)

DLC Statues
I adjusted the gamma quite a bit because Hawke's estate is pretty dark, but otherwise, the new images are up! Hope they're what you're looking for. --Death by Cheese (talk) 06:30, September 26, 2014 (UTC)