The Assault on Amaranthine

Since it's not here I'll start a stub. After the confrontation with the nobels you get to pick 3 party members. Sigurn insists she comes (probably lose appreciation if you don't bring her along). You arive at Amaranthine to find out that the city is stormed by darkspawn. After a small fight the army commander greats you and a darkspawn messenger arrives. They both advice you to return to the keep while is still time (an army is heading towards the keep btw :D ). I didn't take their advice because I have found all the ore depositis, all the lyrium sand and payed the dawrf to reinforce the walls and I chose to save Amaranthine. (unfortunately my keep still fell - I found out after) So there are some "hotspots" in which you have to take down some children (the dark spawn messenger will fight by your side if you chose to) reletively easy fights. A lower commander will tell you that you can find supplies in the chantry and "teleports" you there. A scared citizen comes to tell you that darkspawn are coming from the inn. Of course u go to the inn (you fight two elite snipers and lots of children on the way) and you have to go to the secret entrance. An emmisary is in the inn. You go down in the passage, another emmisary awaits and you go up to kill onther emmisary and a very well armored elite ogre (not such an easy fight this time :D). You kill it (didn't give any loot to me :-<) and you have saved Amaranthine. Everybody cheers and the commander comes to tell you that the darkspawn messenger gave the location of the mother lair.

I may start a mission where I return to the Vigil and see what happens. Of course Amaranthine will fall.