User talk:Kelcat



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 Archives:1 2 3

JoH schematics
Hello, I noticed that a lot of Jaws of Hakkon Schematics were missing pictures and just wanted to bring to your attention a source I've been using in case you wanted to do something with it WhisperingElf (talk) 14:38, May 1, 2015 (UTC)WhisperingElf
 * whoops, here it is http://imgur.com/a/aAVHm#30 WhisperingElf (talk) 14:45, May 1, 2015 (UTC)WhisperingElf


 * Very nice! I'll see if we have a use for them. -- 18:24, May 1, 2015 (UTC)

Scroll Boxes
Hey do you know anything about setting up scroll boxes on the wiki? - 00:24, May 2, 2015 (UTC)

Griffons
Okay, so in WoT Volume I read about a Grey WArden apprentice who was witness to the hidden griffon eggs hatching!!! should i include this on the griffon page under a spoiler, and if so, should i do so under a new heading of 'resurgence' or but do you know what this means. Griffons are back so they could possibly be in the next game. Griffon riding. Aerial battles on griffons! WhisperingElf (talk) 21:06, May 8, 2015 (UTC)WhisperingElf


 * Man, that would be awesome! Much better than the mounts in Inquisition. I think that's already covered by the info on The Flast Flight in the griffon page, but if you see that anything needs to be added to it, feel free to do so. -- 22:17, May 8, 2015 (UTC)

Vandalism
Hey, 180.95.18.6 has been posting inappropriate edits on numerous wiki pages. I've been undoing them, but they still won't stop. Can you please give me a hand?--MarkRulez711 (talk) 00:44, May 12, 2015 (UTC)


 * That IP is now blocked. Thanks for your help  00:47, May 12, 2015 (UTC)


 * Dear god, thank you! --MarkRulez711 (talk) 00:49, May 12, 2015 (UTC)


 * Loleil to the rescue! Glad it got taken care of! -- 03:42, May 12, 2015 (UTC)


 * Undid more vandalism here: http://dragonage.wikia.com/wiki/Merrill%27s_Home?diff=719715&oldid=677276 . (Oops, on the road and forgot to login from my laptop.) DaBarkspawn (talk) 14:36, May 24, 2015 (UTC)

Image of an Inquisitor
Doesn't http://dragonage.wikia.com/wiki/What_Pride_Had_Wrought?diff=717767&oldid=711262 violate DA:IMAGE? DaBarkspawn (talk) 14:47, May 13, 2015 (UTC)


 * Sure does. I'll remove it. I wonder if we can get an image of Morrigan drinking from the well. -- 18:17, May 13, 2015 (UTC)


 * Good thought! DaBarkspawn (talk) 18:21, May 13, 2015 (UTC)


 * I've managed to get a picture but she doesn't drink, just dips her head in. Is this ok? Morrigan Well.jpg 18:53, May 13, 2015 (UTC)


 * Niiiiice! DaBarkspawn (talk) 19:00, May 13, 2015 (UTC)


 * That looks great! -- 19:01, May 13, 2015 (UTC)


 * Ok I've added it to the page. 19:35, May 13, 2015 (UTC)

Adding price information to stores
Hey, I wanted to finish off the store lists I added in the four Black Emporium shops a couple weeks ago, but I have no idea how to input the currency. Anytime I check the source editor it only says "=InquisitionCurrency". Do you have any idea how putting that information in works? Thanks in advance.

19:54, May 19, 2015 (UTC)


 * Unfortunately that's one thing I have no idea how to do! Check with User:Mostlyautumn or User:Loleil, they should be able to help you. -- 20:50, May 19, 2015 (UTC)

Resolution
Hey have wiki changed their screen resolution for this site? I swear it looks different. Just trying to figure out if its the site or my computer. - 03:15, May 20, 2015 (UTC)


 * I'm not seeing any visual differences. They did just add all those share buttons (reddit, twitter, etc) so I wonder if maybe that messed up screen resolution for some? -- 04:04, May 20, 2015 (UTC)


 * Hey if you look at the Multiplayer article, can you see all five tarot cards for each class? Because previously it showed two tarots, then underneath two more and then finally the DLC tarot. Now its only showing me four for each and they're all side by side.

- 04:51, May 20, 2015 (UTC)

http://community.wikia.com/wiki/User_blog:Rupert_Giles/Layout_Changes:_Breakpoints_and_Typography

i knew it! - 05:07, May 20, 2015 (UTC)


 * Well, that's interesting. Usually they do pop-up announcements for this kind of stuff. The image gallery on the Multiplayer page definitely looks broken to me now, too. Hopefully this won't affect too many other pages! -- 05:27, May 20, 2015 (UTC)


 * Ugh so many articles are going to need fixing. This has completely sapped my enthusiasm for editing.

- 05:52, May 20, 2015 (UTC)

Blagging
Yeah I let myself get a bit sidetracked there. My bad. I can't wait until my own copy of World of Thedas vol.2 is here and we don't have to rely on shitty tumblr posts for scraps of second hand information. - 10:34, May 22, 2015 (UTC)


 * Understandable, but the original post is a direct copy of the book, so it'll be useful. The rest I can definitely identify with as someone who ignores canon all the time when I write short fics = 10:45, May 22, 2015 (UTC)


 * Its just an element of fan community I don't understand, despite trying repeatedly. I can understand differing interpretations of the same text but just flat out ignoring parts of a text just because I didn't like them seems so...I can't even think of the right word. Or perhaps its just the term "headcanon" itself I take issue with. Admittedly incorporating the word "canon" into a term existing solely so people can avoid saying "Stuff I think which is not supported by the text in any way", always did grate on me a little.

- 11:06, May 22, 2015 (UTC)


 * The term "headcanon" grates on me as well, and I stay far, far away from most of the fandom on places like tumblr. Or anywhere where people insist on calling Fenris "FenFen" or other cutesy tems like that -- 20:11, May 22, 2015 (UTC)

Stone Halla "Recommendations"
An anonymous user has done a series of edits starting at http://dragonage.wikia.com/wiki/Herd_of_Stone_Halla?diff=next&oldid=719771 where they list "recommendations" about which doors to open or not. Given that there aren't enough halla to open all doors, I think we shouldn't be recommending anything as it depends a lot on what strategies and objectives the player choses. Is there policy on this? DaBarkspawn (talk) 17:46, May 24, 2015 (UTC)


 * Yeah, I'd say recommendation's not really the right word for it, as it's fine to open any of them. Having a note about which doors are related to certain parts of different quests could be extremely helpful, though. So maybe a bit of rewording is needed. -- 18:18, May 24, 2015 (UTC)

Outside Opinion Requested
Hey which placement for the skill set layout seems easier to read to you, Belinda or Neria ? - 04:11, May 27, 2015 (UTC)


 * Belinda is much better. On my laptop, the skillset image on Neria's page is so far to the right that there's a tone of blank space between the "Protection" header and the actual list of skills. -- 04:38, May 27, 2015 (UTC)


 * We'll adopt the one used on Belinda as standard model then. Except for Isabela obviously because that is a whole other problem.

- 05:18, May 27, 2015 (UTC)

Inquisition Members V. Agents
Should Inquisition agents count as inquisition members also? - 06:11, May 28, 2015 (UTC)


 * That's a toughie. I could see benefits to both counting them and not counting them. On the one hand, many of them aren't volunteers so I'm not sure if they should be included, but on the other hand, if we go by the literal definition of member, "someone or something that belongs to or is a part of a group or an organization", then I would think they should be. Maybe get some other opinions? -- 02:52, May 29, 2015 (UTC)


 * We could try to do it on a case by case basis. Korbin for instance is first and foremost a member of the Legion of the Dead and works as an agent of the Inquisition but does not seem to be considered a formal member of the organization. But honestly I think the best solution and probably ultimately the most accurate would be to just classify all agents also as members.

- 06:16, May 29, 2015 (UTC)

Unnamed topic
Hi!

This should be included in the DAI - Easter Eggs TV Shows - The Simpsons: One of the Bottles of Thedas recovered in Old Creastwood has a description as "Tastes Like Burning". This is in reference to The Simpsons' episode when Ralph Wiggum says "They taste like burning."


 * Looks like a pretty solid reference, I'll add it to the page! -- 03:00, June 12, 2015 (UTC)


 * Did you notice, Zither doesn't play a zither? He plays a lute. WHAT DOES THIS MEAN?!~!?

- 09:06, June 12, 2015 (UTC)


 * I'm becoming more and more convinced that whoever came up with the idea for this character was high on 'shrooms at the time. -- 18:01, June 12, 2015 (UTC)

Sigrun Image


Hey Kelcat, which of these two options do you prefer to replace the sigrun profile image? - 13:07, June 16, 2015 (UTC)


 * Might cut the first one a little on the right side so sigrun's face is more central

- 16:55, June 16, 2015 (UTC)


 * They're both nice! I think I prefer the top one a little more. -- 18:47, June 16, 2015 (UTC)

Agents in Val Royeaux
Yes, you are correct that it what it implies. It is not what it says, however. As my edit was, in your eyes, redundant, could you suggest a more apt edit that makes it clear, especially to new players who do not know the names of every NPC? At least, that's my reason for still not having recruited this agent. Perhaps defining who Fiona is, à la "Fiona, the First Enchanter" or something to that effect? From the description, I thought Fiona was a rival merchant. Thanks a bunch. Siltharin (talk) 06:25, June 18, 2015 (UTC)


 * I'm not sure identifying Fiona as the Grand Enchanter would mean any more to people than the name would, so I'm not sure that would help much. As the player absolutely cannot leave Val Royeaux without encountering Fiona, the two sentences (the one there now and the one you added) pretty much say the same thing, just different wording. If you feel it's better to replace the existing sentence with your wording, I have no objection, but there's no point in having both. -- 06:36, June 18, 2015 (UTC)


 * Actually, I double-checked and you don't have to actually leave Val Royeaux to miss out on Belle. It's possible to talk to Fiona, not go through the actual exit and then go back into the summer bazaar and Belle will be gone. Just learned that the hardway when I took a wrong turn towards the exit rather than towards one of the merchants. I didn't go through the exit, but Belle was gone. So the way it's worded now is actually correct. And Fiona's name is linked, so if people are confused about who she is they can just click on that. -- 01:56, June 19, 2015 (UTC)

Uncategorized Images
Hey just thought I'd let you know I took a look at the uncategorized images and tagged a a good chunk of them. The category doesn't seem to have updated though. - 14:16, June 18, 2015 (UTC)


 * Nice! The category only updates every 24 hours for some reason, so the list should update tonight. -- 18:24, June 18, 2015 (UTC)

Regarding the recent matter we discussed in chat
Given Iso seemed quite sure your theory was correct, and I concur with them, I think the best option would be to follow precedent and put an end to this particular ongoing issue permanently. Thoughts? - 15:24, June 21, 2015 (UTC)


 * Definitely agree. I had to take a bit to think on it first, but it should be resolved satisfactorily now. I really do appreciate your support in this, too! -- 18:12, June 21, 2015 (UTC)


 * On a tangentially related but humorous note, a user has threatened to report me to the police for blocking their IP address. -- 03:46, June 22, 2015 (UTC)


 * That would be an interesting episode of a police show

- 06:50, June 22, 2015 (UTC)

Ariane (Witch Hunt DLC)
Hi, you wiped the dialogues, because it can't be on characters main page. Is there any use for me to make a page for them (Ariane/dialogue or whatever) and put theme there or considering how pointless this contribution is I should just stay off it? --Insanye (talk) 08:46, June 29, 2015 (UTC)


 * Sure, if you think it's worth having a separate dialogue article for Ariane I wouldn't object. Though if you decide to, might I suggest you create one for Finn as well? It would feel incongruous to have a dialogue page for one Witch Hunt companion and not the other. 08:55, June 29, 2015 (UTC)

Checking In
Hey, whats happening with you? Anything wiki you wanted to discuss? - 06:01, July 4, 2015 (UTC)


 * Things are going good! Doing a new playthrough of Inquisition right now and trying to fill in the blanks with some of the equipment. We've still got so much stuff to add!! -- 07:23, July 4, 2015 (UTC)


 * That we do. Lots of Jaws of Hakkon stuff to do also

- 07:48, July 4, 2015 (UTC)


 * Yeah, the Ice Giant there just kicked my ass in a major way, so I think I'm going to get an extra couple levels before heading back there -- 04:48, July 6, 2015 (UTC)

Customizable Table
Hey Kelcat I would like to get your feedback on setting up a table for the categories I am working on: (hafts, pommels, grips, armor arms, armor legs), as to pull information directly from the source; please see the haft section for an example of what I am trying to do. Let me know if this is something that can be easily remedied as I am having a bit of difficulty implementing the changes.Thank you.--Zj24 (talk) 08:11, July 11, 2015 (UTC)


 * That'd require you to make a table template, which I'm unfortunately not that good at. The only advice I can offer is to take a look at other table templates and see how those were created. -- 01:27, July 13, 2015 (UTC)


 * Hey Kelcat, you wouldn't mind assisting me with adjusting a few item names as I am not familiar with how to do so without creating an entire new page; I would appreciate it if you could please change the following:

1. [Engraved Pommel (Level 23)] to Engraved Pommel (Level 19) 2. [Firm Two-Handed Haft] to [Firm Two-Handed Haft (level 15)] 3. [Firm Two-Handed Haft(2)] to [Firm Two-Handed Haft (level 23)] 4. Solid Two-Handed Haft to [Solid Two-Handed Haft (level 15)]

Thanks again.--Zj24 (talk) 20:55, July 18, 2015 (UTC)


 * Sure, I can take care of these! For future reference, all you need to do is choose "Rename" in the edit dropdown box and rename it to what you want. Once you do that, make sure to use What Links Here to update the links in any associated articles. -- 23:04, July 18, 2015 (UTC)


 * Hey Kelcat I finished editing and organizing the armor and weapon schematic pages. I was planning on doing the same for pommels, hafts, grips and staff blades. Please let me know which format you prefer, please refer to the Pommels section and view these items from that page: 1. Balanced Two-Handed Grip 2. Dense Pommel or 3. Engraved Pommel (Level 15), unless you had something different in mind.--Zj24 (talk) 01:42, August 6, 2015 (UTC)


 * All of them look great. Since you're working so hard on all of this, I say use your best judgment! -- 07:44, August 6, 2015 (UTC)


 * Hey Kelcat, can you please adjust this table header: {{ArmorTableHeaderInquisition|style=chestpiece| to match with the other armor percentages, from the following pages Light armor (Inquisition) Medium armor (Inquisition) Heavy armor (Inquisition) I will then be able to substitute this table header on multiple pages. Thank again - --Zj24 (talk) 00:38, August 21, 2015 (UTC)


 * Sure. Are you wanting it to be 23%? -- 02:38, August 21, 2015 (UTC)


 * Hey again Kelcat, I just experimented with different percentages, please use the following percentages, this will work best for light/medium/heavy and the unique section of armors:

Okay, may take a bit of fiddling, I'll let you know when I've got it fixed. -- 04:09, August 21, 2015 (UTC)


 * Ok, sounds good.--Zj24 (talk) 04:24, August 21, 2015 (UTC)


 * All right, the numbers have been updated so you should be good to go. -- 04:29, August 23, 2015 (UTC)


 * Hi Kelcat, I appreciate you helping me with this, I applied the table header to Light Armor page, it looks good, but was wondering if could please adjust the forth category name from requirements to requires as this will allow a larger view for the acquisition section.--Zj24 (talk) 10:01, August 23, 2015 (UTC)


 * Done. --{{User:Kelcat/Sig}} 05:44, August 24, 2015 (UTC)

Hey Kelcat, when you get some free time could you please adjust the following table {{WeaponTableHeaderInquisition| with the following values:


 * I would greatly appreciate it. {{ColorPositiveStat|--Zj24 (talk) 06:07, September 11, 2015 (UTC)}}


 * Done! --{{User:Kelcat/Sig}} 04:02, September 12, 2015 (UTC)


 * Thanks again Kelcat. {{ColorPositiveStat|--Zj24 (talk) 07:57, September 12, 2015 (UTC)}}

Images Required
Hey so, first thing's first, I've finished all the Multiplayer character and ability articles at long last. Second, do you have a save towards the end of Dragon Age II, because we actually still need images of abilities in use for quite a few DA2 abilities and I've lost my saves. Again. Because I am an idiot and didn't think to back them up before re-installing the OS. - 09:50, July 13, 2015 (UTC)


 * Nice job on all the multiplayer stuff! As for saves, I've unfortunately had 2 computer meltdowns in the last year so all Dragon Age save files (including my Origins ones!) are dust in the wind. -- 19:23, July 13, 2015 (UTC)


 * Damn, I feel your pain. I just got my DA:O and DA2 saves perfect in every minor detail too.

- 03:14, July 14, 2015 (UTC)

Re: Heroes of Dragon Age characters
Hi Kelcat, so sorry I took ages to reply. I've been very busy lately, barely have had time to upload the artwork. Sorry I'm not able to help with updating the character stats article. 09:15, July 15, 2015 (UTC)

Input Wanted
Hey, I'm debating, do you think the short fade section in Champions of the Just warrants a separate location article? - 07:39, July 16, 2015 (UTC)
 * It's been awhile since I've done that quest, when do they go into the Fade? -- 07:35, July 17, 2015 (UTC)


 * https://www.youtube.com/watch?v=hJUhPISqq3k

time index - 30:30 to 48:30 - when they confront Lord Seeker Lucius outside the great hall and its revealed he's been replaced by an envy demon - 07:52, July 17, 2015 (UTC)


 * Ohh, right! It's got a lot of stuff going on in it, so I'd support a separate page. Does it have a name, other than "the fade"? -- 02:19, July 18, 2015 (UTC)


 * Nightmare (Because we don't already have multiple articles with that name). My only concern is that its really just a straightforward corridor mostly broken up by story and there aren't any item drops or unique stuff in it. So that was why I thought maybe we should give it a miss.

- 04:23, July 18, 2015 (UTC)


 * Yeah, that's true, there's nothing lootable there. Loathe as I am to fatten that quest article up any more than it is, it would be nice to have a bit more description about this area. Like, all the people you find in the cells and the fact that they have some interesting dialogue that I think you can miss out on if you light the veilfire torches too quickly. Stuff like that. -- 23:07, July 18, 2015 (UTC)


 * You think maybe expand the quest article a bit instead of a new location article then? I've been meaning to go through the main quest articles and give them a bit of a clean up myself, I think there's substantial room for improvement. Listing enemy formations, formatting etc.

- 09:15, July 20, 2015 (UTC)


 * I think that might be the best solution, because that are is sparse on the article. And I agree, all the main plot quests need cleanup. I've done a bit of punctuation and header clean ups, but haven't really dived in to give it some deep cleanup. 10:00, July 20, 2015 (UTC)


 * Ok so similar question, do you think the Flooded Caves and Rusted Horn Tavern warrant separate location articles for the Still Waters quest warrant individual location articles? I can confirm that the Tavern has one unique codex entry and one unique text in it

- 10:59, July 21, 2015 (UTC)


 * Flooded cave also an elven artifact for solas' quest, couple of unique texts and some codex entries. Also final question, I swear, do you think the Aspect of Nightmare deserves a separate enemy article? It is a unique boss enemy and I suppose a unique demon in of itself. Or we could merge it into Nightmare's own article. Thoughts?

- 12:09, July 21, 2015 (UTC)


 * I think separate articles for both areas would be a good idea, since they have items and the Flooded Cave has an elite demon related to Burdens of Command. And I may be remembering wrong, but I think the tavern becomes populated with NPC's after Still Waters is complete. Aspect of the Nightmare is actually an article I had meant to create awhile ago but never got around to. I think it should be separate in order to list stats and possible strategies. -- 03:47, July 22, 2015 (UTC)


 * Yeah the Inquisition move into the tavern and a bunch of people take over and use it as...well, a tavern. No named characters to talk to though.

- 14:59, July 22, 2015 (UTC)

Mobile site graphics
Can anything be done to fix the inline graphics like the coin or the Approval3 image on the mobile site display? They appear tiny and centered on the device screen with no text on either side and large gaps above and below, making the mobile version hard to read when searching from google. --PedanticGamer (talk) 05:35, July 23, 2015 (UTC)


 * Possibly? I'm not well-versed in template and graphics making when it comes to mobile devices. Your best bet would be to ask User:Tierrie. Easiest way to reach him is when he's on chat, as he's sometimes slow to respond to his talk page. User:Loleil and User:Mostlyautumn are two of our most prolific template makers, so you might try a message on their talk pages. -- 05:48, July 23, 2015 (UTC)

Regions Quests
Hey do you know what is happening with the Regions in the Approach/Emerald Graves/ETC quests? - 11:56, July 25, 2015 (UTC)


 * P.S

I also found a bunch of letters and notes in the western approach which aren't tied to a specific quest but sticking them in the gallery for the region seems a dumb idea. I'm leaning towards writing them up and listing them as notes under the codex entries tab. Thoughts? - 12:22, July 25, 2015 (UTC)


 * Doesn't look like articles were ever made for those quests, someone just linked to the regions in the Collections article. I suppose we should make articles at some point since they are quests.


 * I'm still against making articles for each and every non-essential note found in the game. A lot of the ones in the Western Approach and elsewhere are just "flavor text", interesting but not necessarily worth adding hundreds of pages for. Anytime I find something useful on one of them like a Grey Warden's name I add that bit of info to a related article like Grey Warden membership and cite that it's from a note in the Western Approach. Did the same with the trophy plaques at the Winter palace. That seems more than sufficient to me. -- 18:55, July 25, 2015 (UTC)


 * I'm fine with just uploading images of the texts, I just remain unsure where I should put them. Thoughts?

- 01:18, July 26, 2015 (UTC)

A question of categorization
Hey should the Gibbering Horror be classified as a kind of demon? The codex entry from world of thedas does suggest they're demons of a sort and they are to my knowledge only encountered in the Fade. - 12:29, July 29, 2015 (UTC)


 * Yeah, I can't think of anything else that would be born of the Fade other than spirits/demons, so I think classifying them as demons makes sense (though I'd keep the creature classification too perhaps). -- 02:26, July 30, 2015 (UTC)

Giving up on this one person
Hi, Kelcat! Please see http://dragonage.wikia.com/wiki/Talk:Dead_Hand. I am not going to bother responding further to 81.141.179.188, whoever they are. If you have a suggested approach here, let me know. DaBarkspawn (talk) 19:33, July 29, 2015 (UTC)


 * I left a few notes on the talk page hoping to clarify what we're looking for and added a cleanup tag; looks like we are all wanting the article to be improved, so that's good! -- 02:26, July 30, 2015 (UTC)

Dialogue (cont'd.)
Hey Yuna, since you're the only one who bothered to comment on the dialogue forum post, I figured I'd just write to your talk page. Anyway, I've added some story mission comments to Remarks (like in the Fade, since they're not about the locations per se) and also added Blackwall's speech at Adamant to his Quotes section. Not sure if some of that should be added since it's "cutscene" dialogue, instead of the "zoom in" conversation dialogue, or if there's any particular standard on this, obviously there's no need to reproduce every line of dialogue in the game script. Then I recorded a few gems from my favorite MP kit and just got done jotting them down, but then I thought that maybe we should have dialogue pages for the multiplayer characters, if we don't have one already? Can't seem to find a forum about it or if the idea was already tried and failed, could've sworn I saw a page about it somewhere.

04:59, August 6, 2015 (UTC)


 * I seem to recall HD3 mentioning something once about creating a multiplayer dialogue page or pages. I don't play MP at all, so I'd suggest getting with him about it. I also finally found a youtube video with all of the Jaws of Hakkon companion remarks, so I'm going to add that stuff to the dialogue pages at some point. -- 07:53, August 6, 2015 (UTC)

The descent
Hey do you think we should put a {For} disclaimer at the top of the DLC for The Last Descent armour set? - 07:46, August 6, 2015 (UTC)


 * Yeah, we should definitely use the "For" flags on both pages to distinguish them. You don't need to use the template on the actual pages, though, just choose "Flags" from the edit dropdown box. Much easier now! -- 07:53, August 6, 2015 (UTC)

Destruction Check
Hey have you downloaded the Destruction DLC for multiplayer? Is it installed on your set up? - 00:31, August 7, 2015 (UTC)


 * Doesn't look like I ever did. I never play MP and my hard drive on my XOne is getting full, so I probably skipped anything I didn't need. -- 04:18, August 7, 2015 (UTC)


 * That would actually put you in a position to, somewhat ironically, really help us out with the MP articles. I just need the crafting material requirements for starting armour sets for the multiplayer characters who aren't initially unlocked. Nothing else, just the amount of cloth, metal, leather each one requires. You should be able to view it from the MP menu, it shouldn't require any actual playing of the MP itself. If you wouldn't mind, could you help me out with that please?

- 04:58, August 7, 2015 (UTC)


 * Yeah, I can probably do that. I've got the next couple days off so I'll take a look. -- 05:30, August 7, 2015 (UTC)
 * Thanks Kelcat, appreciate it.

- 05:41, August 7, 2015 (UTC)

Another Input Requested
Do you think the Highest One Despair Demon in the Temple of Dirthamen warrants an individual demon article? It is to my knowledge the only unique Despair demon. Alternatively we could just mention it and link to the quest on the Demons article - 10:39, August 8, 2015 (UTC)


 * We've already got an article for it, Highest One, though it still needs work. -- 19:34, August 8, 2015 (UTC)

Spoiler Tags not working
Hey can you get the spoiler tags on the wiki to display correctly? - 02:08, August 11, 2015 (UTC)


 * Looks like wikia has been at it again with their changes http://dragonage.wikia.com/wiki/Help:PortableInfoboxes. I went to check out the DAO spoiler tag and to the right it offers the option to migrate the template but I'm kind of scared to mess with it too much. I'll see if I can get in touch with tierrie since he created most of them. -- 05:07, August 11, 2015 (UTC)


 * Ugh, its like bloody george lucas constantly tinkering needlessly. Thanks for taking care of this.

- 06:51, August 11, 2015 (UTC)


 * Thanks for looking into that. Also im going to be avoiding the wiki for a little while so I don't spoil 'The Descent' for myself.

- 00:54, August 12, 2015 (UTC)


 * Have fun! -- 02:00, August 12, 2015 (UTC)


 * Just before I go, the spoiler tags are playing up again. Perhaps we should group sign an angry letter to whoever keeps fiddling with these things.

- 12:02, August 13, 2015 (UTC)

The Descent Expedition Operations
Hey Kelcat! I don't know if you've started playing the new dlc yet, but they implement something called an Expedition Table, which is basically like the War Table except it operates only within the Deep Roads and these operations ("expeditions") don't appear on the War Table. Should we make a separate article for these to avoid confusion? -- Keladin Storm (Talk) 18:30, August 12, 2015 (UTC)


 * No, I haven't played it yet. It'll be awhile before I get around to buying it probably! If they're different then I'd recommend a separate page for them, with maybe a link to it on the war table article.


 * Also I noticed you are adding quite a few of the new codex entries--if you could add them to the main codex articles as well, it'd be greatly appreciated. And just when we almost got caught up with renumbering after Jaws of Hakkon came out! -- 03:56, August 13, 2015 (UTC)


 * I think most of the credit for all those codex entries goes to Ssalgnikool, but yeah, I can help add them to the main articles. I wish they had organized the dlc entries separately from the main ones. Would save us a lot of headaches! -

Table Headers
Hey Kelcat, the reason I changed the table headers to their current format was to provide more room for the acquisition section, if you take a look at what you changed, it is now a lot harder to read. --Zj24 (talk) 08:10, August 13, 2015 (UTC)


 * That makes sense. I'm trying to create table headers for everything to make it easier to transfer across multiple pages, but I will fix the percentages to match what you had before. -- 08:14, August 13, 2015 (UTC)

Deep Roads
Hey can you check out the Deep Roads article. Some new users been splitting it up all over the place and putting through some pretty huge changes. I'd review it myself but i'm really time poor right now. - 02:31, August 16, 2015 (UTC)


 * Yeah they started the discussion and then just went ahead and immediately put the changes through unilaterally

- 02:36, August 16, 2015 (UTC)


 * They're not actually a new user, they've actually contributed quite a lot of Inquisition pages over the last year. Probably just a case of jumping the gun or not understanding proposal processes, which happens. I added my vote to the talk page, though. -- 03:18, August 16, 2015 (UTC)

Spoilers on Abilities
Hello there! How are you doing? I sent the same message to HD3 but I got not reply so I am sending it over to you too! I was checking the latest wiki pages and I found that the abilities paragraph consumes too much space without being hidden in some form which is kind of unacceptable. Example. I think the Abilities section should be hidden inside spoilers after a specific number of abilities. What do you think? We are also in the wiki skype chat if you want a live discussion! 11:29, August 22, 2015 (UTC)


 * Hey, Viktoria, good to hear from you! I agree with you that the abilities take up too much space; the multiplayer character articles stand out quite a bit especially. I don't know if a spoiler tag would be the best contextually since abilities aren't really "spoilers" per se, but it looks to be the best template available. -- 04:26, August 23, 2015 (UTC)


 * What about coming up with a new 'spoiler tag' which has different text to indicate that its just covering the abilities to shorten the article?

- 00:05, September 5, 2015 (UTC)


 * That was my first idea, but honestly I don't know enough about the spoiler templates to feel comfortable enough attempting it myself. If someone else wants to create one though, I think it would be a workable solution. -- 02:41, September 5, 2015 (UTC)


 * I'll post a request on Tierrie and MostlyAutumn's talk pages.

- 02:42, September 5, 2015 (UTC)

Death by Cheese.
Seems he's reverted a lot, I don't have an account so it'd be tedious for me to go through all of the edits he's reverted. You can just do quick reverts, right?


 * I can, but I've only seen one erroneous (but well-intentioned) undo that I already fixed. Sometimes multiple reverts by a single editor can actually be necessary and shouldn't automatically be considered bad faith. That being said, if you have links to any reverts that you feel were made in error, feel free to list them here and I'll take a look. -- 04:00, August 26, 2015 (UTC)


 * Oh, are you talking about all the other language links? I can bring that up to them. Though I don't understand why you're adding links to each and every page on the other language wiki when it's linked to on the main page. There's nothing against the guidelines, but seems like overkill to me. -- 04:05, August 26, 2015 (UTC)

Table of Contents
Hey remind me, how do I create a table of contents for an article? - 08:46, August 27, 2015 (UTC)


 * That'd be . -- 08:51, August 27, 2015 (UTC)


 * thank you and thank you

- 08:58, August 27, 2015 (UTC)

Untitled
Hi! I hope I'm not bothering you, but I was really interested in learning something about the CSS you use on the wiki and I was hoping you may be able to help me.

I really like the "splatter" class that's used on infoboxes and templates. I really want to learn how to do that myself, adding backgrounds onto infoboxes and templates like that, and I was able to find the code but I have no idea how it's used or where it's put and how it works with the templates. I was wondering if you knew and could possibly help me to learn? I haven't seen anything like that before and I'm really intrigued!

Thanks for your time!

--ByronWagner (talk) 05:51, September 3, 2015 (UTC)


 * Hello there! Most of the CSS stuff that you see on the wiki was actually implemented long before my time, and I'm not that learned in the stuff myself! User:Tierrie helped create a lot of it, and may be able to give you some guidance. -- 21:56, September 3, 2015 (UTC)

Wardrobe
With the new wardrobe system, should they be all on one page or should it be like armors where the table pulls information from individual pages? I don't think separate pages would be needed, but with images of the wardrobes having both male/female and all 4 races, I'm not sure what the best way of organizing this is. I figured I'd bump it to a mod for input. Emynii (talk) 22:12, September 3, 2015 (UTC)


 * Perhaps a layout we use similar to the Mounts article?

- 00:59, September 4, 2015 (UTC)


 * That's exactly what I was thinking of. We should have separate articles for each of the outfits, with the description, pictures, acquisition, etc. -- 02:19, September 4, 2015 (UTC)

Inquisition Dragon Strategy
Somewhere after my current run (which I just started new last night), I'd like to do a major refactoring on the dragon strategy. Right now, dragon entries (especially Fereldan Frostback) has text that is very specific to a certain combination of characters. I first thought of this when all of the dragons had basically the same text, though I see now that some nice work has been done to specialize the texts.

Still, I'd like to:


 * refactor the texts out to separate page
 * link the dragon pages to sections of that page
 * disambiguate it from High_dragon_(strategy)
 * include more general tips
 * such as anti-{cold,fire} weapons and same-{cold,fire} armor
 * tips based on all types of characters
 * rushing the vortex
 * include specific strategies unique to each dragon
 * like how to bait the Fereldan Frostback out of its initial attack

This would be a fair amount of work, so before I dive in: thoughts?

DaBarkspawn (talk) 19:19, September 4, 2015 (UTC)


 * Do you mean making separate strategy pages for each of the high dragons, like Highlands Ravager (strategy) ? I think that could be a good idea if you feel the strategies are going to be long (me, I play on casual, overpower myself and just hack and slash 'til the thing's dead ). Everything you've listed sounds good to me, and if you're willing to undertake it, I say go for it! -- 02:41, September 5, 2015 (UTC)


 * I was going to play the length thing by ear, see how it goes. I'm a casual player, too.  ;)  Thanks for the blessing, I'll start taking notes.  DaBarkspawn (talk) 02:46, September 5, 2015 (UTC)

Thank you Thank you for fixing the edit I made to the Teagan Guerrin page. I was unable to add the reference to it before some fuck-wit deleted it after I spent hours researching it. Here is the link to the video if you want to make sure. I cannot add need references myself some reason https://www.youtube.com/watch?v=qIi_Q-OS6Jc


 * Thanks for the link and for adding the info! Since the game's out I'm going to remove the citation needed. -- 06:05, September 9, 2015 (UTC)

Lock on 'If you could live'?
Heya Kelcat, wondering why you locked 'If you could live...' [] :/ Cheers, --Eternal Undead Dragon (talk) 19:11, September 9, 2015 (UTC)


 * Because the forum is 5 years old. We generally discourage people from 'necroing' old threads. I just had to update a redlink which unfortunately makes it show back up on the feed. If you're interested in the topic feel free to make a new forum about it! -- 19:16, September 9, 2015 (UTC)


 * Ah, my bad. I hadn't checked the dates myself. Stupid of me. (Admin-actions shouldn't bump up old threads in the list *sigh*)--Eternal Undead Dragon (talk) 19:32, September 9, 2015 (UTC)

Changing War Table Results
Did a patch or something change the results of the operations? Compare http://vignette2.wikia.nocookie.net/dragonage/images/9/99/Connections_Blades_Hessarian.png/revision/latest/scale-to-width-down/800?cb=20150910050308 where I get all three rewards to An Offer from the Blades of Hessarian where each advisor only gives one and see talk page for Upon the Waking Sea where I got something that wasn't even listed. DaBarkspawn (talk) 05:09, September 10, 2015 (UTC)


 * Huh, that's strange. There's nothing in the official patch notes that indicates the operation rewards have changed. I'll see if I can dig up a playthrough where I haven't done much war table stuff yet and see what kind of results I get. -- 07:20, September 10, 2015 (UTC)


 * Thanks! FWIW, this was in Haven, though I don't know if that makes a difference. DaBarkspawn (talk) 12:17, September 10, 2015 (UTC)

Crossroads
Hi, I moved the old Crossroads page to the Crossroads (Hinterlands) and fixed all the references (I think there were only 4 of them). Then I tried to rename the newly created [the Crossroads (Fade)] page to the Crossroads, but the wiki won't let me since the old page still existed as a redirect. So I copied all content instead. Can you please help me with two things: PS Sorry for the little mess but I think I sorted out all the references to the new pages, and it's better to do this early than to deal with a multitude of references that would be created later. Asherinka (talk) 22:46, September 11, 2015 (UTC)
 * Delete [the Crossroads (Fade)] (and it is not even the Fade at all, Morrigan says it back in the Witch Hunt)
 * Remove the hard redirect here - Talk:The Crossroads


 * Okay, taken care of. I had to delete the Crossroads talk page for some reason, the recreate it, but it should be good to go now. -- 04:02, September 12, 2015 (UTC)

Notes in Trespasser
I added the short note to the two other ones, then I looked at all the notes listed here and thought that perhaps we could group most of the notes on two pages, something like "Qunari Notes" and "Ancient Memories". What do you think about it? Also, these two pages can now be deleted safely: [Note: Scrap of Writing from a Ben-Hassrath Agent|1],[Note: Charred Note|2]. Asherinka (talk) 02:26, September 14, 2015 (UTC)


 * The new notes page looks good, I didn't notice they were from all different locations. I'm all for another page that combines other similar notes; if you think "Ancient Memories" sounds fitting I'm good with that. -- 20:25, September 14, 2015 (UTC)


 * I merged four "mosaic" notes into one. They are all found in the same location and all should have the same picture. Even the articles with references to them listed all four in a sequence. I sorted out the references, so these can be deleted: 1, 2, 3, 4 + this redirect page. The new page is Note: Ancient Mosaics. Asherinka (talk) 21:49, September 14, 2015 (UTC)


 * Looks good, all pages have been deleted. -- 07:02, September 18, 2015 (UTC)

Supply Cache Listings
Do you think we should list Supply Caches on the Notable Items section for locations? - 06:54, September 14, 2015 (UTC)


 * Definitely. We should also probably note on the Supply cache page something about that new trial that removes them from the game. Incidentally, do you think we should make an article about the trials? I don't know a whole lot about them as I haven't really tested them yet. -- 20:25, September 14, 2015 (UTC)


 * I haven't had a chance to play tresspasser or look at the details yet so I can't voice an opinion myself until then i'm afraid.

- 22:57, September 14, 2015 (UTC)

Trivia items
Since this is getting us nowhere, could you please share your opinion on the matter? Talk:Ruins of Heidrun Thaig Talk:Valta. Asherinka (talk) 02:50, September 15, 2015 (UTC)


 * I can't really contribute to the coversation about Valta as I haven't played the DLC, but I offered a bit about the trivia on the other article. -- 03:39, September 15, 2015 (UTC)

Need patroling
Hey some anon keeps shifting ip addresses and adding incorrect information to article, messing with number stats. Just keep an eye out. - 11:06, September 15, 2015 (UTC)

-- An example of this would be all of the prices being set to 0 on http://dragonage.wikia.com/wiki/Emporium%27s_Schematics --Zach9054 (talk) 23:40, October 11, 2015 (UTC)


 * That's not vandalism. The markup price needs to be set in the infobox, but try as I might I haven't been able to figure out what it should be. -- 01:47, October 12, 2015 (UTC)

Iron Bull Trespasser Codex Entry Not Displaying Properly
Hey Kelcat, as per title, I can't figure out why this codex entry isn't displaying properly. Any ideas? - 13:47, September 21, 2015 (UTC)
 * There was an error with the template on the codex page, corrected. - Merthos (talk) 14:47, September 21, 2015 (UTC)

Use of Templates
I've noticed that the templates are underutilized here. On my last bigger wiki involvement (http://lastremnant.wikia.com/) we did everything via the templates. For instance on a schematic the following stuff should be handled automatically: style, supertitle, name, type, the intro text, the categories and especially the duplicate and error-prone entry of the acquisition details.

Sample: http://lastremnant.wikia.com/wiki/Dark_Dirk Template: http://lastremnant.wikia.com/wiki/Template:Infobox_Weapon?action=edit

Is there any particular reason for the restricted template use? If it is just lack of knowledge, I could help with that. - Merthos (talk) 16:45, September 21, 2015 (UTC)


 * There are definitely templates that could be built for Inquisition items that haven't been (see Sigils (Inquisition)) mainly because I am not that good at template creating and we're a bit lacking at the moment on people who are knowledgable about such things.


 * If I'm understanding you correctly though, you want to build lots of specific templates? Wouldn't that make it more difficult for new users to figure out which of the many different ones they're supposed to use? We're a moderately-busy wiki that sees lots of edits every day by many different people--it's important to make these simplified enough for everyone to use. And looking at your example, it looks like that wiki doesn't utilize very many different categories whereas we make use of tons of subcategories. 18:39, September 21, 2015 (UTC)

Having separate templates makes them easier to manage than a single one. So yes, I would separate at least the main "categories" like weapon, armor, material. As for new users, nobody creates an article from scratch, esp. not the infobox ones. You copy and modify an existing one, so nothing changes there. And nothing on the categories used here is special.

Sample (for what I have in mind) - Lyrium-Infused Staff:

That would be enough to generate the same page as it is now, including the intro, the acquisition paragraph and all categories. One could also automate the missing info-flags. - Merthos (talk) 11:25, September 22, 2015 (UTC)


 * Hi! Kelcat asked me to have a look at this, and I'm concerned that we're dealing with a lot more variables than The Last Remnant. Creating a somewhat unwieldy template. Would you be willing to create a mock-up of your template in your sandbox? 17:18, September 24, 2015 (UTC)

Sure (and no, TLR uses much more variables, e.g. http://lastremnant.wikia.com/wiki/Template:Infobox_item?action=edit has several hundred).

See User:Merthos/Sandbox/Avvar War-Maul and User:Merthos/Sandbox/Lyrium-Infused Staff. The transcludes still work fine, see User:Merthos/Sandbox/Transclude.

The template is Template:WeaponInquisition. It currently handles staff and maul, adding the other types is just a matter extending the switches. The template could be further simplified by adding additional ones for rarity, dlc and stuff, that would "remove" several of the switches. But I will only spend time on that when there is interest at all... - Merthos (talk) 16:48, September 25, 2015 (UTC)


 * Thank you so much for taking the time to write that up. After having a think and a discussion with our most template savvy admin User:Tierrie, I think it's best we keep the articles and the templates discrete. 00:37, September 29, 2015 (UTC)

Descent Temporary Companions
Hey I can't decide if Valta and Renn from the descent should be classified as temporary companions or not. I would welcome some outside input. - 02:43, September 22, 2015 (UTC)


 * I haven't played The Descent so I can't really give any input on it. Sorry! -- 04:00, September 22, 2015 (UTC)


 * Damn, I can't make up my mind about this. Because they're with the party long enough that just listing them as assisting npc doesn't seem sufficient but they don't show up in the party menu

- 04:27, September 22, 2015 (UTC)

I would classify them the same as Hawke. - Merthos (talk) 11:29, September 22, 2015 (UTC)

Something cool
Isn't this trippy? Its a vallaslin design for Fen'Harel - 13:41, September 25, 2015 (UTC)


 * Oh, sweet! I would totally use that on every elf I roll. -- 17:46, September 25, 2015 (UTC)

Broken Template?
There is something awkward going on with the quest box for Sit in Judgment. I've compared the text in raw edit mode to another quest that looks right (All New, Faded for Her, chosen sort of randomly) and the text in the page of Sit in Judgment looks right. DaBarkspawn (talk) 23:59, September 25, 2015 (UTC)
 * I was testing out the new Wikia infobox format. Needless to say the test was not a success . It should be restored, but let me know if there's any remaining problems. 00:09, September 26, 2015 (UTC)
 * Oh, heh. ;)  Restored page looks correct!  DaBarkspawn (talk) 00:23, September 26, 2015 (UTC)


 * Speaking of which, I did use the converter on Template:ExploitInfoBox and it seems successfull enough -- Exploits (Origins) -- but it looks blegh as hell. Not sure if we can spice it up with CSS at all. -- 00:32, September 26, 2015 (UTC)


 * Why convert at all? DaBarkspawn (talk) 01:16, September 26, 2015 (UTC)


 * Basically its part of Wikia trying to make their sites more mobile friendly. You can read more about it at User blog:JoePlay/New infobox. 00:37, September 29, 2015 (UTC)

0 Agent Times
Hey I was going to start up a new human playthrough soon and was wondering if we still need 0 agent times? I can try and keep one or 2 of my advisers agentless (Probs grab belle, unless you'd rather me grab josie's 0 agent times) but I realized that some times literally can't be agentless. Should we treat those that literally can't be agentless (Like sending the agent from fallow mire to Stone Bear Hold) as having the pre requisite agents only, as the agentless times?--BriefSeduction (talk) 03:56, October 12, 2015 (UTC)


 * Hey! All the operations from the main game should be correct, but we need to verify times on a lot of the operations from Jaws of Hakkon. It would be ideal if we could verify times for all of the advisors because I haven't been able to determine which advisors are the prefered ones for any of the JoH operations, but anything you're able to add would be great!

I'd say that for any operations that can't be agentless, it would be best to treat it as you suggested-- with the "0 time" being the one with the minimum agents necessary to complete it. -- 07:35, October 12, 2015 (UTC)


 * Sure thing, I'll see what I can grab. Do the descent operations have times as well? I seem to remember the Silverite one having a timer and grabbing some of those might be really easy at skyhold.--BriefSeduction (talk) 07:54, October 12, 2015 (UTC)


 * That I'm not sure about, I don't have the Descent yet. -- 07:56, October 12, 2015 (UTC)


 * They have. But all of those can only be done with Cullen. - Merthos (talk) 08:36, October 12, 2015 (UTC)


 * KK I'll take a look at them as well. Are you sure that the base game times are ok? I guess it can't hurt to check, not like it'll take 9 million years. Can just make a save before every point. I was more thinking that the specialization and race specific, post skyhold choices might be wrong. I suppose I can just check anyway.--BriefSeduction (talk) 20:34, October 12, 2015 (UTC)

It's entirely possible that some of the base game operations are incorrect. When I was updating the formatting of all the operations pages I used this list which was extracted from the game files, but I didn't get a chance to go through it line by line to verify all the operations were correctly timed. I think the main thing missing from operations would be acquisition conditions, especially for the race/class/specialization ones. -- 03:46, October 13, 2015 (UTC)


 * I know the table on the War Table page has a wrong one but I took a look at editing it and it was a nightmare. It was the chantry remains one, which is fine on the actual page, but on the big table it didn't list the right follow up missions. IIRC josi gives the university of orlais and cullen/liliana give grand cleric iona. Other than that I've been looking, nothing major. Really unless it's a really odd number, or there's 3 different times I'm fairly certain it'll be right. If any are wrong it would probably be a race/class/spec one however, I agree.--BriefSeduction (talk) 12:47, October 13, 2015 (UTC)

Edit: I just got to skyhold so after grabbing champion I'll start on descent and get those times down then move on to hakkon~

Just checking In
Hey Kelcat, just thought I'd drop in and say hello. How's business? - 03:30, October 17, 2015 (UTC)


 * Doing pretty good! Focusing on work and school work at the moment, so I'm not getting a lot done on the wiki. How are things with you? -- 22:48, October 17, 2015 (UTC)

Is it possible tresspasser changed some war table times?
Considering how long this game's been out I find it odd to think we haven't gotten the 0 agent time for the Vercheil mission but with 0 agents my time is shorter. I also seem to remember it being slightly more than 24 mins on my other playthrough so...? not sure how to go about testing that but it'll be a headache if true.--BriefSeduction (talk) 08:37, October 17, 2015 (UTC)


 * I believe the Trespasser DLC does change several things in the game including armor stats, purchase price and resale value, please see: Orlesian Army Battlemage Armor, Heavy Armor of the Dragon or Avvar Armor. I noted the differences under notes. How do you prefer we proceed with the new values/stats Kelcat?


 * Well this is going to be a major headache. Zj24: take a look at the changes I made to Orlesian Army Battlemage Armor and see what you think about the formatting of the stats, and the note. We can't have two values listed (I tried and it broke the coding) so I'd say put the base game value in the infobox and the DLC value in notes like you did.


 * BriefSeduction: I'm going through a completely new playthrough to see what changes there are in regards to war table operations, but I'm playing with agents so I haven't paid attention to changes in times. If there is a change, it doesn't look significant, but it's going to be a slog if we have to reverify everything. If that's the case, I suggest creating a forum topic to see if we can get some heads together and see what's what. 22:48, October 17, 2015 (UTC)
 * Got it. If that one specifically has changed then I'll make it but as of now it's probably nothing. I'll check any armor or weapons before I sell them as well. If I'm info gathering might as well go all the way, eh? If you notice in your playthrough that verchelle is above 24 mins however even with agents then we'll have a problem.--BriefSeduction (talk) 23:16, October 17, 2015 (UTC)


 * Hey Kelcat, tell me which version you prefer better for Trespasser: Orlesian Army Battlemage Armor or Heavy Armor of the Dragon.


 * I like the way the stats are listed on Orlesian Army Battlemage Armor. -- 01:42, October 19, 2015 (UTC)

Admin intervention
Just a heads up, http://dragonage.wikia.com/wiki/Forum:Arrogant_mages:_Vivienne_vs_Dorian?t=20151021224016 is starting to spiral, me and Silver Warden tried, but I fear anything else I say is going to just continue to derail the conversation and may need an Admin's touch. College Mage: Ferris (talk) 23:48, October 21, 2015 (UTC)


 * Thanks for the heads up, I'll take a look at it. -- 04:23, October 22, 2015 (UTC)

Codex Overhaul
Hey, I think we may need to launch a new collaborative project to fix up the codex entries for Inquisition. With the addition of Jaws of Hakkon and Trespasser, many of the numbers are now inaccurate and a lot of variations of texts are still missing, but I think the project is too big for one user to handle - 00:06, October 23, 2015 (UTC)


 * Sounds like a good idea. The Jaws of Hakkon numbers have been added to all codices except for Tales, so there's not a lot of those to update, but we definitely need to add most of The Descent (which I don't have so can't contribute to) and Trespasser. I don't know that there are a lot of codices still missing text but if we can get a list it may help users know where we still need help. -- 00:26, October 23, 2015 (UTC)


 * I know there was one in trespasser about wages? Some of the codex entries may change based on when you look at them or may update when you look at them. >.>''' Which would be a pain.--BriefSeduction (talk) 22:48, October 25, 2015 (UTC)


 * Man, it's like BioWare didn't even take the wikia into consideration when designing this game given how many headaches they've caused us If they do indeed change based on when you read them then I have no idea how we'll adress that. -- 02:29, October 26, 2015 (UTC)


 * I think we got all of the ones on the wages between nobles (I forget what it was called) but you could check that one each time it changed. Maybe check all of them after each story progression? I feel like that would be the most through solution if nothing else. Maybe save check, reload, progress, rinse repeat?--BriefSeduction (talk) 02:36, October 26, 2015 (UTC) Edit: This one. http://dragonage.wikia.com/wiki/Codex_entry:_Wager_Notes How's that look?

Unacceptable?
Please explain to me what I did in this forum http://dragonage.wikia.com/wiki/Forum:Arrogant_mages:_Vivienne_vs_Dorian?t=20151021224016 that was unacceptable.

The gist of what I said was a complaint that Viviannes character were too flat, partly due to the lack of a backstory-rphb- (talk) 13:19, October 24, 2015 (UTC)


 * You continually used the derogatory term "negro" and insisted that a person of color's presence in the game must be justified. You argued with multiple people who tried to reason with you and diffuse the situation, you referred to an entire country as "land of the slaves and home of the cowards" and derided political correctness. You veered completely off the main topic, which was about a character's personality and turned into a rant about race and nationality. The fact that another admin had to completely lock down the thread solely because of your negative attitude is a pretty clear indication that your behavior is unacceptable. -- 18:04, October 24, 2015 (UTC)


 * 1) A negro in a europeanlike medieval setting DOES need to be justified, the same way that a Caucasians presence would have to be justified if the story took place in an oriental china like setting, simply because their presence is so unusual.
 * I use the term "negro" because it is the most precise word to describe the race. Calling a spade a spade is simply the truth, and people have no right to be insulted by that, I was neither attacking nor demeaning anyone, I was simply being frank.


 * 2) If people hadn't overreacted over what I said, but had argued constructively with me, the conversation would not have spiralled "out of control" as thou said, which was really just to point out a critical flaw in Viviannes character that no one else seemed to have addressed. I even pointed out an example of another negro character that had the necessary backstory, that were written well


 * 3) Free speech a universal right, and I consider myself a champion for it, people did not argue with me, they did the opposite, they tried to silence me, and I say "argue" because "reason" is something one does to a little child that is being difficult, that is demeaning, it demean the others viewpoint to that of a little child, (but be free to dispute that).


 * 4) "land of the slaves and home of the cowards", is a caricature of Americas founding principles, because political correctness more then anything, is the cause of what this once proud and admirable nation is morphing into. Just look at this disturbing headline from today's Zerohedge http://www.zerohedge.com/news/2015-10-25/death-first-amendement-majority-college-students-now-favor-regulation-free-speech
 * 51% of US college students in favour of abolishing the first amendment, the American manifestation of this universal right.-rphb- (talk) 22:18, October 25, 2015 (UTC)


 * Congrats, rphb, you've got me irritated enough to come out of exile.


 * 1) This may not have occurred to you, but Thedas is not Earth. There is absolutely no reasons to use charged words loaded with Terran historical context to describe the skin color of individuals.  Both 'Negro' and, incidentally, 'spade' are considered offensive terms (e.g., https://en.wikipedia.org/wiki/Spade#Other_uses_of_the_term ) by the people they describe. It doesn't matter if you consider them offensive or not, it is the recipient.  This has absolutely nothing to do with PC-ism and rather more to do with the (apparently not so) common courtesy of not be an offensive jerk.  Speaking of Terra versus Thedas, we have absolutely no understanding of human racial distributions on Thedas.  There is absolutely no reason to believe that migrations producing a more heterogeneous society could not have occurred on Thedas prior to their reaching a medieval technology and government. There is no reason to classify her as exotic.


 * 2) Someone who uses the phrase "fucking negro" doesn't get to call other people out on overreacting. You threw the first punches. You caused that reaction.


 * 3) You clearly haven't actually read the First Amendment. Allow me to quote it for you: Congress shall make no law respecting an establishment of religion, or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceably to assemble, and to petition the Government for a redress of grievances. That is to say that the First is only binding on the Government as it restricts the kinds of laws that Congress can make.  It has absolutely no jurisdiction over privately owned spaces such as this Wiki or the Forums.  None.  My recommendation to you is that before you decide you are self-proclaimed champion of something, you should probably try and understand it first.


 * 4) You also don't get to call out others as overreacting when you admittedly caricature them. You are trolling and got a response.  If you don't like the response, stop trolling people.


 * One of the things that I cherish about the Dragon Age franchise, from the beginning in DAO, is how, despite the terrible evils that confront Thedas, it is still a utopia that some can look up to. Codex_entry:_Sexuality_in_Thedas shows a world that is considerably more enlightened that most of Terra.  I want to live in a world where a person's skin color or romantic interests or whatever is completely irrelevant.  Not only is the lack of a 'backstory' for her skin color not provided, I kinda hope that that was a deliberate design on BioWare's part: people judge Vivienne based on what she says and does and that's the way it should be for everyone.  DaBarkspawn (talk) 00:50, October 26, 2015 (UTC)


 * I appreciate that this is important to you dabarkspawn, but I'd prefer to avoid arguments between other users on my talkpage.


 * rphp, this is not up for discussion. You have been given a warning for your behavior and continuing to argue about it is not going to do you any good. Please take the time to read our forum guidelines and make a concerted effort to abide by them, because they 'will' be enforced. Freedom of speech is not relevent to a private website. We are not required to allow you to say whatever you want when it winds up being insulting and/or hurtful to others. -- 01:49, October 26, 2015 (UTC)


 * 1) A spade is an instrument used to dig in dirt, it looks a little like a shovel, its just more straight, how can that possibly be offensive?
 * I repeat Negro is an objective way to describe a certain race, and she is the only one that have so far appeared in the series.
 * And as I have said before, seeing as it is something rare, there need to be an explanation for why she is there.


 * 2) I could have said freaking negro, I just as a principle want to be as blunt and direct as possible, it was just an expression to underline the rareness of it in the setting, but I can see how it can be misconstrued.


 * 3) That comment was about the article that I refereed to, as I said PC liberal arts students in America 51% WANTS to abolish the 1st amendment. Yes this law protects the people of USA from government censorship, but censorship in any form is evil, and if people have been sufficiently conditioned to accept censorship of expression, then they will be less inclined to protest over a general ban over freedom of speach, already it is a huge problem with certain smart phones that auto censor curse words out of sms.


 * 4) DA was never thought of as a utopia and is anything but, the "attitudes" about sexuality aperent in the franchise is a direct result of PC'ing, as is Vivianne, who could just as easily have been a blonde Caucasian, it have also gotten worse since DA:O, where it was apparent that other characters were actually surprised about an NPC's bisexuality where in DA:I it is now completely natural.
 * I don't want to get into the subject of the validity of these attitudes, but I would have preferred a much darker take where people had been much more brutally oppressed to generate sympathy from the player as it is all about telling a compelling story


 * 5) "Not up for debate"
 * That's a really sad statement, I cannot imagine anything worse, everything ought to be up to debate, to declare that something is not, is an authoritarian statement of a dictator, to shut up descent, and people whose opinions deviate from the norm, little will happen in a small internet wiki such as this, but we have already seen what happens in real life when people are ignored and silenced in the name of political correctness. In Sweden, possibly the most PC nation on Earth, a dozen fugitive centers have been burned down in arson attack, because their government refuses to acknowledged the reality of the situation, and its media refuses to even talk about it.
 * My point is, anything not up for debate, usually ends in violence.
 * As I said, nothing will happen in this wiki, but attitudes are something we take with us, and in other situations, things can end up becoming really nasty, think about it.-rphb- (talk) 02:17, October 26, 2015 (UTC)

Kelcat has asked me to stop, so I will. DaBarkspawn (talk) 02:20, October 26, 2015 (UTC)

You must be a joy at parties. You've been asked by an authority figure to stop. You should probably stop.--BriefSeduction (talk) 02:24, October 26, 2015 (UTC)

All right, comparing my unwillingness to listen to you repeatedly argue against a warning (on a video game discussion board) to people committing arson and other violence and insinuating that I may in the future commit acts of violence is not in any way okay. You've crossed the line and I'm blocking you for 30 days. If you object, you are free to contact any of the other admins to appeal. -- 02:26, October 26, 2015 (UTC)

Elemental 2H Weapon schematics
Hi there. I've been running tests on the Elemental 2H weapons and updating the Schematic pages with my findings.

While I understand that the schematic pages should contain details about the schematic, the way the Wiki is set up is by convention is that it links to the 'Non-crafted weapon' if it exists.

I believe that damage modifiers have a place in the schematic page as well as on the actual weapon's page.

1) When obtaining the schematic, the player would want to look at the schematic page to know if it's worth crafting. Having the damage modifiers on the schematic page would help players understand what they're crafting.

2) The modifiers describe both the crafted weapon and the Non-crafted weapon. Any overachieving DAI player would know that non-crafted weapons are typically weaker than a Tier 3 crafted counterpart,as such, there is no incentive to go to the non-crafted weapon page. Players might not find the information they want to know if the weapon is worth crafting.

3) The schematic pages don't have weapon details as their stats are customizable by the different crafting materials, details are stated on a Crafting page. However, effects that are common across all crafted weapons should have their specifications detailed on the schematic page as these effects affect any outcome of the crafted weapon.

Hope you will consider this. I would like to revert the Greatsword and Greataxe schematic pages to add their damage modifiers.

If this is not agreeable to you, I would like to modify the reference to their Non-crafted versions to reflect that the non-crafted page also details their damage modifiers.

'For damage modifiers or the non-crafted version,see Chromatic Greataxe' or something to that effect. --Ward Point (talk) 01:40, November 3, 2015 (UTC)


 * If the effects on the crafted version are significantly different than the non-crafted version than I can see the value of adding a (short) note about that to the schematics page. However, I don't see a need to have duplicate information on both pages (especially when the notes are so long). The recipe article is for people to reference what materials are needed in order to craft the weapon. To find out the specifics of the weapon to be crafted, they need only click on the link to the weapon that is at the top of all of the schematics pages ("for the non-crafted version see X").


 * I also don't see the need to make an exception for two specific items but leave all the others the same. If you think there is a need to change how we format all of the schematics pages I suggest creating a forum topic to see what others think. My personal opinion though is that it's best to have them on separate articles for clarity and concision.


 * If I'm misunderstanding and these two items are special cases (I've never gotten either recipe, then perhaps opening discussions on their specific talk pages would suffice, to see what others who do have the weapons think about it. -- 04:31, November 3, 2015 (UTC)

I see your point on not wanting to repeat information, and I will accept your judgement.

However, I think that these two specific items are unique enough in their effects that an exception should be made for them to make a slight change to just the very top line to say that there ARE damage modifiers present, and for more information, one should go to the non-crafted version to read up on those modifiers as I have proposed, in the first post. Alternatively, a note about damage modifiers under 'Notes' could provide a redirect to the crafted version so that no information is repeated.

In Inquisition, at the very least, these two weapons are unique in the way they add an extra hit entirely to all attacks, including proc-ed Masterwork effects, and not just simply 'proc' an effect like a Masterwork. I feel that it is prudent to actively encourage a player who is looking to craft these weapons to actively look for the damage modifiers associated with these two weapons.

As a player, while using this wiki, I'm not actively encouraged to look at non-crafted versions as I generally know that they're weaker when compared to Tier 3 Crafted weapons, as such I have no incentive to look at them. Making a note about 'For Damage modifiers, refer to the non-crafted version' would point me in the right direction. This is just my experience when using this wiki, and if you feel that this is not so, I will accept it. --Ward Point (talk) 05:04, November 3, 2015 (UTC)

Multiplayer Armor
I remembered what I needed your help with for the multiplayer! We still need the list of crafting materials (number of cloth, metal and leather) required for the initial armour sets for the unlockable characters. I can't check them because I've already crafted them all but if you haven't yet, you should still be able to select the craft armour option and then check the list. You don't need to actually be able to craft the armour, we just need the list of required items.

The sets we still need the list for are as follows:
 * Skywatcher's Lamellar Armor
 * Templar's Regalia
 * Katari's Hide
 * Reaver's Mail
 * Assassin's Mantle
 * Isabela's Longcoat
 * Alchemist's Rigging
 * Arcane Warrior's Armor
 * Virtuoso's Regalia
 * Necromancer's Raiment

- 05:43, November 7, 2015 (UTC)


 * Ahh, okay. I've got Thanksgiving holiday coming up so I'll see if I can fiddle around in MP. -- 06:02, November 8, 2015 (UTC)

Trespasser
Also when you get around to playing trespasser, let me know because I need to discuss something in it with another editor. - 08:35, November 7, 2015 (UTC)


 * I've played through it once already. -- 06:02, November 8, 2015 (UTC)


 * Have you got a save where you're in The Darvaarad ?

- 01:04, November 9, 2015 (UTC)


 * Surprisingly enough, I actually do. It's in the research tower next to the golden nug. -- 19:14, November 11, 2015 (UTC)


 * Ok if you go to the research tower, check the back cell by the fen'harel statue. Look at the bookcase, the one with all the magical objects on the shelves. Look at the bottom shelf. Tell me what the broken fragments on the bottom shelf look like to you.

- 01:13, November 12, 2015 (UTC)