Item properties (Dragon Age II)/Item properties (Dragon Age II) ID

Magic item properties ID list

 * 0 - invalid
 * 1000 - (passive):Attribute - strength
 * 1001 - (passive):Attribute - dexterity
 * 1002 - (passive):Attribute - magic
 * 1003 - (passive):Attribute - cunning
 * 1004 - (passive):Attribute - willpower
 * 1005 - (passive):Attribute - constitution
 * 1006 - (passive):Attribute - all
 * 1100 - (passive):Property - health
 * 1101 - (passive):Property - mana
 * 1102 - (passive):Property - attack
 * 1103 - (passive):Property - defense
 * 1104 - (passive):Property - stamina
 * 1105 - (passive):Property - critical chance
 * 1106 - (passive):Property - damage factor - critical
 * 1107 - (passive):Property - armor(metal)
 * 1108 - (passive):Property - armor(leather)
 * 1109 - (passive):Property - armor(cloth)
 * 1110 - (passive):Property - health regen
 * 1111 - (passive):Property - mana regen
 * 1113 - (passive):Property - damage factor - physical
 * 1114 - (passive):Property - damage factor - fire
 * 1115 - (passive):Property - damage factor - cold
 * 1116 - (passive):Property - damage factor - electrical
 * 1117 - (passive):Property - damage factor - nature
 * 1118 - (passive):Property - damage factor - spirit
 * 1119 - (passive):Property - healing done
 * 1120 - (passive):Property - healing taken
 * 1121 - (passive):Property - stamina regen
 * 1122 - (passive):Property - bloodmage cost
 * 1123 - (passive):Property - attack speed
 * 1200 - (Passive): Resistance - Elemental - Fire
 * 1201 - (Passive): Resistance - Elemental - Cold
 * 1202 - (Passive): Resistance - Elemental - Electricity
 * 1203 - (Passive): Resistance - Elemental - Nature
 * 1204 - (Passive): Resistance - Elemental - Spirit
 * 1205 - (Passive): Resistance - Damage
 * 1210 - (Passive): Resistance - Magic
 * 1211 - (Passive): Resistance - Force
 * 2000 - (On-Hit): Damage - Physical
 * 2001 - (On-Hit): Damage - Physical (AOE)
 * 2002 - (On-Hit): Damage - Fire
 * 2003 - (On-Hit): Damage - Fire (AOE)
 * 2004 - (On-Hit): Damage - Cold
 * 2005 - (On-Hit): Damage - Cold (AOE)
 * 2006 - (On-Hit): Damage - Electricity
 * 2007 - (On-Hit): Damage - Electricity (AOE)
 * 2008 - (On-Hit): Damage - Nature
 * 2009 - (On-Hit): Damage - Nature (AOE)
 * 2010 - (On-Hit): Damage - Spirit
 * 2011 - (On-Hit): Damage - Spirit (AOE)
 * 2100 - (On-Hit): Chance to Knockback
 * 2101 - (On-Hit): Chance to Stun
 * 2102 - (On-Hit): Chance to Reduce Speed
 * 2201 - (On-Hit): Chance to Charm
 * 2202 - (On-Hit): Chance to inflict Walking Bomb
 * 2204 - (On-Hit): Life Leach
 * 2205 - (On-Hit): Energy Leach
 * 2206 - (On-Hit): Dispel
 * 2300 - (On-Hit-[Internal]): Poison - Debilitating Poison
 * 2301 - (On-Hit-[Internal]): Poison - Crow Venom
 * 2302 - (On-Hit-[Internal]): Poison - Deathroot Toxin
 * 2303 - (On-Hit-[Internal]): Poison - Arcane Poison
 * 2304 - (On-Hit-[Internal]): Poison - Fel-Poison
 * 2400 - (On-Hit): Bonus Damage to Humans
 * 2401 - (On-Hit): Bonus Damage to Qunari
 * 2402 - (On-Hit): Bonus Damage to Demons/Undead
 * 2450 - (On-Hit)-[Internal]): Bonus Damage to Darkspawn
 * 3000 - (Restriction): Style - Two-Handed Weapon Style
 * 3001 - (Restriction): Style - Dual Wield Style
 * 3002 - (Restriction): Style - Staff
 * 3003 - (Restriction): Style - Weapon and Shield Style
 * 3004 - (Restriction): Style - Archery Style
 * 3100 - (Restriction): Race - Human
 * 3101 - (Restriction): Race - Dwarf
 * 3102 - (Restriction): Race - Elf
 * 3103 - (Restriction): Race - Qunari
 * 3200 - (Restriction): Attribute - Strength [Primary]
 * 3201 - (Restriction): Attribute - Dexterity [Primary]
 * 3202 - (Restriction): Attribute - Magic [Primary]
 * 3203 - (Restriction): Attribute - Cunning [Primary]
 * 3204 - (Restriction): Attribute - Willpower [Primary]
 * 3205 - (Restriction): Attribute - Constitution [Primary]
 * 3210 - (Restriction): Attribute - Strength [Secondary]
 * 3211 - (Restriction): Attribute - Dexterity [Secondary]
 * 3212 - (Restriction): Attribute - Magic [Secondary]
 * 3213 - (Restriction): Attribute - Cunning [Secondary]
 * 3214 - (Restriction): Attribute - Willpower [Secondary]
 * 3215 - (Restriction): Attribute - Constitution [Secondary]
 * 3300 - (Restriction): Player
 * 3400 - (Restriction): Follower - Anders
 * 3401 - (Restriction): Follower - Aveline
 * 3402 - (Restriction): Follower - Bethany
 * 3403 - (Restriction): Follower - Carver
 * 3404 - (Restriction): Follower - Fenris
 * 3405 - (Restriction): Follower - Isabella
 * 3406 - (Restriction): Follower - Merril
 * 3407 - (Restriction): Follower - Varric
 * 3408 - (Restriction): Follower - Sebastian
 * 3500 - (Restriction): Class - Warrior
 * 3501 - (Restriction): Class - Rogue
 * 3502 - (Restriction): Class - Mage
 * 3510 - (Restriction): Class - Warrior or Rogue
 * 3600 - (Restriction): Spec - Spirithealer
 * 3601 - (Restriction): Spec - Bloodmage
 * 3602 - (Restriction): Spec - Forcemage
 * 3604 - (Restriction): Spec - Shadow
 * 3605 - (Restriction): Spec - Duelist
 * 3606 - (Restriction): Spec - Assassin
 * 3608 - (Restriction): Spec - Templar
 * 3609 - (Restriction): Spec - Reaver
 * 3610 - (Restriction): Spec - Berserker
 * 3700 - (Restriction): Level
 * 3701 - (Restriction): Level [-2]
 * 3702 - (Restriction): Level [-4]
 * 3703 - (Restriction): Level [-6]
 * 3704 - (Restriction): Level [-8]
 * 3705 - (Restriction): Level [-10]
 * 3800 - (Restriction): Status - Full Health
 * 3801 - (Restriction): Status - Not Full Health
 * 3802 - (Restriction): Status - Full Mana/Stamina
 * 3803 - (Restriction): Status - Not Full Mana/Stamina
 * 3804 - (Restriction): Status - Injured
 * 3805 - (Restriction): Status - Not Injured
 * 3806 - (Restriction): Status - Combat
 * 3807 - (Restriction): Status - Not Combat
 * 3850 - (Restriction): Status - Not Full Health OR Not Full Mana/Stamina
 * 3851 - (Restriction): Status - Not Full Health OR Injured
 * 5000 - (Base Item): Weapon - Warrior - One-Handed
 * 5100 - (Base Item): Weapon - Warrior - Two-Handed
 * 5200 - (Base Item): Weapon - Rogue - Dual Wield
 * 5300 - (Base Item): Weapon - Rogue - Bow
 * 5400 - (Base Item): Weapon - Mage - Staff
 * 5500 - (Base Item): Armor - Heavy
 * 5501 - (Base Item): Armor - Medium
 * 5502 - (Base Item): Armor - Light
 * 5600 - (Base Item): Accessory - Amulet
 * 5610 - (Base Item): Accessory - Ring
 * 5620 - (Base Item): Accessory - Belt
 * 6001 - (Heraldry): Amell Family
 * 6002 - (Heraldry): Antivan Crows
 * 6004 - (Heraldry): Chantry
 * 6005 - (Heraldry): Dalish Elves
 * 6006 - (Heraldry): Dwarven Carta
 * 6008 - (Heraldry): Ferelden
 * 6009 - (Heraldry): Grey Wardens
 * 6010 - (Heraldry): Harimann Family
 * 6011 - (Heraldry): Kirkwall
 * 6013 - (Heraldry): Merchants Guild
 * 6014 - (Heraldry): Orlais
 * 6015 - (Heraldry): Qunari
 * 6016 - (Heraldry): Red Icon Mercenaries
 * 6017 - (Heraldry): Resolutionists
 * 6018 - (Heraldry): Starkhaven
 * 6019 - (Heraldry): Templars
 * 6020 - (Heraldry): Tevinter Slavers
 * 6021 - (Heraldry): The Coterie
 * 6022 - (Heraldry): The Winters
 * 7000 - (Treasure): Rank 01 (Worthless Junk)
 * 7001 - (Treasure): Rank 02 (Broken Weapons)
 * 7002 - (Treasure): Rank 03 (Cheap Gems)
 * 7003 - (Treasure): Rank 04 (Statuettes)
 * 7004 - (Treasure): Rank 05 (Health Potions)
 * 7005 - (Treasure): Rank 06 (Standard Gems)
 * 7006 - (Treasure): Rank 07 (Bag of Coins)
 * 7007 - (Treasure): Rank 08 (Expensive Gems)
 * 7008 - (Treasure): Rank 09 (Unique Items)
 * 7009 - (Treasure): Rank 10 (Priceless Gems)
 * 7999 - (Treasure): Worthless (forced 1cp)
 * 8000 - (Rune): Rune Slot
 * 9000 - (Special): Armor - Immunity - Critical Hits
 * 9001 - (Special): Armor - Immunity - Flanking
 * 9002 - (Special): Armor - Immunity - Stun
 * 9003 - (Special): Armor - Immunity - Knockback
 * 9100 - (Special): Weapon - Increase chance of Deathblow
 * 9101 - (Special): Weapon - Increased Gore
 * 9102 - (Special): Armor - Increase player XP
 * 9103 - (Special): Weapon - Increase Theat
 * 9104 - (Special): Armor - Decrease Theat
 * 9105 - (Special): Weapon - Attacks Ignore Displacement
 * 9106 - (Special): Armor - Trap Evasion
 * 9107 - (Special): Armor - Improved Disarm
 * 9108 - (Special): Armor - Improved Lockpicking
 * 9109 - (Special): Armor - Spiked Shield
 * 9110 - (Special): Armor - Escape
 * 9111 - (Special): Armor - Lucky
 * 9112 - (Special): Celestial
 * 9113 - (Special): Weapon - Attacks Ignore Armor
 * 9114 - (Special): Accessory - Increased Gold drop
 * 9115 - (Special): Evolving
 * 9200 - (Special-[Internal]): Rune of Devastation
 * 9201 - (Special-[Internal]): Rune of Valiance
 * 9202 - (Special-[Internal]): Primeval Lyrium Rune
 * 10000 - (Damage Type): Physical
 * 10001 - (Damage Type): Fire
 * 10002 - (Damage Type): Cold
 * 10004 - (Damage Type): Electricity
 * 10005 - (Damage Type): Nature
 * 10006 - (Damage Type): Spirit
 * 11100 - (On-Hit-[Internal]): Warrior - Offensive Stun
 * 11101 - (On-Hit-[Internal]): Warrior - Offensive Damage
 * 11102 - (On-Hit-[Internal]): Mage - Elemental Weapons - Physical
 * 11103 - (On-Hit-[Internal]): Mage - Elemental Weapons - Fire
 * 11104 - (On-Hit-[Internal]): Mage - Elemental Weapons - Cold
 * 11105 - (On-Hit-[Internal]): Mage - Elemental Weapons - Electricity
 * 11106 - (On-Hit-[Internal]): Mage - Elemental Weapons - Nature
 * 11107 - (On-Hit-[Internal]): Mage - Elemental Weapons - Spirit
 * 12000 - (Passive-[Internal]): Upgrade - Anders 01 - Spirit Essence - Magic Resistance
 * 12001 - (Passive-[Internal]): Upgrade - Anders 02 - Armor Struts - Armor
 * 12002 - (Passive-[Internal]): Upgrade - Anders 03 - Underground Sigil --- Rune
 * 12003 - (Passive-[Internal]): Upgrade - Anders 04 - Lyrium Weave - Attack
 * 12010 - (Passive-[Internal]): Upgrade - Aveline 01 - Underpadding - Attack
 * 12011 - (Passive-[Internal]): Upgrade - Aveline 02 - Flex-Chain --- Rune
 * 12012 - (Passive-[Internal]): Upgrade - Aveline 03 - Impact Plating - Armor
 * 12013 - (Passive-[Internal]): Upgrade - Aveline 04 - Deflecting Joints - Defense
 * 12020 - (Passive-[Internal]): Upgrade - Bethany 01 - Protective Sigil --- Magic Resist
 * 12030 - (Passive-[Internal]): Upgrade - Carver 01 - Girded Plating --- Armor
 * 12040 - (Passive-[Internal]): Upgrade - Fenris 01 - Reinforced Straps --- Attack
 * 12041 - (Passive-[Internal]): Upgrade - Fenris 02 - Enchanted Resin --- Rune
 * 12042 - (Passive-[Internal]): Upgrade - Fenris 03 - Lyrium Scales --- Rune
 * 12043 - (Passive-[Internal]): Upgrade - Fenris 04 - Tevinter Spirit Runes --- Rune
 * 12050 - (Passive-[Internal]): Upgrade - Isabela 01 - Lambswool Insoles - Critical Strike Chance
 * 12051 - (Passive-[Internal]): Upgrade - Isabela 02 - Rigid Boning --- Defense
 * 12052 - (Passive-[Internal]): Upgrade - Isabela 03 - Boiled Leather Plates --- Rune
 * 12053 - (Passive-[Internal]): Upgrade - Isabela 04 - Supportive Corselet --- Rune
 * 12060 - (Passive-[Internal]): Upgrade - Merril 01 - Carved Ironwood Buttons- Health
 * 12061 - (Passive-[Internal]): Upgrade - Merril 02 - Samite Lining --- Rune
 * 12062 - (Passive-[Internal]): Upgrade - Merril 03 - Silver-threaded Dalish Embroidery - Health Regen
 * 12063 - (Passive-[Internal]): Upgrade - Merril 04 - Halla Horn Buckles --- Rune
 * 12070 - (Passive-[Internal]): Upgrade - Varric 01 - Coat Lining --- Attack
 * 12071 - (Passive-[Internal]): Upgrade - Varric 02 - Inscribed Leather Harness --- Rune
 * 12072 - (Passive-[Internal]): Upgrade - Varric 03 - Silverite-reinforced Buckles --- Rune
 * 12073 - (Passive-[Internal]): Upgrade - Varric 04 - Drakeskin Leg Straps --- Rune
 * 12080 - (Passive-[Internal]): Upgrade - Sebastian 01 - Reinforced Bracers -- Increased Attack
 * 12081 - (Passive-[Internal]): Upgrade - Sebastian 02 - Mail Undertunic --- Crit Strike %
 * 12082 - (Passive-[Internal]): Upgrade - Sebastian 03 - Enhanced Articulation --- Rune
 * 12083 - (Passive-[Internal]): Upgrade - Sebastian 04 - Protection of the Faith --- Rune
 * 100000 - (Item Set): Default