Spells (Dragon Age II)



Spells give mages the ability to devastate their foes, and to protect and heal themselves as well as their allies. Spells are used by mages instead of talents. Mage spells include six main schools of magic, the same of Dragon Age: Origins and a new: Elemental, Primal, Entropy, Spirit, Arcane and Creation, in addition to three specializations: Force Mage, Spirit Healer and Blood Mage.

You can reassign your spells by using the Maker's Sigh, purchasable in the Black Emporium in Kirkwall

Activated
Diamond icons represent active talents that have an instant effect: the character executes a special attack or action (e.g. casting a Fireball at a group of enemies).

Passive
Circle icons represent passive abilities that add a permanent bonus, change in game mechanics, or upgrade to an existing ability (e.g. doing more damage with elemental spells).

Sustained
Hexagons icons are sustained abilities that can be turned on and off. The character gains some bonuses or some game mechanics will change (e.g. adding extra armor or regaining mana from dead enemies).