Boss

A boss [the term comes from the MMO -- massively multiplayer online -- gaming community] has a unique name, appears only once in a game, and is generally harder to kill, even relative to other orange-coloured opponents.

The difficulty of a boss may be due to unique abilities, high hit points or regeneration, traps surrounding the encounter, a particular scripting that gives them unique capabilities, or any of a number of things.

Examples of bosses in Dragon Age include:

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