East Brecilian Forest

Background
This is the second part of the forest.

Inhabitants

 * Werewolves
 * Wolves
 * Bears
 * Swiftrunner
 * Revenant (must be triggered by examination of a gravestone)


 * The Hermit
 * The madman will remain non-violent so long as things go the way he wants them to. He will attack you however if they do not and he is capable of some magic

Things to attack
Every hostile in the forest is best dealt with quickly, though there are instances where hostility is not the answer. Swiftrunner, for instance, is a far better source of information than you would expect him to be. If you can intimidate him you can avoid a fight with him and still get a good amount of information to help you with your quest.