The Righteous Path

Background
Investigate the Wending Woods


 * Mervis believes the darkspawn are disrupting trade routes in the Wending Woods. He asked you to intervene.

The dark spawn have established a lair in the Silverite mine north of Wending Woods the threat can not be allowed to persist.
 * Kill the dark Spawn in the Silverite mine.


 * Reclaim your belongings the inhabitants of the Silverite mine are making good use of your equipment, take back what is rightfully yours.

Walkthrough
when you enter the Wending Woods for the first time a (cut scene) will play showing some bandits rummaging through a destroyed wagon, they will spot you and run off. At this point you will be give the quest Trading Troubles there is also a few other quest here that can be completed at the same time.


 * Brothers of Stone


 * Ines the Botanist


 * The Merchant's Goods


 * Maferath's Monuments


 * From the Living wood


 * Last Wishes

You can click on the destroyed wagon and it will tell you that the caravan was smashed to bits, simple bandits did not do this much damage. you will be attacked by your first set of bandits in this area clear all the Bandits, Wild Sylvan, Charred Sylvan out. on a crate there is a Note contain Codex: Orders to the Militia. As you explore the area you will come across a wooden bridge on your left side of map crossing the bridge will trigger A (Cut scene) you will meet a scared militiaman running away from A elf (Velanna) she gives you a warning and disappears. At this point the quest Trading Troubles takes over.

<---There is a chest next to Armaas this should have the rest of your stuff in it (Potions, Injury kits,Etc)--->

BUGS

 * BIG BAD BUG I'm not sure what causes it but when your in the sliverite mines and you get captured by the architect you will need to make your way out and reclaim your equipment form experimental subjects the wardens does not always spawn. Thus losing all your Potions, Injury kits, Armor you had on weapons, Everything

This problem happens on the PC aswell Not just play station

I have a work around to this bug. Place all of the main character items in your personal storage chest before you enter the sliverite mine. then wear the dark spawn crap this will make you rely on your party members for most of the damage. but its a work around till they get around to patching.

It appears that after the cut scene that happens after entering the Sliverite mines for the first time if you wake up naked you will not get your warden stuff back. but if you wake up with clothes on you will. Also i enter completely naked and no Subject spawned for me, after i woke up.

but if i had equipped one item (Junk Sword) and woke up naked i did not get that sword back, but i i reloaded and woke up with clothes the subjected spawned with that junk sword. and i got my stuff back.