The Inquisitor

"You walked out of the Fade and our soldiers found you, the only one who escaped the blast that killed thousands. And you have no idea how you survived? At this moment, you are the only threat I see."

- Cassandra Pentaghast

The Inquisitor is the player-controlled protagonist of Dragon Age: Inquisition. The player will be able to choose the character's race, gender, class, and voice set.

Involvement
The Veil has torn across Thedas. The Inquisitor is the sole survivor of a tear, referred to as "the Breach," that occurs during a peace conference between the leaders of the Chantry and the mage rebellion at the Temple of Sacred Ashes. Falling into the Fade, the Inquisitor encounters a strange feminine entity, who leaves a magical mark on the Inquisitor. Emerging from the Fade, the Inquisitor used the power of the mark to stop the Breach from growing but not sealing it. Many who witnessed the event label the Inquisitor the Herald of Andraste. The Inquisitor is then tasked with leading the Inquisition to investigate the tears and put an end to the chaos.

Character creation
The player begins by selecting a gender, race (human, elf, dwarf or Qunari ), voice set, and class (warrior, rogue or mage) for the Inquisitor. (The mage class is unavailable to dwarves.)

Origins
Race selection determines the Inquisitor's background.
 * Qunari: A Vashoth Qunari who was never introduced to the Qun. Regardless of the player's chosen class, all Qunari Inquisitors are members of the Valo-kas mercenary company and are sent to the Chantry conclave as hired security.  Qunari Inquisitors receive  10% bonus to melee defense upon character creation.
 * Dwarf: A surface dwarf and member of House Cadash, a prominent family within the Carta. They are sent to the Chantry conclave as a spy. Dwarven Inquisitors receive a 25% bonus to magic defense upon character creation.
 * Elf: As a warrior or rogue, the elven Inquisitor is a Dalish Hunter. If a mage, he or she is First to the Lavellan clan's Keeper. All elven Inquisitors are sent to the Chantry conclave by the Keeper to spy on the proceedings.  Elven Inquisitors receive a 25% bonus to ranged defense upon character creation.
 * Human: A member of the noble Trevelyan family from Ostwick in the Free Marches. The Trevelyan family has close ties with the Templar Order and warrior and rogue Inquisitors were raised to be devout and loyal Andrastians (though they do not necessarily have to relish this role). They are sent to the Chantry conclave to aid their family in the proceedings. Human mages lived a cloistered, protected life in the Ostwick Circle before the Templars attempted to kill him or her, forcing them to flee and join the mage delegation at the Chantry conclave.  Human Inquisitors receive one extra ability point upon character creation.

Voice sets
The Inquisitor is a voiced protagonist. However, unlike with Hawke, the player is able to choose the sound of the protagonist's voice, with two voices available for both genders: one with a British accent and one with an American accent.

Last name

 * Human – Trevelyan
 * Elf – Lavellan
 * Dwarf – Cadash
 * Qunari – Adaar

First name
A default name is offered according to the background and gender, but this can be changed to whatever the player chooses.


 * Male
 * Human – Maxwell
 * Qunari – Kaaras


 * Female
 * Human- Evelyn
 * Elf- Valya
 * Dwarf – Malika
 * Qunari – Herah

Unique powers
The Inquisitor possesses a unique ability to manipulate the Fade, which manifests itself in green light around the Inquisitor's left hand, as seen in the Inquisitor Trailer and the game's cover. As of now, only a small amount of details have been given regarding this power.

In a recent demo at Gamescom 2014 with Cameron Lee, one power was highlighted. Mark of the Rift will be an area attack that can banish all demons in the affected range. This power, however, cannot be used all the time, though no information on how often the ability can be used, or what circumstances have to be in place in order for it to be used.