Talk:Legacy

Serious Pathfinding Issues In Final Fight
The fight against the "Ancient Evil" is made considerably more difficult and very annoying do to the stupidity of the characters, who cannot even find their own feet let alone their way through the obstacles that pop up. I constantly have to tell 3 people to just move forward to a location, then personally have to control and navigate the last one, who always ends up dead, because it always goes in the wrong direction and gets stuck in a dead end, and incinerated, unless I CONSTANTLY interfere, and just look on at what just happened when I finally manage to disable all statues, only to have the idiots stuck and killed off. And I never let anyone die. Or use stupid potions at every second.

This is ridiculous, even on normal difficulty. Bioware should get his act together, because this kind of bad programming is rather game-breaking. Incompetence.

I'm playing post-campaign, so I could not test whether the DLC fixes import save flags, like not thinking Nathaniel Howe is dead, and actually giving me the related quest in Act 3, or the Conspirators quest, or the one with the Sacred Ashes.

Such bugs are made even more annoying, considering the same type of bugs in Awakening. Howe lived, everyone at the Fortress lived, and I saved the city of Amaranthine, too. There was supposed to be some death cut-scenes if it wasn't successful, there weren't and, so everything should have an influence in DA2, but doesn't, due to the bugs.