First Enchanter

First Enchanter is the title given to the head of a Circle. The first enchanter is seen by apprentices as a father or mother figure, and an ambassador of peace to the templars by the other mages. First enchanters traditionally wear black robes.

Background
A first enchanter is appointed by the Knight-Commander from among the Circle's senior enchanters, generally with the approval of the Circle's mages. A first enchanter is usually someone who is respected by all mages and usually the templars too, and he or she is not always chosen based off their power and abilities.

A first enchanter officially has a broad range of powers. Their permission or consent is needed:
 * for a mage to leave the tower;
 * for templars to summon an apprentice for the Harrowing;
 * for templars to make a mage Tranquil;
 * for templars to move overtly against a Circle mage suspected of practicing forbidden magic.

However, the extent to which the templars allow a first enchanter to exercise their powers varies from tower to tower.

First enchanters routinely congregate in the city of Cumberland, at their College. They elect a Grand Enchanter.

Known first enchanters

 * Adrian (White Spire, Orlais)
 * Arlen (Circle Tower, Ferelden)
 * Astebadi (Circle of Antiva)
 * Briaus (Circle of Hossberg, Anderfels)
 * Casimira† (Gallows in Kirkwall, Free Marches)
 * Edmonde† (White Spire, Orlais)
 * Gwenael (Circle of Nevarra)
 * Illana† (Circle of Montsimmard, Orlais)
 * Irving(†)see note (Circle Tower, Ferelden)
 * Josephus (Unknown)
 * Orsino† (Gallows in Kirkwall, Free Marches)
 * Raddick (Circle of Starkhaven, Free Marches)
 * Remille† (Circle Tower, Ferelden)
 * Rivella† (Circle of Daismuid, Rivain)
 * Sinclair† (Circle Tower, Ferelden)