User:Sen4lifE/QuestExample

Intro
This page is an example format for DA2 quest rewards/results. For more info, visit the Forum_Link.

This is just miscellaneous loot, rewards, etc. that don't pertain to any quest. I put as many examples of rewards/results that I could think of into one.

Also, perhaps a DA2 version of Treasure should be added to link to. There is a page for Junk, but it doesn't include generic weapons and potions.

Also, the reason for some formatting such as putting 0s for silver and coppers after gold is because that is how it is formatted in game. And, you wouldn't type out 1000 as just 1 (1 sovereign is actually 10000. As far as I know, the G/S/C was just a way to easily show it in game).

Quest Rewards

 * 1 0 0 If Hawke played Good Cop
 * 3 25 0 If Hawke played Bad Cop
 * 350 XP (Combat) + 1000 XP (Quest): 1350 XP
 * Random coins, junk, potions, equipment
 * Unique items,
 * Friendship/Rivalry Summary,
 * Up to
 * Up to


 * Companions Unlocked,
 * Sebastian Vael


 * Quests Unlocked,
 * Offered and Lost

Consequences
Someone tries to kill you in (Act 3).

Author Notes
Notes like how to get additional Friendship/Rivalry should be placed in the Quest's Friendship/Rivalry section, the Quest Rewards should be a simple summary. There are some quests with cluttered texts in the Rewards/Results section. Stuff like "Aveline becomes captain of the Guard" or someone getting revenge at you in a later act can be listed in a Consequences subsection after Quest Rewards.

Notes like those beside the money rewards could be used beside any reward, but need to be kept brief and concise. Anything too long should probably be put in a different, more relevant subsection and one should avoid repeating the article.

I've also thought of adding a Next/Previous quest for chained quests. It'd be a subcategory:

Related Quests
< Previous Quest in Series | Next Quest in Series (Act 3) >