Quests (Dragon Age II)

This page consists all the quests that are available in Dragon Age II.

Act opening quest

 * The Destruction of Lothering

Main plot quests

 * A Friend in the Guard
 * Long Way Home
 * Blackpowder Promise
 * Shepherding Wolves
 * A Business Discussion
 * Tranquility
 * Enemies Among Us
 * Wayward Son
 * Act of Mercy
 * A New Home?
 * Friends in Low Places (optional)

Secondary quests

 * The Unbidden Rescue
 * Herbalist's Tasks (Act 1)
 * Bait and Switch
 * Fools Rush In
 * Finders Keepers
 * The First Sacrifice
 * An Errant Letter
 * The bone pit
 * Get Back to Work
 * Magistrate's Orders
 * Loose Ends

Companion quests

 * The Way It Should Be
 * Welcome Home
 * Nice Crime You Have Around Here
 * Questions and Answers
 * Talk to Anders
 * Fenris Recruited
 * Isabela's Contact
 * Duty
 * Birthright
 * Family History

Act closing quest

 * The Deep Roads Expedition

Act opening quest

 * Finding Home

Main plot quests

 * Prime Suspect
 * Blackpowder Courtesy
 * Offered and Lost
 * All That Remains
 * Following the Qun
 * To Catch a Thief (optional)

Secondary quests

 * Inside Job
 * Cave Crawling
 * Cavern of Dead
 * Pick Up Pickaxes
 * Raiders on the Cliffs
 * Fool's Gold
 * Herbalist's Tasks (ACT 2)
 * Night Terrors

Companion quests

 * Visit Anders
 * Speak to Fenris
 * A Bitter Pill
 * Calling on the Captain
 * Isabela's Ongoing Search
 * Repentance
 * Plans for the Future
 * Dissent
 * Mirror Image
 * Back From Sundermount
 * An Update
 * Family Matter
 * The Long Road
 * Consoling Words
 * The Captain's Condolences
 * Night Terrors Reactivity Quests

Act closing quest

 * Demands of The Qun

Act opening quest

 * Showdown

Main plot quests

 * On The Loose
 * Best Served Cold

Secondary quests

 * Herbalist's Tasks (Act 3)
 * Mine Massacre
 * Finding Nathaniel
 * A Murder of Crows
 * Visit Gamlen
 * Gamlen's Greatest Treasure

Companion quests

 * Speak to Fenris
 * Alone
 * A New Path
 * Faith
 * Champions and Captains
 * The Storm and What Came Before It
 * Isabela's Regret
 * No Rest for the Wicked
 * A Talking To
 * A Small Problem
 * Haunted
 * Closure
 * Favor and Fault
 * Check on Anders
 * Justice

Act closing quest

 * The Last Straw