Talk:Mine Massacre

I just beat the high dragon (just on normal) and there's a couple things you might want to add to the strategy. I went with a two handed Hawke, Merril, Anders and Varic. I went with 30 restoration potions and used 15 or so. Using Arcane Poison on your weaponed characters helps being down the High Dragons magic resistances and leaves your mages more options. Anders was strictly there to heal then throw down Tempest during the mob portions. I went with six revive potions and ended up using two but Anders used regroup on Varric twice I believe. Stone Armor potions are also a good choice for your team. 3 ranged characters seemed to be the way to go. I usually use Isabella in the place of Varric but you need to micromanage the hell out of close range warriors because they stand in front of the High Dragon no matter what and basically wait to get grabbed. Maybe Aveline would work better but Isabella kept getting killed. In reality the High Dragon was easy with this setup but the mob portions were rough and took a lot of managing and party positioning. The couple points I might add: For the High Dragon itself: 1 - Playing close range you can dodge most of its attacks simply by flanking it. If you stay near a rear leg its tail whip doesn't get you nor its front claws. When it jumps up and turns towards you run to that position again. I was practically under the dragon most of the time and it barely hit me. 2 - Any item that stops you from being stunned is worth taking, even in place of a substantially better item. For the mobs: 1 - Upgraded Mind Blast is a must for mages to get out of being surrounded and moving them to safety. 2 - Also AOE spells and talents obviously are a boon for mages and rouges, particularly do to the lack of FF on normal. 3 - Most importantly, upgraded taunt for your warrior. I found this to be the best way to manage Dragons and Dragonlings surrounding weaker characters. 70.181.27.64 (talk) 17:47, March 19, 2011 (UTC)