East Brecilian Forest

Characters

 * Danyla
 * The Mad Hermit
 * The hermit will remain non-violent so long as things go the way he wants them to. He will attack The Warden however when annoyed and he is capable of some magic, being a renegade Blood Mage. He will summon some Rage Demons to help him.  Note: If you search the tree stump to recover the acorn before speaking with him and ignore him telling you it's his house, he will attack you without any further conversation.
 * Maleficar: They will be in the large barren area where you found one of the tombstones after you have accepted the Mage Liaison's quest Thy Brother's Killer. After a short conversation a fight ensues.

Enemies

 * Revenant (Triggered by examination of a gravestone)
 * Aneirin (See Wynne's Regret.)
 * Maleficar (4 Total) (Humans, Lieutenant and Critter and Normal) While on the quest Thy Brother's Killer.
 * Werewolves
 * Wolves
 * Bears
 * Swiftrunner
 * The Mad Hermit
 * Rage Demons
 * Bandits (Human) 9 Total, (8 Normal, 1 Lieutenant) If the hermit was killed. These will bandits will be at his place a bit later. (After you left the forest and returned.)
 * Maleficars (Human, 4 Total (3 Normal, 1 Lieutenant)

After the Ruin Quests
Several new creatures will spawn after completion of Nature of the Beast main story quest.
 * (More) Werewolves
 * Darkspawn

Involved In

 * Thy Brother's Killer
 * Lost to the Curse
 * The Mage's Treasure
 * Wynne's Regret

Special Objects

 * Gravestones

Containers

 * Deathroot

Exits

 * West Brecilian Forest
 * Ruins Upper Level