Talk:Exploit Weakness

for the record, the modifier averages out to 0.1733:

if (HasAbility(oAttacker,ABILITY_TALENT_EXPLOIT_WEAKNESS)) { float fBase = MaxF(0.0,(GetAttributeModifier(oAttacker,PROPERTY_ATTRIBUTE_INTELLIGENCE)/3.0)) ; <--- (INT-10)/3 float fMod = MaxF(0.2,RandomFloat); <--- averages out to 0.52 fDamage += (fBase * fMod); < (INT-10) / 3 * 0.52 = (INT-10) * 0.17333 }